LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
# 遍历目录及子目录的函数
define walk
$(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e)))
endef
# 遍历Classes目录
ALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes)
FILE_LIST := hellocpp/main.cpp
# 从所有文件中提取出所有.cpp和.c文件文件
FILE_LIST += $(filter %.cpp %.c, $(ALLFILES))
LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
FILE_INCLUDES := $(shell find $(LOCAL_PATH)/../../Classes -type d)
LOCAL_C_INCLUDES := $(FILE_INCLUDES)
# _COCOS_HEADER_ANDROID_BEGIN
# _COCOS_HEADER_ANDROID_END
LOCAL_STATIC_LIBRARIES := cocos2dx_static
# _COCOS_LIB_ANDROID_BEGIN
# _COCOS_LIB_ANDROID_END
include $(BUILD_SHARED_LIBRARY)
$(call import-module,./prebuilt-mk)
# _COCOS_LIB_IMPORT_ANDROID_BEGIN
# _COCOS_LIB_IMPORT_ANDROID_END
include $(CLEAR_VARS)
LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
# 遍历目录及子目录的函数
define walk
$(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e)))
endef
# 遍历Classes目录
ALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes)
FILE_LIST := hellocpp/main.cpp
# 从所有文件中提取出所有.cpp和.c文件文件
FILE_LIST += $(filter %.cpp %.c, $(ALLFILES))
LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
FILE_INCLUDES := $(shell find $(LOCAL_PATH)/../../Classes -type d)
LOCAL_C_INCLUDES := $(FILE_INCLUDES)
# _COCOS_HEADER_ANDROID_BEGIN
# _COCOS_HEADER_ANDROID_END
LOCAL_STATIC_LIBRARIES := cocos2dx_static
# _COCOS_LIB_ANDROID_BEGIN
# _COCOS_LIB_ANDROID_END
include $(BUILD_SHARED_LIBRARY)
$(call import-module,./prebuilt-mk)
# _COCOS_LIB_IMPORT_ANDROID_BEGIN
# _COCOS_LIB_IMPORT_ANDROID_END

本文介绍了一个用于Cocos2d-x项目的Android平台编译配置脚本。该脚本通过遍历指定目录来收集所有源文件,并定义了编译参数,包括头文件路径和静态库依赖等。
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