首先,继承关系: Executor -> ExecutorService -> AbstractExecutorService -> ThreadPoolExecutor
Interface: Executor.execute(Runnable)
Interface: ExecutorService.submit(Callable) -- ExecutorService implements Executor
AbstractExecutorService实现了submit(Callable),这个需要调用execute(Runnable)来实现, 正是AbstractExecutorService的子类ThreadPoolExecutor中实现了execute(Runnable)
参数最全的构造方法
* @param corePoolSize the number of threads to keep in the pool, even
* if they are idle, unless {@code allowCoreThreadTimeOut} is set
* @param maximumPoolSize the maximum number of threads to allow in the
* pool
* @param keepAliveTime when the number of threads is greater than
* the core, this is the maximum time that excess idle threads
* will wait for new tasks before terminating.
* @param unit the time unit for the {@code keepAliveTime} argument
* @param workQueue the queue to use for holding tasks before they are
* executed. This queue will hold only the {@code Runnable}
* tasks submitted by the {@code execute} method.
* @param threadFactory the factory to use when the executor
* creates a new thread
* @param handler the handler to use when execution is blocked
* because the thread bounds and queue capacities are reached
public ThreadPoolExecutor(
int corePoolSize, //
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler)
JDK自带的配置好的线程池:
// 固定工作线程数量的线程池
ExecutorService executorService1 = Executors.newFixedThreadPool(3);
// 一个可缓存的线程池
ExecutorService executorService2 = Executors.newCachedThreadPool();
// 单线程化的Executor
ExecutorService executorService3 = Executors.newSingleThreadExecutor();
// 支持定时的以及周期性的任务执行
ExecutorService executorService4 = Executors.newScheduledThreadPool(3);
1.CachedThreadPool
CachedThreadPool首先会按照需要创建足够多的线程来执行任务(Task)。随着程序执行的过程,有的线程执行完了任务,可以被重新循环使用时,才不再创建新的线程来执行任务。我们采用《Thinking In Java》中的例子来分析。
首先,任务定义如下(实现了Runnable接口,并且复写了run方法):
package net.jerryblog.concurrent;
public class LiftOff implements Runnable{
protected int countDown = 10; //Default
private static int taskCount = 0;
private final int id = taskCount++;
public LiftOff() {}
public LiftOff(int countDown) {
this.countDown = countDown;
}
public String status() {
return "#" + id + "(" +
(countDown > 0 ? countDown : "LiftOff!") + ") ";
}
@Override
public void run() {
while(countDown-- > 0) {
System.out.print(status());
Thread.yield();
}
}
}
采用CachedThreadPool方式执行编写的客户端程序如下:
package net.jerryblog.concurrent;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class CachedThreadPool {
public static void main(String[] args) {
ExecutorService exec = Executors.newCachedThreadPool();
for(int i = 0; i < 10; i++) {
exec.execute(new LiftOff());
}
exec.shutdown();
}
}
上面的程序中,有10个任务,采用CachedThreadPool模式,exec没遇到一个LiftOff的对象(Task),就会创建一个线程来处理任务。现在假设遇到到第4个任务时,之前用于处理第一个任务的线程已经执行完成任务了,那么不会创建新的线程来处理任务,而是使用之前处理第一个任务的线程来处理这第4个任务。接着如果遇到第5个任务时,前面那些任务都还没有执行完,那么就会又新创建线程来执行第5个任务。否则,使用之前执行完任务的线程来处理新的任务。
2.FixedThreadPool
FixedThreadPool模式会使用一个优先固定数目的线程来处理若干数目的任务。规定数目的线程处理所有任务,一旦有线程处理完了任务就会被用来处理新的任务(如果有的话)。这种模式与上面的CachedThreadPool是不同的,CachedThreadPool模式下处理一定数量的任务的线程数目是不确定的。而FixedThreadPool模式下最多的线程数目是一定的。
采用FixedThreadPool模式编写客户端程序如下:
package net.jerryblog.concurrent;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class FixedThreadPool {
public static void main(String[] args) {
//三个线程来执行五个任务
ExecutorService exec = Executors.newFixedThreadPool(3);
for(int i = 0; i < 5; i++) {
exec.execute(new LiftOff());
}
exec.shutdown();
}
}
3.SingleThreadExecutor模式
SingleThreadExecutor模式只会创建一个线程。它和FixedThreadPool比较类似,不过线程数是一个。如果多个任务被提交给SingleThreadExecutor的话,那么这些任务会被保存在一个队列中,并且会按照任务提交的顺序,一个先执行完成再执行另外一个线程。
SingleThreadExecutor模式可以保证只有一个任务会被执行。这种特点可以被用来处理共享资源的问题而不需要考虑同步的问题。
SingleThreadExecutor模式编写的客户端程序如下:
package net.jerryblog.concurrent;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class SingleThreadExecutor {
public static void main(String[] args) {
ExecutorService exec = Executors.newSingleThreadExecutor();
for (int i = 0; i < 2; i++) {
exec.execute(new LiftOff());
}
}
} Java线程池类ThreadPoolExecutor的使用 JDK自带的4种线程池
最新推荐文章于 2024-06-20 17:32:18 发布
本文介绍了Java线程池的基础概念及核心接口,详细解析了ThreadPoolExecutor的构造方法参数,并通过实例对比了CachedThreadPool、FixedThreadPool及SingleThreadExecutor三种线程池的特点。
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