LVGL-LED 在点亮后,会进行放大
可创建一个不进行放大处理的style,赋给LED对象,即可固定大小
static lv_style_t style_small_led;
lv_style_init(&style_small_led);
lv_style_set_border_width(&style_small_led, 0);
lv_style_set_outline_width(&style_small_led, 0);
lv_style_set_shadow_width(&style_small_led, 0);
lv_obj_add_style(ui_def.screen_led_ch1_cc, &style_small_led, 0);
lv_obj_add_style(ui_def.screen_led_ch1_alarm, &style_small_led, 0);
lv_obj_add_style(ui_def.screen_led_ch1_danger, &style_small_led, 0);
lv_obj_add_style(ui_def.screen_led_ch2_cc, &style_small_led, 0);
lv_obj_add_style(ui_def.screen_led_ch2_alarm, &style_small_led, 0);
lv_obj_add_style(ui_def.screen_led_ch2_danger, &style_small_led, 0);
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