#include<iostream>
#include<cstdio>
#include<sstream>
#include<string>
#include<vector>
#include<list>
#include<set>
#include<map>
#include<stack>
#include<queue>
#include<algorithm>
#include<cmath>
#pragma warning(disable:4996)
using std::cin;
using std::cout;
using std::endl;
using std::stringstream;
using std::string;
using std::vector;
using std::list;
using std::pair;
using std::set;
using std::multiset;
using std::map;
using std::multimap;
using std::stack;
using std::queue;
template<typename ElemType>
class Interval
{
public:
ElemType first, second, ceil,floor;
Interval()
{
first = second = ceil =floor= 0;
}
Interval(const ElemType &f, const ElemType &s)
{
first = f;
second = s;
ceil = floor=0;
}
Interval(const pair<ElemType, ElemType>&p)
{
first = p.first;
second = p.second;
ceil = floor=0;
}
ElemType mid()
{
return first + (length() - 1) / 2;
}
ElemType length()
{
return second - first + 1;
}
};
template<typename ElemType>
class SegTree
{
private:
vector<Interval<ElemType> >tree;
public:
SegTree() {}
SegTree(const ElemType &n)
{
tree.resize(4 * n);
}
int size()
{
return tree.size();
}
void resize(const ElemType &n)
{
tree.resize(n);
}
void update_parent(const int &parent)
{
tree[parent].ceil = std::max(tree[parent * 2].ceil, tree[parent * 2 + 1].ceil);
tree[parent].floor = std::min(tree[parent * 2].floor, tree[parent * 2 + 1].floor);
}
//以数组形式建立线段树,当数据离散化之后,调用build(min,max,1)
void build(Interval<ElemType>interval, ElemType parent, ElemType &size)
{
tree[parent] = interval;
if (interval.first == interval.second)
{
scanf("%d", &tree[parent].ceil);
tree[parent].floor = tree[parent].ceil;
size = std::max(size, parent);
return;//当为元线段时停止递归
}
ElemType mid = (interval.first + interval.second) / 2;
build({ interval.first,mid }, 2 * parent, size);
build({ mid + 1,interval.second }, 2 * parent + 1, size);
update_parent(parent);
}
int getBrick(Interval<ElemType>interval, ElemType parent, const ElemType &height)
{
if (tree[parent].first == interval.first&&interval.second == tree[parent].second)
{
if (height >= tree[parent].ceil)
{
return tree[parent].length();
}
if (height < tree[parent].floor)
{
return 0;
}
if (tree[parent].length() == 1)
{
return 0;
}
}
ElemType mid = tree[parent].mid();
if (interval.second <= mid)
{
return getBrick(interval, parent * 2, height);
}
else if (interval.first > mid)
{
return getBrick(interval, parent * 2 + 1, height);
}
else
{
return getBrick({ interval.first,mid }, parent * 2, height) + getBrick({ mid + 1,interval.second }, parent * 2 + 1, height);
}
}
};
int main()
{
//freopen("input.txt", "r", stdin);
//freopen("output.txt","w",stdout);
int T,count=0; cin >> T;
while (T--)
{
int n, m,size=0;
scanf("%d%d", &n, &m);
SegTree<int>segtree(n);
segtree.build({ 1,n }, 1,size);
segtree.resize(size + 1);
printf("Case %d:\n",++count);
while (m--)
{
int left, right, height;
scanf("%d%d%d", &left, &right,&height);
printf("%d\n", segtree.getBrick({ left + 1,right + 1 }, 1, height));
}
}
return 0;
}
hdu_4417_Super Mario_TLE
最新推荐文章于 2022-09-20 17:14:09 发布