Eight
Time Limit: 10000/5000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submission(s): 26403 Accepted Submission(s): 7018
Special Judge
Problem Description
The 15-puzzle has been around for over 100 years; even if you don't know it by that name, you've seen it. It is constructed with 15 sliding tiles, each with a number from 1 to 15 on it, and all packed into a 4 by 4 frame with one tile missing. Let's call the missing tile 'x'; the object of the puzzle is to arrange the tiles so that they are ordered as:
where the only legal operation is to exchange 'x' with one of the tiles with which it shares an edge. As an example, the following sequence of moves solves a slightly scrambled puzzle:
The letters in the previous row indicate which neighbor of the 'x' tile is swapped with the 'x' tile at each step; legal values are 'r','l','u' and 'd', for right, left, up, and down, respectively.
Not all puzzles can be solved; in 1870, a man named Sam Loyd was famous for distributing an unsolvable version of the puzzle, and
frustrating many people. In fact, all you have to do to make a regular puzzle into an unsolvable one is to swap two tiles (not counting the missing 'x' tile, of course).
In this problem, you will write a program for solving the less well-known 8-puzzle, composed of tiles on a three by three
arrangement.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 x
where the only legal operation is to exchange 'x' with one of the tiles with which it shares an edge. As an example, the following sequence of moves solves a slightly scrambled puzzle:
1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 5 6 7 8 5 6 7 8 5 6 7 8 5 6 7 8 9 x 10 12 9 10 x 12 9 10 11 12 9 10 11 12 13 14 11 15 13 14 11 15 13 14 x 15 13 14 15 x r-> d-> r->
The letters in the previous row indicate which neighbor of the 'x' tile is swapped with the 'x' tile at each step; legal values are 'r','l','u' and 'd', for right, left, up, and down, respectively.
Not all puzzles can be solved; in 1870, a man named Sam Loyd was famous for distributing an unsolvable version of the puzzle, and
frustrating many people. In fact, all you have to do to make a regular puzzle into an unsolvable one is to swap two tiles (not counting the missing 'x' tile, of course).
In this problem, you will write a program for solving the less well-known 8-puzzle, composed of tiles on a three by three
arrangement.
Input
You will receive, several descriptions of configuration of the 8 puzzle. One description is just a list of the tiles in their initial positions, with the rows listed from top to bottom, and the tiles listed from left to right within a row, where the tiles are represented by numbers 1 to 8, plus 'x'. For example, this puzzle
1 2 3
x 4 6
7 5 8
is described by this list:
1 2 3 x 4 6 7 5 8
1 2 3
x 4 6
7 5 8
is described by this list:
1 2 3 x 4 6 7 5 8
Output
You will print to standard output either the word ``unsolvable'', if the puzzle has no solution, or a string consisting entirely of the letters 'r', 'l', 'u' and 'd' that describes a series of moves that produce a solution. The string should include no spaces and start at the beginning of the line. Do not print a blank line between cases.
Sample Input
2 3 4 1 5 x 7 6 8
Sample Output
ullddrurdllurdruldr
Source
Recommend
分析: 康托展开挺裸的应用吧
附上一个介绍康托展开的链接:
康托展开介绍
代码如下:
#include <cstdio>
#include <queue>
#include <string>
#include <cstring>
#include <algorithm>
using namespace std;
const int maxn = 1e6+100;
int fac[15];
struct node{
int x,y;
int cnt;
char num[9];
};
bool vis[maxn];
int dx[]={0,0,-1,1};
int dy[]={1,-1,0,0};
char path[maxn];
int pre[maxn];
queue<struct node> que;
void init(){
fac[0] = fac[1] = 1;
for (int i=2; i<=10; i++) fac[i] = fac[i-1]*i;
}
int contour(char *s){
int sum = 0,cnt;
for (int i=0; i<8; i++) {
cnt = 0;
for (int j=i+1; j<9; j++) if (s[i]>s[j]) cnt++;
sum += cnt*fac[9-i-1];
}
return sum+1;
}
void BFS(){
while (!que.empty()) que.pop();
memset(vis,0,sizeof(vis));
node p,q;
for (int i=0; i<8; i++) p.num[i] = i+1+'0';
p.num[8] = '0';
p.cnt = contour(p.num);
p.x = p.y = 2;
vis[p.cnt] = 1;
path[p.cnt] = -1;
que.push(p);
while (!que.empty()){
p = que.front();
que.pop();
for (int i=0; i<4; i++) {
q.x = p.x+dx[i];
q.y = p.y+dy[i];
if (q.x<0 || q.y<0 || q.x>2 || q.y>2) continue;
int pos = q.x*3+q.y;
int p_pos = p.x*3+p.y;
strcpy(q.num,p.num);
swap(q.num[p_pos],q.num[pos]);
q.cnt = contour(q.num);
if (!vis[q.cnt]){
vis[q.cnt] = 1;
pre[q.cnt] = p.cnt;
switch (i){
case 0: path[q.cnt] = 'l'; break;
case 1: path[q.cnt] = 'r'; break;
case 2: path[q.cnt] = 'd'; break;
default: path[q.cnt] = 'u';
}
que.push(q);
}
}
}
}
char str[100];
char cc[10];
int tot;
void Print(int f){
int i=f;
while (path[i]!=-1) {
printf("%c",path[i]);
i = pre[i];
}
printf("\n");
}
int main(){
init();
BFS();
while (gets(str)!=NULL){
int len = strlen(str);
tot = 0;
for (int i=0; i<len; i++) {
if (str[i]=='x') cc[tot++] = '0';
else if (str[i]>='1' && str[i]<='8') cc[tot++] = str[i];
}
cc[tot] = '\0';
int f = contour(cc);
if (!vis[f]) printf("unsolvable\n");
else Print(f);
}
return 0;
}