断面曲线

   private void SectionBody(Body body) 
    { 
        Part workPart = theSession.Parts.Work; 
        for (int i = 150; i < 350; i+=5) 
        { 
            var curveSectionBuilder = workPart.Features.CreateSectionCurveBuilder(null); 
            curveSectionBuilder.ObjectsToSection.Add(body); 
            curveSectionBuilder.Tolerance = 0.01; 
            var plane = workPart.Planes.CreatePlane(new Point3d(0, 0, i), new Vector3d(0, 0, 1), SmartObject.UpdateOption.AfterModeling); 
            curveSectionBuilder.SectionPlane = plane; 
            curveSectionBuilder.Commit(); 
        } 

    private void SectionFaces(TaggedObject[] faces) 
    { 
        Part workPart = theSession.Parts.Work; 
        for (int i = 260; i < 350; i += 5) 
        { 
            var curveSectionBuilder = workPart.Features.CreateSectionCurveBuilder(null); 
            curveSectionBuilder.ObjectsToSection.Add(faces); 
            curveSectionBuilder.Tolerance = 0.01; 
            var plane = workPart.Planes.CreatePlane(new Point3d(0, 0, i), new Vector3d(0, 0, 1), SmartObject.UpdateOption.AfterModeling); 
            curveSectionBuilder.SectionPlane = plane; 
            curveSectionBuilder.Commit(); 
        } 
    }

 

转载于:https://my.oschina.net/hitbangmaker/blog/882622

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