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cocos2d 中用 图片数字 作为 Lable 显示
LabelAtlas abelAtlas Introduction CCLabelAtlas was the 1st fast label added into cocos2d. But it was superseded by CCBitmapFontAtlas.It is being maintained for backwards compatibility, but原创 2013-07-30 11:10:29 · 1794 阅读 · 0 评论 -
cocos2d 中原点是在左下角,ios sdk 中默认是在左上角
cocos2d 中原点是在左下角,ios sdk 中默认是在左上角原创 2013-08-22 09:06:42 · 985 阅读 · 0 评论 -
Cocos2D: Additive Coloring & Flash Style Tinting
http://digitallybold.com/314/cocos2d-additive-sprite-color-tinting转载 2013-08-13 15:31:06 · 638 阅读 · 0 评论 -
讲解 Box2D (iOS) 的好站
http://www.iforce2d.net/b2dtut/setup-ios原创 2013-11-12 17:09:01 · 689 阅读 · 0 评论 -
Dynamic Layouts with SpriteBuilder and Cocos2d 3.0
点击打开链接转载 2014-04-24 14:09:36 · 1312 阅读 · 0 评论 -
Cocos2D & SpriteBuilder Developer Guide
https://www.makegameswith.us/docs/#!/cocos2d/1.0/overview转载 2014-05-15 14:12:16 · 1099 阅读 · 0 评论 -
How to resume my game after call ended
http://stackoverflow.com/questions/3244716/how-to-resume-my-game-after-call-ended转载 2014-06-03 10:37:56 · 616 阅读 · 0 评论 -
Using PhysicsEditor with Cocos2D V3
点击打开链接转载 2014-06-27 19:21:45 · 467 阅读 · 0 评论 -
cocos2d游戏开发,常用工具集合
http://www.cocoachina.com/bbs/read.php?tid=68951转载 2014-09-22 09:15:21 · 469 阅读 · 0 评论 -
How to delete cocos2d templates?
Template Location: Code: Select all ~/Library/Developer/Xcode/Templates/File Templates/cocos2d/ http://www.raywenderlich.com/forums/viewtopic.php?t=1441#p10226原创 2014-10-22 07:43:23 · 464 阅读 · 0 评论 -
Make Games With Us Tutorials
https://www.makeschool.com/tutorials/getting-started-with-spritebuilder/installing-spritebuilder原创 2015-03-30 05:05:18 · 497 阅读 · 0 评论 -
cocos2d v3 fixed size screen mode
// Use v3's new fixed size screen mode to make it easier to support multiple device scales and resolutions. // It sets up Cocos2D with a 568x384 point "design size"原创 2015-04-15 20:27:01 · 462 阅读 · 0 评论
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