安卓智能地图开发与实施十七:使用天地图 - ArcGIS Runtime SDK for Android(Version 100.1.0)

本文介绍如何在ArcGIS Runtime SDK for Android环境中使用天地图服务,并提供详细的参数配置与服务类型的枚举定义,包括墨卡托投影与国家2000坐标系下的地图、影像及地形服务。

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WebTiledLayer

100.1的新版本最大的亮点是三维,同时新加入了图层类型和可扩展的切片图层WebTiledLayer。继承自ServiceImageTiledLayer。BingMapsLayer和OpenStreetMapLayer继承自ServiceImageTiledLayer。通过设置WebTiledLayer参数便可以在ArcGIS Runtime SDK for Android的环境中使用天地图服务。

这里写图片描述

天地图相关参数

对天地图和ArcGIS参数不太清楚的可以参考:
http://blog.youkuaiyun.com/arcgis_all/article/details/8848120?utm_source=tuicool&utm_medium=referral

这里写图片描述

定义天地图相关参数

    private static final List<String> SubDomain = Arrays.asList(new String [] {"t0", "t1", "t2", "t3", "t4", "t5", "t6", "t7"});
    private static final String URL_VECTOR_2000 = "http://{subDomain}.tianditu.com/DataServer?T=vec_c&x={col}&y={row}&l={level}";
    private static final String URL_VECTOR_ANNOTATION_CHINESE_2000 = "http://{subDomain}.tianditu.com/DataServer?T=cva_c&x={col}&y={row}&l={level}";
    private static final String URL_VECTOR_ANNOTATION_ENGLISH_2000 = "http://{subDomain}.tianditu.com/DataServer?T=eva_c&x={col}&y={row}&l={level}";
    private static final String URL_IMAGE_2000 = "http://{subDomain}.tianditu.com/DataServer?T=img_c&x={col}&y={row}&l={level}";
    private static final String URL_IMAGE_ANNOTATION_CHINESE_2000 = "http://{subDomain}.tianditu.com/DataServer?T=cia_c&x={col}&y={row}&l={level}";
    private static final String URL_IMAGE_ANNOTATION_ENGLISH_2000 = "http://{subDomain}.tianditu.com/DataServer?T=eia_c&x={col}&y={row}&l={level}";
    private static final String URL_TERRAIN_2000 = "http://{subDomain}.tianditu.com/DataServer?T=ter_c&x={col}&y={row}&l={level}";
    private static final String URL_TERRAIN_ANNOTATION_CHINESE_2000 = "http://{subDomain}.tianditu.com/DataServer?T=cta_c&x={col}&y={row}&l={level}";

    private static final String URL_VECTOR_MERCATOR = "http://{subDomain}.tianditu.com/DataServer?T=vec_w&x={col}&y={row}&l={level}";
    private static final String URL_VECTOR_ANNOTATION_CHINESE_MERCATOR = "http://{subDomain}.tianditu.com/DataServer?T=cva_w&x={col}&y={row}&l={level}";
    private static final String URL_VECTOR_ANNOTATION_ENGLISH_MERCATOR = "http://{subDomain}.tianditu.com/DataServer?T=eva_w&x={col}&y={row}&l={level}";
    private static final String URL_IMAGE_MERCATOR = "http://{subDomain}.tianditu.com/DataServer?T=img_w&x={col}&y={row}&l={level}";
    private static final String URL_IMAGE_ANNOTATION_CHINESE_MERCATOR = "http://{subDomain}.tianditu.com/DataServer?T=cia_w&x={col}&y={row}&l={level}";
    private static final String URL_IMAGE_ANNOTATION_ENGLISH_MERCATOR = "http://{subDomain}.tianditu.com/DataServer?T=eia_w&x={col}&y={row}&l={level}";
    private static final String URL_TERRAIN_MERCATOR = "http://{subDomain}.tianditu.com/DataServer?T=ter_w&x={col}&y={row}&l={level}";
    private static final String URL_TERRAIN_ANNOTATION_CHINESE_MERCATOR = "http://{subDomain}.tianditu.com/DataServer?T=cta_w&x={col}&y={row}&l={level}";

    private static final int DPI = 96;
    private static final int minZoomLevel = 1;
    private static final int maxZoomLevel = 18;
    private static final int tileWidth = 256;
    private static final int tileHeight = 256;
    private static final String LAYER_NAME_VECTOR = "vec";
    private static final String LAYER_NAME_VECTOR_ANNOTATION_CHINESE = "cva";
    private static final String LAYER_NAME_VECTOR_ANNOTATION_ENGLISH = "eva";
    private static final String LAYER_NAME_IMAGE = "img";
    private static final String LAYER_NAME_IMAGE_ANNOTATION_CHINESE = "cia";
    private static final String LAYER_NAME_IMAGE_ANNOTATION_ENGLISH = "eia";
    private static final String LAYER_NAME_TERRAIN = "ter";
    private static final String LAYER_NAME_TERRAIN_ANNOTATION_CHINESE = "cta";

    private static final SpatialReference SRID_2000 = SpatialReference.create(4490);
    private static final SpatialReference SRID_MERCATOR = SpatialReference.create(102100);
    private static final double X_MIN_2000 = -180;
    private static final double Y_MIN_2000 = -90;
    private static final double X_MAX_2000 = 180;
    private static final double Y_MAX_2000 = 90;

    private static final double X_MIN_MERCATOR = -20037508.3427892;
    private static final double Y_MIN_MERCATOR = -20037508.3427892;
    private static final double X_MAX_MERCATOR = 20037508.3427892;
    private static final double Y_MAX_MERCATOR = 20037508.3427892;
    private static final Point ORIGIN_2000 = new Point(-180, 90,SRID_2000);
    private static final Point ORIGIN_MERCATOR = new Point(-20037508.3427892,20037508.3427892,SRID_MERCATOR);
    private static final Envelope ENVELOPE_2000 = new Envelope(X_MIN_2000,Y_MIN_2000,X_MAX_2000,Y_MAX_2000,SRID_2000);
    private static final Envelope ENVELOPE_MERCATOR = new Envelope(X_MIN_MERCATOR,Y_MIN_MERCATOR,X_MAX_MERCATOR,Y_MAX_MERCATOR,SRID_MERCATOR);

    private static final double[] SCALES = {
            2.958293554545656E8,1.479146777272828E8,
            7.39573388636414E7, 3.69786694318207E7,
            1.848933471591035E7, 9244667.357955175,
            4622333.678977588,2311166.839488794,
            1155583.419744397, 577791.7098721985,
            288895.85493609926, 144447.92746804963,
            72223.96373402482,36111.98186701241,
            18055.990933506204, 9027.995466753102,
            4513.997733376551, 2256.998866688275,
            1128.4994333441375
    };
    private static final double[] RESOLUTIONS_MERCATOR = {
            78271.51696402048, 39135.75848201024,
            19567.87924100512, 9783.93962050256,
            4891.96981025128, 2445.98490512564,
            1222.99245256282, 611.49622628141,
            305.748113140705, 152.8740565703525,
            76.43702828517625, 38.21851414258813,
            19.109257071294063, 9.554628535647032,
            4.777314267823516, 2.388657133911758,
            1.194328566955879, 0.5971642834779395,
            0.298582141738970};

    private static final double[] RESOLUTIONS_2000 = {
            0.7031249999891485,0.35156249999999994,
            0.17578124999999997, 0.08789062500000014,
            0.04394531250000007, 0.021972656250000007,
            0.01098632812500002,0.00549316406250001,
            0.0027465820312500017, 0.0013732910156250009,
            0.000686645507812499, 0.0003433227539062495,
            0.00017166137695312503, 0.00008583068847656251,
            0.000042915344238281406, 0.000021457672119140645,
            0.000010728836059570307, 0.000005364418029785169};

定义天地图可用服务类型枚举

public enum LayerType {
        /**
         * 天地图矢量墨卡托投影地图服务
         */
        TIANDITU_VECTOR_MERCATOR,
        /**
         * 天地图矢量墨卡托中文标注
         */
        TIANDITU_VECTOR_ANNOTATION_CHINESE_MERCATOR,
        /**
         * 天地图矢量墨卡托英文标注
         */
        TIANDITU_VECTOR_ANNOTATION_ENGLISH_MERCATOR,
        /**
         * 天地图影像墨卡托投影地图服务
         */
        TIANDITU_IMAGE_MERCATOR,
        /**
         * 天地图影像墨卡托投影中文标注
         */
        TIANDITU_IMAGE_ANNOTATION_CHINESE_MERCATOR,
        /**
         * 天地图影像墨卡托投影英文标注
         */
        TIANDITU_IMAGE_ANNOTATION_ENGLISH_MERCATOR,
        /**
         * 天地图地形墨卡托投影地图服务
         */
        TIANDITU_TERRAIN_MERCATOR,
        /**
         * 天地图地形墨卡托投影中文标注
         */
        TIANDITU_TERRAIN_ANNOTATION_CHINESE_MERCATOR,
        /**
         * 天地图矢量国家2000坐标系地图服务
         */
        TIANDITU_VECTOR_2000,
        /**
         * 天地图矢量国家2000坐标系中文标注
         */
        TIANDITU_VECTOR_ANNOTATION_CHINESE_2000,
        /**
         * 天地图矢量国家2000坐标系英文标注
         */
        TIANDITU_VECTOR_ANNOTATION_ENGLISH_2000,
        /**
         * 天地图影像国家2000坐标系地图服务
         */
        TIANDITU_IMAGE_2000,
        /**
         * 天地图影像国家2000坐标系中文标注
         */
        TIANDITU_IMAGE_ANNOTATION_CHINESE_2000,
        /**
         * 天地图影像国家2000坐标系英文标注
         */
        TIANDITU_IMAGE_ANNOTATION_ENGLISH_2000,
        /**
         * 天地图地形国家2000坐标系地图服务
         */
        TIANDITU_TERRAIN_2000,
        /**
         * 天地图地形国家2000坐标系中文标注
         */
        TIANDITU_TERRAIN_ANNOTATION_CHINESE_2000

    }

通过天地图枚举类型获取WebTiledLayer

    public static WebTiledLayer CreateTianDiTuTiledLayer(LayerType layerType)
    {
        WebTiledLayer webTiledLayer = null;
        String mainUrl = "";
        String mainName = "";
        TileInfo mainTileInfo = null;
        Envelope mainEnvelope = null;
        boolean mainIs2000 = false;
        try {
            switch (layerType) {
                case TIANDITU_VECTOR_2000:
                    mainUrl = URL_VECTOR_2000;
                    mainName = LAYER_NAME_VECTOR;
                    mainIs2000 = true;
                    break;
                case TIANDITU_VECTOR_MERCATOR:
                    mainUrl = URL_VECTOR_MERCATOR;
                    mainName = LAYER_NAME_VECTOR;
                    break;
                case TIANDITU_IMAGE_2000:
                    mainUrl = URL_IMAGE_2000;
                    mainName = LAYER_NAME_IMAGE;
                    mainIs2000 = true;
                    break;
                case TIANDITU_IMAGE_ANNOTATION_CHINESE_2000:
                    mainUrl = URL_IMAGE_ANNOTATION_CHINESE_2000;
                    mainName = LAYER_NAME_IMAGE_ANNOTATION_CHINESE;
                    mainIs2000 = true;
                    break;
                case TIANDITU_IMAGE_ANNOTATION_ENGLISH_2000:
                    mainUrl = URL_IMAGE_ANNOTATION_ENGLISH_2000;
                    mainName = LAYER_NAME_IMAGE_ANNOTATION_ENGLISH;
                    mainIs2000 = true;
                    break;
                case TIANDITU_IMAGE_ANNOTATION_CHINESE_MERCATOR:
                    mainUrl = URL_IMAGE_ANNOTATION_CHINESE_MERCATOR;
                    mainName = LAYER_NAME_IMAGE_ANNOTATION_CHINESE;
                    break;
                case TIANDITU_IMAGE_ANNOTATION_ENGLISH_MERCATOR:
                    mainUrl = URL_IMAGE_ANNOTATION_ENGLISH_MERCATOR;
                    mainName = LAYER_NAME_IMAGE_ANNOTATION_ENGLISH;
                    break;
                case TIANDITU_IMAGE_MERCATOR:
                    mainUrl = URL_IMAGE_MERCATOR;
                    mainName = LAYER_NAME_IMAGE;
                    break;
                case TIANDITU_VECTOR_ANNOTATION_CHINESE_2000:
                    mainUrl = URL_VECTOR_ANNOTATION_CHINESE_2000;
                    mainName = LAYER_NAME_VECTOR_ANNOTATION_CHINESE;
                    mainIs2000 = true;
                    break;
                case TIANDITU_VECTOR_ANNOTATION_ENGLISH_2000:
                    mainUrl = URL_VECTOR_ANNOTATION_ENGLISH_2000;
                    mainName = LAYER_NAME_VECTOR_ANNOTATION_ENGLISH;
                    mainIs2000 = true;
                    break;
                case TIANDITU_VECTOR_ANNOTATION_CHINESE_MERCATOR:
                    mainUrl = URL_VECTOR_ANNOTATION_CHINESE_MERCATOR;
                    mainName = LAYER_NAME_VECTOR_ANNOTATION_CHINESE;
                    break;
                case TIANDITU_VECTOR_ANNOTATION_ENGLISH_MERCATOR:
                    mainUrl = URL_VECTOR_ANNOTATION_ENGLISH_MERCATOR;
                    mainName = LAYER_NAME_VECTOR_ANNOTATION_ENGLISH;
                    break;
                case TIANDITU_TERRAIN_2000:
                    mainUrl = URL_TERRAIN_2000;
                    mainName = LAYER_NAME_TERRAIN;
                    mainIs2000 = true;
                    break;
                case TIANDITU_TERRAIN_ANNOTATION_CHINESE_2000:
                    mainUrl = URL_TERRAIN_ANNOTATION_CHINESE_2000;
                    mainName = LAYER_NAME_TERRAIN_ANNOTATION_CHINESE;
                    mainIs2000 = true;
                    break;
                case TIANDITU_TERRAIN_MERCATOR:
                    mainUrl = URL_TERRAIN_MERCATOR;
                    mainName = LAYER_NAME_TERRAIN;
                    break;
                case TIANDITU_TERRAIN_ANNOTATION_CHINESE_MERCATOR:
                    mainUrl = URL_TERRAIN_ANNOTATION_CHINESE_MERCATOR;
                    mainName = LAYER_NAME_TERRAIN_ANNOTATION_CHINESE;
                    break;
            }
            List<LevelOfDetail> mainLevelOfDetail = new ArrayList<LevelOfDetail>();
            Point mainOrigin = null;
            if(mainIs2000 == true)
            {
                for (int i = minZoomLevel; i <= maxZoomLevel; i++) {
                    LevelOfDetail item = new LevelOfDetail(i,RESOLUTIONS_2000[i-1],SCALES[i-1]);
                    mainLevelOfDetail.add(item);
                }
                mainEnvelope = ENVELOPE_2000;
                mainOrigin = ORIGIN_2000;
            }
            else
            {
                for (int i = minZoomLevel; i <= maxZoomLevel; i++) {
                    LevelOfDetail item = new LevelOfDetail(i,RESOLUTIONS_MERCATOR[i-1],SCALES[i-1]);
                    mainLevelOfDetail.add(item);
                }
                mainEnvelope = ENVELOPE_MERCATOR;
                mainOrigin = ORIGIN_MERCATOR;
            }
            mainTileInfo = new TileInfo(
                    DPI,
                    TileInfo.ImageFormat.PNG24,
                    mainLevelOfDetail,
                    mainOrigin,
                    mainOrigin.getSpatialReference(),
                    tileHeight,
                    tileWidth
            );
            webTiledLayer = new WebTiledLayer(
                    mainUrl,
                    SubDomain,
                    mainTileInfo,
                    mainEnvelope);
            webTiledLayer.setName(mainName);
            webTiledLayer.loadAsync();
        }
        catch (Exception e)
        {
            e.getCause();
        }
        return webTiledLayer;
    }

使用实例

三维场景中使用:需要Web墨卡托投影的
mainSceneView = (SceneView) mainSceneViewContainer.findViewById(R.id.mainSceneView);
        ArcGISScene scene = new ArcGISScene();
        WebTiledLayer webTiledLayer = TianDiTuMethodsClass.CreateTianDiTuTiledLayer(TianDiTuMethodsClass.LayerType.TIANDITU_VECTOR_MERCATOR);
        Basemap tdtBasemap =new Basemap(webTiledLayer);
        WebTiledLayer webTiledLayer1 = TianDiTuMethodsClass.CreateTianDiTuTiledLayer(TianDiTuMethodsClass.LayerType.TIANDITU_VECTOR_ANNOTATION_CHINESE_MERCATOR);
        tdtBasemap.getBaseLayers().add(webTiledLayer1);
        scene.setBasemap(tdtBasemap);
        mainSceneView.setScene(scene);
        mainSceneView.setAttributionTextVisible(false);

二维中使用

WebTiledLayer webTiledLayer = TianDiTuMethodsClass.CreateTianDiTuTiledLayer(TianDiTuMethodsClass.LayerType.TIANDITU_VECTOR_2000);
        Basemap tdtBasemap =new Basemap(webTiledLayer);
        WebTiledLayer webTiledLayer1 = TianDiTuMethodsClass.CreateTianDiTuTiledLayer(TianDiTuMethodsClass.LayerType.TIANDITU_VECTOR_ANNOTATION_CHINESE_2000);
        tdtBasemap.getBaseLayers().add(webTiledLayer1);
mainMapView.getMap().setBasemap(tdtBasemap);

这里写图片描述

<think>我们面对的问题是如何在Unity中集成Esri ArcGIS Runtime的Hydrography模块来加载电子海图(S57格式)。根据引用[1]的代码示例,我们看到在WPF应用中加载电子海图的基本步骤,但Unity环境有所不同。以下是在Unity中实现这一目标的步骤: ### 1. **环境准备** - **安装ArcGIS Runtime SDK for Unity** 从Esri官网下载并导入ArcGIS Runtime SDK for Unity的Unity Package[^1]。目前版本(如100.15)支持Hydrography模块。 - **设置许可** 在Unity脚本中设置Runtime许可(通常在启动时执行): ```csharp using Esri.ArcGISRuntime; ... void Start() { // 设置许可(替换为你的许可密钥) ArcGISRuntimeEnvironment.SetLicense("your_license_key"); } ``` ### 2. **加载电子海图的核心步骤** 在Unity中,我们需要使用`ArcGISMapView`组件来显示地图。以下是加载电子海图的步骤: **步骤1:创建地图地图视图** - 在Unity场景中创建一个空对象,并添加`ArcGISMapView`组件。 - 在脚本中初始化地图: ```csharp using Esri.ArcGISRuntime.Mapping; using Esri.ArcGISRuntime.Hydrography; using Esri.ArcGISRuntime.UI.Controls; ... public ArcGISMapView mapView; // 在Inspector中赋值 private EncLayer _encLayer; void Start() { // 创建底图(海洋底图) mapView.Map = new Map(BasemapStyle.ArcGISOceans); } ``` **步骤2:加载S57文件** - 将S57文件(如`C1112310.000`)放入Unity项目的`StreamingAssets`文件夹(确保文件可读)。 ```csharp IEnumerator LoadENC() { // 构建S57文件路径 string s57Path = Path.Combine(Application.streamingAssetsPath, "S57/C1112310.000"); // 注意:在Unity中读取文件可能需要使用UnityWebRequest或File.ReadAllBytes(取决于平台) #if UNITY_EDITOR || UNITY_STANDALONE s57Path = "file://" + s57Path; #endif // 异步加载EncCell EncCell encCell = null; yield return LoadEncCell(s57Path, cell => encCell = cell); if (encCell != null) { // 创建EncLayer并添加到地图 _encLayer = new EncLayer(encCell); mapView.Map.OperationalLayers.Add(_encLayer); // 等待图层加载 var loadTask = _encLayer.LoadAsync(); yield return new WaitUntil(() => loadTask.IsCompleted); // 设置地图视图范围 mapView.SetViewpoint(new Viewpoint(_encLayer.FullExtent)); } } private IEnumerator LoadEncCell(string path, Action<EncCell> onLoaded) { // 注意:EncCell构造函数在Unity中可能阻塞主线程,建议在后台线程执行 EncCell cell = null; bool isDone = false; Task.Run(() => { try { cell = new EncCell(path); } catch (Exception e) { Debug.LogError($"加载电子海图失败: {e.Message}"); } isDone = true; }); yield return new WaitUntil(() => isDone); onLoaded?.Invoke(cell); } ``` ### 3. **关键注意事项** - **线程问题**:ArcGIS Runtime API的部分操作(如`EncCell`初始化)可能耗时,需在后台线程执行以避免阻塞Unity主线程[^1]。 - **文件路径**: - 使用`Application.streamingAssetsPath`获取可读路径。 - Android/iOS平台需注意文件访问权限。 - **图层渲染**: ```csharp // 设置海图显示参数(如安全水深) _encLayer.EnableText = true; _encLayer.DisplaySettings.MarinerSettings.SafetyDepth = 30; ``` ### 4. **性能优化** - **细节层级控制**:根据地图缩放级别调整海图细节: ```csharp mapView.ViewpointChanged += (s, e) => { if (_encLayer != null) { // 根据缩放级别设置细节层级 double scale = mapView.MapScale; _encLayer.DetailLevel = scale > 50000 ? EncLayerDetailLevel.Low : EncLayerDetailLevel.Medium; } }; ``` - **多海图叠加**:重复步骤2加载多个S57文件。 ### 5. **常见问题解决** - **许可错误**:检查许可密钥是否有效,并确保在调用API前设置许可。 - **文件加载失败**:确认S57文件未损坏,且路径正确(注意Unity各平台路径差异)。 - **渲染异常**:检查`EncLayer`的显示设置,或更新至最新ArcGIS Runtime版本。 > **注意**:商业使用电子海图需获得相应许可,并遵守IHO数据政策[^1]。 §§ 相关问题 §§ 1. 如何在Unity中异步加载多个S57文件? 2. ArcGIS Runtime在移动设备(Android/iOS)上加载电子海图的性能如何优化? 3. 如何实现电子海图Unity地形数据的叠加显示? 4. 如何处理电子海图的动态更新(如ENC更新补丁)?</think>### 在Unity中集成Esri ArcGIS Runtime Hydrography加载电子海图的完整指南 #### 一、环境准备 1. **安装必要组件**: ```bash # 通过NuGet安装核心包(需在Unity外安装) Install-Package Esri.ArcGISRuntime -Version 100.15.0 Install-Package Esri.ArcGISRuntime.Hydrography ``` 将编译后的DLL放入Unity的`Plugins`文件夹[^1] 2. **设置许可**(在Unity启动脚本中): ```csharp using Esri.ArcGISRuntime; void Start() { // 设置ArcGIS Runtime许可 ArcGISRuntimeEnvironment.SetLicense("your_license_key"); LoadENC(); // 加载电子海图 } ``` #### 二、核心实现代码 ```csharp using Esri.ArcGISRuntime.Hydrography; using Esri.ArcGISRuntime.Mapping; using Esri.ArcGISRuntime.UI; using UnityEngine; public class ENCLoader : MonoBehaviour { public ArcGISMapView mapView; // Unity场景中的地图视图组件 async void LoadENC() { try { // 1. 创建底图(海洋底图) mapView.Map = new Map(BasemapStyle.ArcGISOceans); // 2. 加载S57文件(路径需适配Unity平台) string s57Path = Path.Combine(Application.streamingAssetsPath, "S57/C1112310.000"); EncCell encCell = new EncCell(s57Path); // 3. 创建海图图层 EncLayer encLayer = new EncLayer(encCell); // 4. 添加图层到地图 mapView.Map.OperationalLayers.Add(encLayer); // 5. 异步加载海图数据 await encLayer.LoadAsync(); // 6. 设置初始视图范围 await mapView.SetViewpointAsync(new Viewpoint(encLayer.FullExtent)); // 7. 配置显示参数 encLayer.EnableText = true; // 启用文本标注 encLayer.DisplaySettings.MarinerSettings.SafetyDepth = 30; // 设置安全水深 } catch (System.Exception ex) { Debug.LogError($"加载电子海图失败: {ex.Message}"); } } } ``` #### 三、Unity场景配置 1. **设置地图视图**: - 创建空GameObject - 添加`ArcGISMapView`组件 - 将组件拖拽到脚本的`mapView`字段 2. **文件路径处理**: ```csharp // 跨平台路径处理 #if UNITY_ANDROID string s57Path = Path.Combine("jar:file://" + Application.dataPath + "!assets/", "S57/C1112310.000"); #else string s57Path = Path.Combine(Application.streamingAssetsPath, "S57/C1112310.000"); #endif ``` #### 四、关键注意事项 1. **性能优化**: ```csharp // 根据视图缩放调整细节层级 mapView.ViewpointChanged += (s, e) => { if (encLayer != null) { encLayer.DetailLevel = (mapView.MapScale > 50000) ? EncLayerDetailLevel.Low : EncLayerDetailLevel.Medium; } }; ``` 2. **多海图叠加**: ```csharp // 加载多个海图单元 EncCell coastalChart = new EncCell(Path.Combine(streamingPath, "C1112310.000")); EncCell harborChart = new EncCell(Path.Combine(streamingPath, "H1234560.000")); mapView.Map.OperationalLayers.Add(new EncLayer(coastalChart)); mapView.Map.OperationalLayers.Add(new EncLayer(harborChart)); ``` 3. **动态更新机制**: ```csharp // 监听海图更新 encCell.CellChanged += (sender, e) => { Debug.Log($"海图更新: {e.Updates.Count}处变更"); // 实现增量更新逻辑 }; ``` #### 五、常见问题解决 1. **DLL加载失败**: - 确认所有依赖DLL都已放入`Assets/Plugins` - 设置DLL兼容性:`API Compatibility Level = .NET 4.x` 2. **文件加载问题**: - Android/iOS平台需设置S57文件为`StreamingAssets` - 使用`UnityWebRequest`处理移动端文件加载: ```csharp IEnumerator LoadEncCell(string path) { using (UnityWebRequest www = UnityWebRequest.Get(path)) { yield return www.SendWebRequest(); if (www.result == UnityWebRequest.Result.Success) { byte[] data = www.downloadHandler.data; // 创建临时文件供EncCell使用 } } } ``` > **重要提示**:商业应用需遵守IHO的S-57数据使用政策[^1]
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