import pygame
import random
# 初始化 pygame
pygame.init()
# 屏幕大小
SCREEN_WIDTH = 400
SCREEN_HEIGHT = 400
# 每个小方格的大小
GRID_SIZE = 100
# 颜色定义
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
BACKGROUND_COLOR = (187, 173, 160)
# 字体
font = pygame.font.SysFont(None, 48)
# 初始化屏幕
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
pygame.display.set_caption("1024 游戏")
# 初始化 4x4 的棋盘
board = [[0] * 4 for _ in range(4)]
# 随机在棋盘上生成一个 2 或 4
def generate_number():
num = random.choice([2, 4])
empty_cells = [(i, j) for i in range(4) for j in range(4) if board[i][j] == 0]
if empty_cells:
row, col = random.choice(empty_cells)
board[row][col] = num
# 绘制棋盘
def draw_board():
screen.fill(BACKGROUND_COLOR)
for row in range(4):
for col in range(4):
color = {
0: (205, 193, 180),
2: (238, 228, 218),
4: (237, 224, 200),
8: (242, 177, 121),
16: (245, 149, 99),
32: (246, 124, 95),
64: (246, 94, 59),
128: (237, 207, 114),
256: (237, 204, 97),
512: (237, 200, 80),
1024: (237, 197, 63),
2048: (237, 194, 46)
}[board[row][col]]
pygame.draw.rect(screen, color, (col * GRID_SIZE, row * GRID_SIZE, GRID_SIZE, GRID_SIZE), 0)
if board[row][col]!= 0:
text = font.render(str(board[row][col]), True, BLACK)
text_rect = text.get_rect(center=((col * GRID_SIZE) + GRID_SIZE // 2, (row * GRID_SIZE) + GRID_SIZE // 2))
screen.blit(text, text_rect)
# 合并相同数字的行
def merge_row(row):
new_row = [0] * 4
i = 0
for num in row:
if num!= 0:
if i > 0 and new_row[i - 1] == num:
new_row[i - 1] *= 2
else:
new_row[i] = num
i += 1
return new_row
# 移动棋盘
def move(direction):
if direction == pygame.K_UP:
for col in range(4):
column = [board[row][col] for row in range(4)]
new_column = merge_row(column)
for row in range(4):
board[row][col] = new_column[row]
elif direction == pygame.K_DOWN:
for col in range(4):
column = [board[row][col] for row in range(3, -1, -1)]
new_column = merge_row(column)
for row in range(3, -1, -1):
board[row][col] = new_column[3 - row]
elif direction == pygame.K_LEFT:
for row in range(4):
board[row] = merge_row(board[row])
elif direction == pygame.K_RIGHT:
for row in range(4):
board[row] = merge_row(board[row][::-1])[::-1]
# 游戏主循环
generate_number()
generate_number()
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
move(event.key)
generate_number()
draw_board()
pygame.display.flip()
pygame.quit()
Python程序之简易版1024小游戏
于 2024-10-26 21:26:30 首次发布