package com.zzx.线程.Runnable;
import com.sun.org.apache.xerces.internal.impl.xpath.XPath;
import com.zzx.线程.Thread.ThreadPractise;
/**
* @date: 2022/08/15/ 23:27
* @author: ZhengZiXuan
* @title: 龟兔赛跑
* @description:
* 1.首先来个赛道距离,然后要离终点越来越近
* 2.判断比赛是否结束
* 3.打印出胜利者
* 4.龟兔赛跑开始
* 5.故事中乌龟是赢的,兔子需要睡觉,所以我们来模拟兔子睡觉
* 6.终于乌龟赢得了比赛
*/
public class RunnableTest02 implements Runnable{
//胜利者
private static String winner;
public void run() {
for (int i = 0; i <= 1000000; i++) {
//模拟兔子休息
if (Thread.currentThread().getName().equals("兔子") && i % 10 ==0){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//判断比赛是否结束
boolean flag = gameOver(i);
if (flag){ //如果为真,表示程序已经执行完了
break;
} System.out.println(Thread.currentThread().getName()+"==>跑了"+ i + "步");
}
}
//判断是否完成比赛
private boolean gameOver(int steps){
//判断是否有胜利者
if (winner != null){ //已经存在胜利者了
return true;
}{
if(steps >= 1000000){
winner = Thread.currentThread().getName();
System.out.println("Winner is "+ winner);
}
}
return false;
}
}
class test01{
public static void main(String[] args) {
RunnableTest02 runnableTest02 = new RunnableTest02();
new Thread(runnableTest02,"兔子").start();
new Thread(runnableTest02,"乌龟").start();
}
}
执行结果如下: