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Unity用键盘控制物体左右旋转前后移动的c#脚本
using System.Collections;using System.Collections.Generic;using UnityEngine;public class CubeScript : MonoBehaviour {void Start () {}void Update () { float Hor = Input.Get原创 2018-01-05 11:28:17 · 11600 阅读 · 0 评论 -
Unity开枪换弹准备声音特效
using System.Collections;using System.Collections.Generic;using UnityEngine;public class GunController : MonoBehaviour {//三种声音片段public AudioClip reloadClip;public AudioClip fireClip;原创 2018-01-10 15:18:25 · 2475 阅读 · 0 评论 -
Unity物品栏拖拽物品移动交换物品所在物品栏位置
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.EventSystems;public class ChangeEquip : MonoBehaviour,IBeginDragHandler,IEndDragHandler,IDragH原创 2018-01-10 09:16:01 · 4110 阅读 · 0 评论 -
Unity控制图片填充进度
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;public class Imagescript : MonoBehaviour {Image image;float hp=10;// Use this for ini原创 2018-01-09 16:53:27 · 1650 阅读 · 0 评论 -
Unity场景转换
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.SceneManagement;public class CanvasScript : MonoBehaviour {public void Click(){Debug.L原创 2018-01-09 16:51:20 · 778 阅读 · 0 评论 -
Unity物体在多个物体之间循环自动寻路
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.AI;public class Move : MonoBehaviour {public Transform [] target;int index=0;public floa原创 2018-01-09 16:49:57 · 2194 阅读 · 0 评论 -
Unity坦克大战敌方坦克受到伤害销毁脚本
using System.Collections;using System.Collections.Generic;using UnityEngine;public class EnemyScript : MonoBehaviour { Transform player; float timer = 0; public GameObject bul原创 2018-01-09 16:39:01 · 1244 阅读 · 0 评论 -
Unity子弹发射器C#脚本
using System.Collections;using System.Collections.Generic;using UnityEngine;public class Fire : MonoBehaviour {public Transform FirePoint;public GameObject bulletPrefab;// Use this for原创 2018-01-09 16:34:22 · 11657 阅读 · 0 评论 -
Unity物品栏添加物品c#脚本
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;public class AddEquip : MonoBehaviour {public GameObject equipPrefab;Transform Kanp原创 2018-01-09 16:24:37 · 2164 阅读 · 0 评论 -
Unity摇杆控制物体移动c#脚本
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.EventSystems;public class JoyScript : MonoBehaviour {float radius=0;//要控制的游戏物体public Gam原创 2018-01-09 16:22:29 · 2406 阅读 · 0 评论 -
unity的屏幕适配
关于Unity中的屏幕适配一、Game视图的屏幕分辨率可以先自定义添加,供以后选择,以下是手游经常用到的分辨率:1.1136X640,iPhone52.1920X1080,横屏,主流游戏都是这个分辨率3.1080X1920,竖屏4.960X640,横屏iPhone45.640X960,竖屏iPhone6.768X1024,ipad7.800X480转载 2018-01-08 22:49:47 · 1897 阅读 · 0 评论 -
Unity开枪换弹换枪效果实现
using System.Collections;using System.Collections.Generic;using UnityEngine;public class GunsScript : MonoBehaviour {GunController[]gunControllers;int index=0;void Awake(){gunCon原创 2018-01-10 15:20:21 · 6679 阅读 · 0 评论
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