using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class CanvasScript : MonoBehaviour {
public void Click(){
Debug.Log ("Click");
SceneManager.LoadScene ("scence0");
}
}
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class CanvasScript : MonoBehaviour {
public void Click(){
Debug.Log ("Click");
SceneManager.LoadScene ("scence0");
}
}