端口字节序转换
#include <arpa/inet.h>
uint32_t htonl(uint32_t hostlong);
//返回网络字节序的值
uint16_t htons(uint16_t hostshort);
//返回网络字节序的值
uint32_t ntohl(uint32_t netlong);
//返回主机字节序的值
uint16_t ntohs(uint16_t netshort);
//返回主机字节序的值
h代表host,n代表net,s代表short(两个字节),l代表long(四个字节),通过上面的四个函数,可以实现主机字节序和网络字节序之间的转换。有时可以用INADDR_ANY,INADDR_ANY指定地址让操作系统自己获取
服务器端:
gcc server.c -o server
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
//#include <linux/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <unistd.h>
// int socket(int domain, int type, int protocol);
// int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
// int listen(int sockfd, int backlog);
// int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
// uint16_t htons(uint16_t hostshort); //转换端口号为网络字节序
// int inet_aton(const char *cp, struct in_addr *inp); //转换IP地址为网络字节序
int main()
{
int s_fd;
int n_read;
char readBuf[128] = {0};
char *msg = "I get Your message";
struct sockaddr_in s_addr;
struct sockaddr_in c_addr;
memset(&s_addr, 0, sizeof(struct sockaddr_in));
memset(&c_addr, 0, sizeof(struct sockaddr_in));
//1.socket
s_fd = socket(AF_INET, SOCK_STREAM, 0); //建立网络通信管道
if(s_fd == -1){
perror("socket");
exit(-1);
}
//2.bind
s_addr.sin_family = AF_INET; //配置TCP协议
s_addr.sin_port = htons(8987); //配置端口号,htnos()函数把字符串转为网络字节序列
inet_aton("192.168.1.105", &s_addr.sin_addr); //配置网络字节序的IP地址
bind(s_fd, (struct sockaddr *)&s_addr, sizeof(struct sockaddr_in)); //把配置的信息绑定到socket网络通信通道上
//3.listen
listen(s_fd, 10); //监听等待客户端连接
//4.accept
int clen = sizeof(struct sockaddr_in);
int c_fd = accept(s_fd, (struct sockaddr *)&c_addr, &clen); //连接客户端
if(c_fd == -1){
perror("accept");
}
printf("get connect:%s\n",inet_ntoa(c_addr.sin_addr));
//5.read
n_read = read(c_fd, readBuf,sizeof(readBuf));
if(n_read == -1){
perror("read");
}else{
printf("get message:%d, %s\n",n_read, readBuf);
}
//6.write
write(c_fd, msg, strlen(msg));
return 0;
}
客户端:
gcc client.c -o client
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
//#include <linux/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <unistd.h>
// int socket(int domain, int type, int protocol);
// int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
// int listen(int sockfd, int backlog);
// int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
// uint16_t htons(uint16_t hostshort); //转换端口号为网络字节序
// int inet_aton(const char *cp, struct in_addr *inp); //转换IP地址为网络字节序
int main()
{
int c_fd;
int n_read;
char readBuf[128] = {0};
char *msg = "msg from client";
struct sockaddr_in c_addr;
memset(&c_addr, 0, sizeof(struct sockaddr_in));
//1.socket
c_fd = socket(AF_INET, SOCK_STREAM, 0); //建立网络通信管道
if(c_fd == -1){
perror("socket");
exit(-1);
}
c_addr.sin_family = AF_INET; //配置TCP协议
c_addr.sin_port = htons(8987); //配置端口号,htnos()函数把字符串转为网络字节序列
inet_aton("192.168.1.105", &c_addr.sin_addr); //配置网络字节序的IP地址
//2.connect
if(connect(c_fd, (struct sockaddr *)&c_addr, sizeof(struct sockaddr)) == -1){
perror("connect");
exit(-1);
}
//3.send
write(c_fd, msg, strlen(msg));
//4.read
n_read = read(c_fd, readBuf,sizeof(readBuf));
if(n_read == -1){
perror("read");
}else{
printf("get message from server:%d, %s\n",n_read, readBuf);
}
return 0;
}
这样服务器server和客户端client就可以完成一次的通信
持续通信:
服务器端:
gcc server.c -o server
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
//#include <linux/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <unistd.h>
// int socket(int domain, int type, int protocol);
// int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
// int listen(int sockfd, int backlog);
// int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
// uint16_t htons(uint16_t hostshort); //转换端口号为网络字节序
// int inet_aton(const char *cp, struct in_addr *inp); //转换IP地址为网络字节序
int main(int argc, char **argv)
{
int s_fd;
int c_fd;
int n_read;
char readBuf[128] = {0};
// char *msg = "I get Your message";
char msg[128] = {0};
struct sockaddr_in s_addr;
struct sockaddr_in c_addr;
memset(&s_addr, 0, sizeof(struct sockaddr_in));
memset(&c_addr, 0, sizeof(struct sockaddr_in));
if(argc !=3){
printf("param is not good\n");
exit(-1);
}
//1.socket
s_fd = socket(AF_INET, SOCK_STREAM, 0); //建立网络通信管道
if(s_fd == -1){
perror("socket");
exit(-1);
}
//2.bind
s_addr.sin_family = AF_INET; //配置TCP协议
s_addr.sin_port = htons(atoi(argv[2])); //配置端口号,htnos()函数把字符串转为网络字节序列
inet_aton(argv[1], &s_addr.sin_addr); //配置网络字节序的IP地址
bind(s_fd, (struct sockaddr *)&s_addr, sizeof(struct sockaddr_in)); //把配置的信息绑定到socket网络通信通道上
//3.listen
listen(s_fd, 10); //监听等待客户端连接
//4.accept
int clen = sizeof(struct sockaddr_in);
while(1){
c_fd = accept(s_fd, (struct sockaddr *)&c_addr, &clen); //连接客户端
if(c_fd == -1){
perror("accept");
}
printf("get connect:%s\n",inet_ntoa(c_addr.sin_addr));
if(fork() == 0){
//5.read
if(fork() == 0){
while(1){
memset(msg, 0, sizeof(msg));
printf("input: ");
gets(msg);
write(c_fd, msg, strlen(msg));
}
}
while(1){
memset(readBuf, 0, sizeof(readBuf));
n_read = read(c_fd, readBuf,sizeof(readBuf));
if(n_read == -1){
perror("read");
}else{
printf("get message:%d, %s\n",n_read, readBuf);
}
}
//6.write
break;
}
}
return 0;
}
客户端:
gcc client.c -o client
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
//#include <linux/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <unistd.h>
// int socket(int domain, int type, int protocol);
// int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
// int listen(int sockfd, int backlog);
// int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
// uint16_t htons(uint16_t hostshort); //转换端口号为网络字节序
// int inet_aton(const char *cp, struct in_addr *inp); //转换IP地址为网络字节序
int main(int argc, char **argv)
{
int c_fd;
int n_read;
char readBuf[128] = {0};
// char *msg = "msg from client";
char msg[128] = {0};
struct sockaddr_in c_addr;
memset(&c_addr, 0, sizeof(struct sockaddr_in));
if(argc !=3){
printf("param is not good\n");
exit(-1);
}
//1.socket
c_fd = socket(AF_INET, SOCK_STREAM, 0); //建立网络通信管道
if(c_fd == -1){
perror("socket");
exit(-1);
}
c_addr.sin_family = AF_INET; //配置TCP协议
c_addr.sin_port = htons(atoi(argv[2])); //配置端口号,htnos()函数把字符串转为网络字节序列
inet_aton(argv[1], &c_addr.sin_addr); //配置网络字节序的IP地址
//2.connect
if(connect(c_fd, (struct sockaddr *)&c_addr, sizeof(struct sockaddr)) == -1){
perror("connect");
exit(-1);
}
while(1){
//3.send
if(fork() == 0){
while(1){
memset(msg, 0, sizeof(msg));
printf("input: ");
gets(msg);
write(c_fd, msg, strlen(msg));
}
}
//4.read
while(1){
memset(readBuf, 0, sizeof(readBuf));
n_read = read(c_fd, readBuf,sizeof(readBuf));
if(n_read == -1){
perror("read");
}else{
printf("get message from server:%d, %s\n",n_read, readBuf);
}
}
}
return 0;
}
可以保持一直两机通信