Python
python
import random
def game():
number_to_guess = random.randint(1, 100) yuhaosujiaofirst.com
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,猜对了!你用了{attempts}次尝试。')
if name == “main”:
game()
JavaScript (浏览器环境)
html
猜数字游戏
猜<script>
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
function checkGuess() {
let guess = parseInt(document.getElementById('guess').value);
attempts++;
let messageElement = document.getElementById('message');
if (guess < numberToGuess) {
messageElement.textContent = '太小了!';
} else if (guess > numberToGuess) {
messageElement.textContent = '太大了!';
} else {
messageElement.textContent = `恭喜你,猜对了!你用了${attempts}次尝试。`;
document.getElementById('guess').disabled = true;
}
}
</script>
Java (使用Swing库)
Java的示例会更长,因为它需要设置图形用户界面(GUI)。但以下是一个简单的框架:
java
import javax.swing.;
import java.awt.;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
public class GuessNumberGame extends JFrame {
private JLabel messageLabel;
private JTextField guessField;
private JButton guessButton;
private int numberToGuess;
private int attempts = 0;
public GuessNumberGame() {
// 初始化GUI组件...
numberToGuess = new Random().nextInt(100) + 1;
// ...
guessButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// 处理猜测逻辑...
}
});
// 设置布局并添加组件...
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new GuessNumberGame().setVisible(true);
}
});
}
// 其他辅助方法,如处理猜测逻辑等...
}
注意:由于Java的GUI设置相对复杂,我省略了大部分代码以保持简洁。在实际应用中,您需要实现完整的GUI设置和事件处理逻辑。由于篇幅限制,我将为您提供几种不同编程语言(Python、JavaScript、Java)的简单“猜数字”游戏示例代码。
Python
python
import random
def game():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,猜对了!你用了{attempts}次尝试。')
if name == “main”:
game()
JavaScript (浏览器环境)
html
猜数字游戏
猜<script>
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
function checkGuess() {
let guess = parseInt(document.getElementById('guess').value);
attempts++;
let messageElement = document.getElementById('message');
if (guess < numberToGuess) {
messageElement.textContent = '太小了!';
} else if (guess > numberToGuess) {
messageElement.textContent = '太大了!';
} else {
messageElement.textContent = `恭喜你,猜对了!你用了${attempts}次尝试。`;
document.getElementById('guess').disabled = true;
}
}
</script>
Java (使用Swing库)
Java的示例会更长,因为它需要设置图形用户界面(GUI)。但以下是一个简单的框架:
java
import javax.swing.;
import java.awt.;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
public class GuessNumberGame extends JFrame {
private JLabel messageLabel;
private JTextField guessField;
private JButton guessButton;
private int numberToGuess;
private int attempts = 0;
public GuessNumberGame() {
// 初始化GUI组件...
numberToGuess = new Random().nextInt(100) + 1;
// ...
guessButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// 处理猜测逻辑...
}
});
// 设置布局并添加组件...
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new GuessNumberGame().setVisible(true);
}
});
}
// 其他辅助方法,如处理猜测逻辑等...
}
注意:由于Java的GUI设置相对复杂,我省略了大部分代码以保持简洁。在实际应用中,您需要实现完整的GUI设置和事件处理逻辑。