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等待窗体创建完成
加入等待窗口句柄创建完成的代码,可以有效防止程序打开时卡住。
public MON()
{
InitializeComponent();
this.Load += new System.EventHandler(this.MainWindow_Load);
}
private void MainWindow_Load(object sender, EventArgs s)
{
while (!this.IsHandleCreated) ;//等待窗口句柄创建完成
}
ComboBox添加列表并设定默认值
ComboBox_SelectBaudRate.Items.Clear();
ComboBox_SelectBaudRate.Items.Add("1152000");
ComboBox_SelectBaudRate.Items.Add("115200");
ComboBox_SelectBaudRate.Items.Add("57600");
ComboBox_SelectBaudRate.Items.Add("38400");
ComboBox_SelectBaudRate.Items.Add("19200");
ComboBox_SelectBaudRate.Items.Add("9600");
ComboBox_SelectBaudRate.Items.Add("4800");
ComboBox_SelectBaudRate.Items.Add("2400");
ComboBox_SelectBaudRate.Items.Add("自定义");
ComboBox_SelectBaudRate.SelectedIndex = 0;
委托
//声明委托
private delegate void Delegate_DisplayTime();
Delegate_DisplayTime DisplayTime = new Delegate_DisplayTime(fun_DisplayTime);
/// <summary>
/// 实例化委托,实例的参数和返回值须与声明一致
/// </summary>
private void fun_DisplayTime()
{
string week = DateTime.Now.DayOfWeek.ToString();
string date = DateTime.Now.DayOfYear.ToString();
switch (week)
{
case "Monday": week = "星期一"; break;
case "Tuesday": week = "星期二"; break;
case "Wednesday": week = "星期三"; break;
case "Thursday": week = "星期四"; break;
case "Friday": week = "星期五"; break;
case "Saturday": week = "星期六"; break;
case "Sunday": week = "星期日"; break;
}
time.Text = DateTime.Now.ToString("[yyyy-MM-dd HH:mm:ss" + " " + week + " " + "今年第" + date + "天]");
}
定时
//声明定时器
private System.Threading.Timer nowTime;
nowTime = new System.Threading.Timer(new TimerCallback(fun_timerCallBack), this, 1000, 500);
/// <summary>
/// 实例化
/// </summary>
private void fun_timerCallBack(object sender)
{
}
委托结合定时
上面的多线程定时器直接操作控件可能会报跨线程的错误,所以可以利用委托去刷新
private delegate void Delegate_DisplayTime();
private System.Threading.Timer nowTime;
nowTime = new System.Threading.Timer(new TimerCallback(fun_timerCallBack), this, 1000, 500);
/// <summary>
/// 实例化委托,实例的参数和返回值须与声明一致
/// </summary>
/// <summary>
/// 实例化
/// </summary>
private void fun_timerCallBack(object sender)
{
Delegate_DisplayTime DisplayTime = new Delegate_DisplayTime(fun_DisplayTime);
this.BeginInvoke(DisplayTime, new object[]{});
}
private void fun_DisplayTime()
{
string week = DateTime.Now.DayOfWeek.ToString();
string date = DateTime.Now.DayOfYear.ToString();
switch (week)
{
case "Monday": week = "星期一"; break;
case "Tuesday": week = "星期二"; break;
case "Wednesday": week = "星期三"; break;
case "Thursday": week = "星期四"; break;
case "Friday": week = "星期五"; break;
case "Saturday": week = "星期六"; break;
case "Sunday": week = "星期日"; break;
}
time.Text = DateTime.Now.ToString("[yyyy-MM-dd HH:mm:ss" + " " + week + " " + "今年第" + date + "天]");
自动扫描串口
/// <summary>
/// 自动扫描可用串口并添加到列表中,利用定时加委托调用
/// </summary>
private void AutoScanCom()
{
string[] Ports = SerialPort.GetPortNames();//获取本机的所有串口名称
if (Ports == null)//无串口
{
comboBox_selectCOM.Items.Clear();//清除控件中当前值
comboBox_selectCOM.Text = "";
}
else
{
portscnt = 0;
foreach (string P in Ports) //string ports -> P
{
portscnt++;
}
if (portscnt != lastportscnt)//这次串口数量与上次不一致
{
lastportscnt = portscnt;
comboBox_selectCOM.Text = "";
comboBox_selectCOM.Items.Clear();//清除控件中当前值
foreach (string p in Ports) //循环检索Ports
{
bool PortExist = false; //标记串口是否可用
try //检测串口是否可用
{
SerialPort SP = new SerialPort(p);
SP.Open();
SP.Close();
PortExist = true;
}
catch
{
PortExist = false;
}
if (PortExist) //此串口可用
{
//将可用串口名称添加到下拉列表控件中
comboBox_selectCOM.Items.Add(p);
comboBox_selectCOM.SelectedIndex = 0;
}
}
}
}
}
防止已打开的串口拔出导致窗体卡死
/// <summary>
/// 热插拔,防止打开了串口,拔出后卡死
/// </summary>
private void HotPlug()
{
if (PortOpened== true) //如果已经打开串口,此标志在点击打开串口时标记为true
{
if (!SP_toINFP.IsOpen) //如果串口设备被拔出, serialport控件会关闭串口资源
{
int i = 0;
string[] portsName = SerialPort.GetPortNames(); //查找当前计算机还有没有正在使用的 COM口
for (; i < portsName.Length; i++)
{
if (SP.PortName == portsName[i])
break;
}
if (i == portsName.Length)//已被拔出
{
SP.Close();
PortOpened= false;
}
}
}
}
串口接收
using System.IO.Ports;
SerialPort SP = new SerialPort();
SP .DataReceived += new SerialDataReceivedEventHandler(COM_Received);
private void COM_Received(object sender, SerialDataReceivedEventArgs e)
{
this.BeginInvoke((EventHandler)(delegate {
try
{
int bufferLen = SP.BytesToRead;
if (bufferLen > 0)
{
byte[] spDataBuff = new byte[bufferLen];
SP.Read(spDataBuff, 0, bufferLen);
......
}
}
catch
{
}
} )
);
}