首先就是中所周知的由世界坐标转成经纬度的方法,鼠标操作获取地理信息都是这样的。
如果已知经纬度,要得到高程主要有以下两种方法。
方法一举例:
GeoPoint gp(mapNode, lon, la, 0.0);
double query_resolution= 0.0;
double actual_resolution = 0.0;
float elevation = 0.0f;
osgEarth::ElevationQuery query(mapNode->getMap());
elevation= query.getElevation(gp,query_resolution, &actual_resolution);
return elevation;
方法二举例:
float elevation = 0.0;
mapNode->getTerrain()->getHeight(mapNode->getMapSRS(), lon,la, &elevation);
官方解释:The Terrain interface (on MapNode::getTerrain) returns heights
based on scene graph intersection, i.e. the triangles in memory. So the value will differ depending on what level of detail of terrain tiles are currently paged into memory.
If you want to query the source elevation data directly you can use ElevationQuery object. It's slower, but more accurate since it samples the actual source data.