08-3. Sort with Swap(0,*)

Given any permutation of the numbers {0, 1, 2,..., N-1}, it is easy to sort them in increasing order. But what if Swap(0, *) is the ONLY operation that is allowed to use? For example, to sort {4, 0, 2, 1, 3} we may apply the swap operations in the following way:

Swap(0, 1) => {4, 1, 2, 0, 3}
Swap(0, 3) => {4, 1, 2, 3, 0}
Swap(0, 4) => {0, 1, 2, 3, 4}

Now you are asked to find the minimum number of swaps need to sort the given permutation of the first N nonnegative integers.

Input Specification:

Each input file contains one test case, which gives a positive N (<=105) followed by a permutation sequence of {0, 1, ..., N-1}. All the numbers in a line are separated by a space.

Output Specification:

For each case, simply print in a line the minimum number of swaps need to sort the given permutation.

Sample Input:
10 3 5 7 2 6 4 9 0 8 1
Sample Output:
9

分析:一开始看到这道题,感觉没看懂,后来就想,不就是先将所有数放到一个数组,然后判断这个数是不是对应着它的序号也就是数组的下标(我没用数组,我更亲睐于vector哈,不过哟一样的)。没错,如果它们相同,说明这个数就不需要交换。当然这个题目不是这样就结束了(我开始傻傻的就这样写了,还在疑惑怎么回事呢)T_T...
我们还差了一个东西,那就是有这样的情况:就是0被交换到了序号0的位置,但是序列还没排好(开始就是忘了这个T_T),,
因此,这个题目我们只需要求出那些数与序号不相对的数的个数再加上0有几次被换到0序号位置上,当然最后一次不算啦,这样这道题就解完了。。。

源码:

#include<iostream>
#include<cstdio>
#include<vector>

using namespace std;

int main()
{
	int N;
	scanf_s("%d", &N);
	vector<int> vec;
	for (int i = 0; i < N; i++){
		int num=0;
		scanf_s("%d", &num);
		vec.push_back(num);
	}
	int count = 0;		//计数器
	int cnt = 0;		//一个标示符,表示第一个不为0的数的序号
	for (int i = 1; i < N; i++){	//求出第一个cnt
		if (vec[i] != i){
			cnt = i;
			break;
		}
	}
	while (cnt != 0){				
		if (vec[0] == 0){
			vec[0] = vec[cnt];
			vec[cnt] = 0;
			count++;
		}
		while (vec[0] != 0){			//只要vec[0],就一直交换
			int t = vec[0];
			vec[0] = vec[vec[0]];
			vec[t] = t;
			count++;
		}
		int j;							
		for (j = cnt; j < N; j++){
			if (vec[j] != j){
				cnt = j;
				break;
			}
		}
		if (j == N)					//到了最后,那么就已经排好序了
			cnt = 0;
	}
	cout << count << endl;

	return 0;
}


TYPE-POOLS : slis. "调用类型池 SELECTION-SCREEN BEGIN OF BLOCK b1 WITH FRAME TITLE v_text. SELECTION-SCREEN PUSHBUTTON /10(3) push1 USER-COMMAND push1. SELECTION-SCREEN PUSHBUTTON 14(3) push2 USER-COMMAND push2. SELECTION-SCREEN PUSHBUTTON 18(3) push3 USER-COMMAND push3. SELECTION-SCREEN PUSHBUTTON 22(3) push4 USER-COMMAND push4. SELECTION-SCREEN PUSHBUTTON /10(3) push5 USER-COMMAND push5. SELECTION-SCREEN PUSHBUTTON 14(3) push6 USER-COMMAND push6. SELECTION-SCREEN PUSHBUTTON 18(3) push7 USER-COMMAND push7. SELECTION-SCREEN PUSHBUTTON 22(3) push8 USER-COMMAND push8. SELECTION-SCREEN PUSHBUTTON /10(3) push9 USER-COMMAND push9. SELECTION-SCREEN PUSHBUTTON 14(3) push10 USER-COMMAND push10. SELECTION-SCREEN PUSHBUTTON 18(3) push11 USER-COMMAND push11. SELECTION-SCREEN PUSHBUTTON 22(3) push12 USER-COMMAND push12. SELECTION-SCREEN PUSHBUTTON /10(3) push13 USER-COMMAND push13. SELECTION-SCREEN PUSHBUTTON 14(3) push14 USER-COMMAND push14. SELECTION-SCREEN PUSHBUTTON 18(3) push15 USER-COMMAND push15. SELECTION-SCREEN PUSHBUTTON 22(3) push16 USER-COMMAND push16. SELECTION-SCREEN END OF BLOCK b1. SELECTION-SCREEN PUSHBUTTON /10(10) start USER-COMMAND start. SELECTION-SCREEN PUSHBUTTON 25(10) exit USER-COMMAND exit. TYPES: BEGIN OF coord, x TYPE i, y TYPE i, END OF coord. *----------------------------------------------------------------------* * CLASS BUTTN DEFINITION *----------------------------------------------------------------------* * *----------------------------------------------------------------------* CLASS buttn DEFINITION. PUBLIC SECTION. CLASS-DATA: flag TYPE char3 VALUE &#39;Z&#39; READ-ONLY. CLASS-METHODS: c_isswap IMPORTING but1 TYPE REF TO buttn but2 TYPE REF TO buttn RETURNING VALUE(r_che) TYPE char1, c_swap IMPORTING but1 TYPE REF TO buttn but2 TYPE REF TO buttn. "构造函数,名称固定CONSTRUCTOR METHODS: constructor IMPORTING i_id TYPE i i_name TYPE fieldname i_ucomm TYPE sy-ucomm i_icon TYPE char3 i_x TYPE i i_y TYPE i, show_icon, get_id RETURNING VALUE(r_id) TYPE char10, get_icon RETURNING VALUE(r_icon) TYPE char3, set_icon IMPORTING i_icon TYPE char3, set_icon2 IMPORTING i_icon2 TYPE char3, get_ucomm RETURNING VALUE(r_ucomm) TYPE sy-ucomm, get_name RETURNING VALUE(r_name) TYPE fieldname, get_coord0 RETURNING VALUE(r_coord0) TYPE coord, swap IMPORTING i_btn TYPE REF TO buttn RETURNING VALUE(r_result) TYPE char1, che_sort RETURNING VALUE(r_che) TYPE char1, get_nearcoord IMPORTING i_coord TYPE coord RETURNING VALUE(r_coord0) TYPE coord, * GET_NEARCOORD EXPORTING IT_TAB TYPE REF TO DATA. che_coord IMPORTING i_coord TYPE coord RETURNING VALUE(r_che) TYPE char1. PRIVATE SECTION. DATA id TYPE i. DATA name TYPE fieldname. DATA ucomm TYPE sy-ucomm. DATA icon TYPE char3. DATA icon2 TYPE char3. DATA coord0 TYPE coord. ENDCLASS. "buttn1 DEFINITION *----------------------------------------------------------------------* * CLASS buttn1 IMPLEMENTATION *----------------------------------------------------------------------* * *----------------------------------------------------------------------* CLASS buttn IMPLEMENTATION. METHOD constructor. id = i_id. name = i_name. ucomm = i_ucomm. icon = i_icon. coord0-x = i_x. coord0-y = i_y. CONDENSE: name, ucomm, icon. ENDMETHOD. "set_value METHOD show_icon. FIELD-SYMBOLS <fs> TYPE any. ASSIGN (name) TO <fs>. <fs> = icon. ENDMETHOD. "SHOW_ICON METHOD get_id. r_id = id. ENDMETHOD. "get_icon METHOD set_icon. icon = i_icon. CONDENSE icon. ENDMETHOD. "SET_ICON METHOD set_icon2. icon2 = i_icon2. CONDENSE icon2. ENDMETHOD. "SET_ICON2 METHOD get_icon. r_icon = icon. ENDMETHOD. "get_icon METHOD get_ucomm. r_ucomm = ucomm. ENDMETHOD. "get_ucomm METHOD get_name. r_name = name. ENDMETHOD. "GET_NAME METHOD get_coord0. r_coord0 = coord0. ENDMETHOD. "get_coord0 METHOD swap. DATA coord2 TYPE coord. coord2 = i_btn->get_coord0( ). DATA l_tmp TYPE i. IF coord2-x = me->coord0-x. l_tmp = coord2-y - me->coord0-y. ELSEIF coord2-y = me->coord0-y. l_tmp = coord2-x - me->coord0-x. ELSE. r_result = &#39;&#39;. "不可交换 RETURN. ENDIF. IF l_tmp = 1 OR l_tmp = -1. r_result = &#39;X&#39;. "结果为可交换 ELSE. r_result = &#39;&#39;. "不可交换 RETURN. "退出METHOD模块 ENDIF. DATA l_icon TYPE char3. l_icon = i_btn->get_icon( ). CONDENSE: l_icon, me->icon. i_btn->set_icon( me->icon ). me->icon = l_icon. ENDMETHOD. "SWAP_BTN METHOD che_sort. CONDENSE: me->icon, me->icon2. IF me->icon = me->icon2. r_che = &#39;X&#39;. ELSE. r_che = &#39;&#39;. ENDIF. ENDMETHOD. 这段代码为什么从9个按钮改为了16个按钮后,运行报错 <fs> = icon.字段符号尚未分配
最新发布
07-04
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