GC类包含了一些内存的相关方法,包括GetTatalMemory方法,这个方法返回垃圾回收器(Garbage Collector)分配给你的应用程序的内存数量。由于有些对象并没有被垃圾回收器收集,所以结果可能存在一些偏差。
long available = GC.GetTotalMemory(false);
Console.WriteLine(“Before allocations: {0:N0}”, available);
int allocSize = 40000000;
byte[] bigArray = new byte[allocSize];
available = GC.GetTotalMemory(false);
Console.WriteLine(“After allocations: {0:N0}”, available);
结果:
Before allocations: 651,064
After allocations: 40,690,080
也可以从操作系统角度查看程序使用了多少内存:
// Process类在System.Diagnostics名字空间中
Process proc = Process.GetCurrentProcess();
Console.WriteLine("Process Info: "+Environment.NewLine+
"Private Memory Size: {0:N0}"+Environment.NewLine +
"Virtual Memory Size: {1:N0}" + Environment.NewLine +
"Working Set Size: {2:N0}" + Environment.NewLine +
"Paged Memory Size: {3:N0}" + Environment.NewLine +
"Paged System Memory Size: {4:N0}" + Environment.NewLine +
"Non-paged System Memory Size: {5:N0}" + Environment.NewLine,
proc.PrivateMemorySize64,
proc.VirtualMemorySize64,
proc.WorkingSet64,
proc.PagedMemorySize64,
proc.PagedSystemMemorySize64,
proc.NonpagedSystemMemorySize64 );