①Button调用动画:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AssemblyController : MonoBehaviour
{
bool p1 = false;
bool p2 = false;
bool p3 = false;
void Start ()
{
}
void Update ()
{
GameObject MSixteen1 = GameObject.Find("GB_FASTENER_BOLT_DESB15 A M16X100-N(01)");
Animator animC1 = MSixteen1.GetComponent<Animator>();
animC1.enabled = p1;
GameObject MSixteen2 = GameObject.Find("GB_FASTENER_BOLT_DESB15 A M16X100-N (02)");
Animator animC2 = MSixteen2.GetComponent<Animator>();
animC2.enabled = p1;
GameObject MSixteen3 = GameObject.Find("GB_FASTENER_BOLT_DESB15 A M16X100-N (03)");
Animator animC3 = MSixteen3.GetComponent<Animator>();
animC3.enabled = p1;
GameObject MSixteen4 = GameObject.Find("GB_FASTENER_BOLT_DESB15 A M16X100-N (04)");
Animator animC4 = MSixteen4.GetComponent<Animator>();
animC4.enabled = p1;
GameObject MSixteen5 = GameObject.Find("GB_FASTENER_BOLT_DESB15 A M16X100-N (05)");
Animator animC5 = MSixteen5.GetComponent<Animator>();
animC5.enabled = p1;
GameObject MSixteen6 = GameObject.Find("GB_FASTENER_BOLT_DESB15 A M16X100-N (06)");
Animator animC6 = MSixteen6.GetComponent<Animator>();
animC6.enabled = p1;
GameObject MSixteen7 = GameObject.Find("GB_FASTENER_BOLT_DESB15 A M16X100-N (07)");
Animator