OOP Essentials - Thinking in Java

1 --> Your program itself will provide services to the user, and it will accomplish this by using the services offered by other objects. Your goal is to produce a set of objects to provide the ideal services to solve your problems. 


2 --> It can look like a program is just a bunch of objects with methods that take other objects as arguments and send messages to those other objects.

3 --> The variables(include static variables and fields) are initialized before any methods can be called—even the constructor.


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