https://leetcode.com/problems/the-skyline-problem/
A city's skyline is the outer contour of the silhouette formed by all the buildings in that city when viewed from a distance. Now suppose you are given the locations and height of all the buildings as shown on a cityscape photo (Figure A), write a program to output the skyline formed by these buildings collectively (Figure B).
The geometric information of each building is represented by a triplet of integers
[Li, Ri, Hi], whereLiandRiare the x coordinates of the left and right edge of the ith building, respectively, andHiis its height. It is guaranteed that0 ≤ Li, Ri ≤ INT_MAX,0 < Hi ≤ INT_MAX, andRi - Li > 0. You may assume all buildings are perfect rectangles grounded on an absolutely flat surface at height 0.For instance, the dimensions of all buildings in Figure A are recorded as:
[ [2 9 10], [3 7 15], [5 12 12], [15 20 10], [19 24 8] ].The output is a list of "key points" (red dots in Figure B) in the format of
[ [x1,y1], [x2, y2], [x3, y3], ... ]that uniquely defines a skyline. A key point is the left endpoint of a horizontal line segment. Note that the last key point, where the rightmost building ends, is merely used to mark the termination of the skyline, and always has zero height. Also, the ground in between any two adjacent buildings should be considered part of the skyline contour.For instance, the skyline in Figure B should be represented as:
[ [2 10], [3 15], [7 12], [12 0], [15 10], [20 8], [24, 0] ].Notes:
- The number of buildings in any input list is guaranteed to be in the range
[0, 10000].- The input list is already sorted in ascending order by the left x position
Li.- The output list must be sorted by the x position.
- There must be no consecutive horizontal lines of equal height in the output skyline. For instance,
[...[2 3], [4 5], [7 5], [11 5], [12 7]...]is not acceptable; the three lines of height 5 should be merged into one in the final output as such:[...[2 3], [4 5], [12 7], ...]
使用优先级队列,关注当前最高的楼,弹出所有在当前楼左侧的楼,有两点要注意:
1、勾画右侧点时等高情况不计入
2、勾画左侧点时先前的同一x点要先弹出
class Solution {
public:
class myCompare{
public:
bool operator()(vector<int> &v1, vector<int> &v2){
if(v1[2] == v2[2]) return v1[1] > v2[1];
else return v1[2] < v2[2];
}
};
vector<vector<int>> getSkyline(vector<vector<int>>& buildings) {
priority_queue<vector<int>, vector<vector<int>>, myCompare> PQ;
vector<vector<int>> result;
for(vector<int> &cur : buildings){
while(!PQ.empty() && PQ.top()[1] < cur[0]){
vector<int> tem = PQ.top(); PQ.pop();
while(!PQ.empty() && PQ.top()[1] <= tem[1])PQ.pop();
if(PQ.empty()){
result.push_back({tem[1], 0});
}else{
if(PQ.top()[2] != tem[2]) result.push_back({tem[1], PQ.top()[2]}); //*
}
}
if(PQ.empty()){
result.push_back({cur[0], cur[2]});
PQ.push(cur);
}else{
if(cur[2] > PQ.top()[2]){
if(cur[0] == PQ.top()[0]) result.pop_back(); //*
result.push_back({cur[0], cur[2]});
PQ.push(cur);
}else{
PQ.push(cur);
}
}
}
while(!PQ.empty()){
vector<int> tem = PQ.top(); PQ.pop();
while(!PQ.empty() && PQ.top()[1] <= tem[1])PQ.pop();
if(PQ.empty()){
result.push_back({tem[1], 0});
}else{
if(PQ.top()[2] != tem[2]) result.push_back({tem[1], PQ.top()[2]});
}
}
return result;
}
};
本文探讨了如何通过算法计算一组建筑物形成的天际线轮廓,介绍了一种利用优先级队列处理建筑物高度的方法,确保输出的天际线关键点唯一且有序。

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