#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace CSObjectWrap
{
public class UnityEngineMaterialWrap
{
// 此处可补充UnityEngine.Material的注册和方法实现
}
public class UnityEngineAnimationClipWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Utils.BeginObjectRegister(typeof(UnityEngine.AnimationClip), L, translator, 0, 5, 7, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SampleAnimation", SampleAnimation);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCurve", SetCurve);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "EnsureQuaternionContinuity", EnsureQuaternionContinuity);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearCurves", ClearCurves);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddEvent", AddEvent);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", get_length);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "frameRate", get_frameRate);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapMode", get_wrapMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "localBounds", get_localBounds);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacy", get_legacy);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "humanMotion", get_humanMotion);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "events", get_events);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "frameRate", set_frameRate);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapMode", set_wrapMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "localBounds", set_localBounds);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacy", set_legacy);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "events", set_events);
Utils.EndObjectRegister(typeof(UnityEngine.AnimationClip), L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(typeof(UnityEngine.AnimationClip), L, __CreateInstance, 1, 0, 0);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "UnderlyingSystemType", typeof(UnityEngine.AnimationClip));
Utils.EndClassRegister(typeof(UnityEngine.AnimationClip), L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
if (LuaAPI.lua_gettop(L) == 1)
{
UnityEngine.AnimationClip __cl_gen_ret = new UnityEngine.AnimationClip();
translator.Push(L, __cl_gen_ret);
return 1;
}
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationClip constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SampleAnimation(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
try
{
{
UnityEngine.GameObject go = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));
float time = (float)LuaAPI.lua_tonumber(L, 3);
__cl_gen_to_be_invoked.SampleAnimation(go, time);
return 0;
}
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetCurve(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
try
{
{
string relativePath = LuaAPI.lua_tostring(L, 2);
System.Type type = (System.Type)translator.GetObject(L, 3, typeof(System.Type));
string propertyName = LuaAPI.lua_tostring(L, 4);
UnityEngine.AnimationCurve curve = (UnityEngine.AnimationCurve)translator.GetObject(L, 5, typeof(UnityEngine.AnimationCurve));
__cl_gen_to_be_invoked.SetCurve(relativePath, type, propertyName, curve);
return 0;
}
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int EnsureQuaternionContinuity(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
try
{
{
__cl_gen_to_be_invoked.EnsureQuaternionContinuity();
return 0;
}
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ClearCurves(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
try
{
{
__cl_gen_to_be_invoked.ClearCurves();
return 0;
}
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int AddEvent(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
try
{
{
UnityEngine.AnimationEvent evt = (UnityEngine.AnimationEvent)translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent));
__cl_gen_to_be_invoked.AddEvent(evt);
return 0;
}
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_length(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, __cl_gen_to_be_invoked.length);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_frameRate(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, __cl_gen_to_be_invoked.frameRate);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_wrapMode(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
translator.Push(L, __cl_gen_to_be_invoked.wrapMode);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_localBounds(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineBounds(L, __cl_gen_to_be_invoked.localBounds);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_legacy(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.legacy);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_humanMotion(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.humanMotion);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_events(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
translator.Push(L, __cl_gen_to_be_invoked.events);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_frameRate(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
__cl_gen_to_be_invoked.frameRate = (float)LuaAPI.lua_tonumber(L, 2);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_wrapMode(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
UnityEngine.WrapMode __cl_gen_value; translator.Get(L, 2, out __cl_gen_value);
__cl_gen_to_be_invoked.wrapMode = __cl_gen_value;
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_localBounds(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
UnityEngine.Bounds __cl_gen_value; translator.Get(L, 2, out __cl_gen_value);
__cl_gen_to_be_invoked.localBounds = __cl_gen_value;
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_legacy(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
__cl_gen_to_be_invoked.legacy = LuaAPI.lua_toboolean(L, 2);
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_events(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try
{
UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
__cl_gen_to_be_invoked.events = (UnityEngine.AnimationEvent[])translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent[]));
}
catch (System.Exception __gen_e)
{
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 0;
}
}
}
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