Bit banging
Bit banging is a technique for serial communications using software instead of dedicated hardware. Software directly sets and samples the state of pins on the microcontroller, and is responsible for all parameters of the signal: timing, levels, synchronization, etc. In contrast to bit banging, dedicated hardware (such as a modem, UART, or shift register) handles these parameters and provides a (buffered) data interface in other systems, so software is not required to perform signal demodulation. Bit banging can be implemented at very low cost, and is used in, for example, embedded systems.[1]
Although it is often considered to be something of a hack, bit banging does allow the same device to use different protocols with minimal or no hardware changes required. In many cases, bit banging is made possible because more recent hardware operates much more quickly than hardware did when standard communications protocols were created.
也就是使用 software 搭配 gpio 來實作硬體的 protocol 溝通,
所以軟體需要注意 timing,level,synchronization 等等
如:I2C,SPI,
優點是 low cost,
缺點是 software 負擔大。
本文深入探讨了Bitbanging技术,这是一种利用软件而非专用硬件进行串行通信的方法。通过直接控制微控制器的GPIO引脚状态,软件负责信号的所有参数,包括定时、电平和同步等。Bitbanging在嵌入式系统中应用广泛,因其低成本和灵活性而受到青睐。
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