#include
using namespace std;
template
class A
{
public:
A(T t = 0);
T& getT();
A operator +(const A& other);
void print();
public:
static int count;
private:
T t;
};
template int A ::count = 666;
template
A::A(T t)
{
this->t = t;
}
template
T& A::getT()
{
// TODO: 在此处插入 return 语句
return t;
}
template
A A::operator+(const A& other)
{
A tmp;
tmp.t = this->t + other.t;
return tmp;
}
template
void A::print()
{
cout << this->t << endl;
}
int main()
{
A a(666), b(888);
Atmp = a + b;
A<float> c(777), d(999);
a.count = 888;
cout << "a:" << a.count << endl;
cout << "b:" << b.count << endl;
cout << "c:" << c.count << endl;
cout << "d:" << d.count << endl;
c.count = 1000;
cout << "c:" << c.count << endl;
cout << "修改后d:" << d.count << endl;
}
总结:
从类模板实例化的每个模板类有自己的类模板数据成员,该模板类的所有对象共享一个static数据成员
和非模板类的static数据成员一样,模板类的static数据成员也应该在文件范围定义和初始化
static 数据成员也可以使用虚拟类型参数T