game.h
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#define ROW 3
#define COL 3
void InitBoard(char arr[ROW][COL], int row, int col);
void DisplayBoard(char arr[ROW][COL], int row, int col);
void PlayerMove(char arr[ROW][COL], int row, int col);
void ComputerMove(char arr[ROW][COL], int row, int col);
char IsWin(char arr[ROW][COL], int row, int col);
#endif
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void game()
{
char board[ROW][COL] = { 0 };
char ret = 0;
InitBoard(board, ROW, COL); //棋子初始化
DisplayBoard(board, ROW, COL); //打印棋盘
while (1)
{
PlayerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL);//判断游戏是否结束返回X(玩家赢),O(电脑赢),Q(平局),‘ ’(游戏继续)
if (ret != ' ')
{
break;
}
DisplayBoard(board, ROW, COL);
ComputerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
DisplayBoard(board, ROW, COL);
}
DisplayBoard(board, ROW, COL);
if (ret == 'X')
{
printf("Player wins!\n");
}
else if (ret == 'O')
{
printf("Computer wins!\n");
}
else if (ret == 'Q')
{
printf("Dogfall!\n");
}
}
void menu()
{
printf("***************************\n");
printf("******** 1. play ********\n");
printf("******** 0. exit ********\n");
printf("***************************\n");
}
void test()
{
int choose = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("Please select: ");
scanf("%d", &choose);
switch (choose)
{
case 1:
game();
break;
case 0:
break;
default:
printf("Input error.Please re-enter!\n");
break;
}
} while (choose);
}
int main()
{
test();
return 0;
}
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void InitBoard(char arr[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
arr[i][j] = ' ';
}
}
}
void DisplayBoard(char arr[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ",arr[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
}
printf("\n");
}
}
void PlayerMove(char arr[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("Player step:\n");
while (1)
{
printf("Please enter coordinates: ");
scanf("%d %d", &x, &y);
if ((x >= 1 && x <= row) && (y >= 1 && y <= col))
{
if (arr[x - 1][y - 1] == ' ')
{
arr[x - 1][y - 1] = 'X';
break;
}
else
{
printf("Coordinates occupied!\n");
}
}
else
{
printf("Invalid coordinates!\n");
}
}
}
void ComputerMove(char arr[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("Computer step:\n");
while (1)
{
x = rand() % 3;
y = rand() % 3;
if (arr[x][y] == ' ')
{
arr[x][y] = 'O';
break;
}
}
}
static int IsFull(char arr[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (arr[i][j] == ' ')
return 0;
}
}
return 1;
}
char IsWin(char arr[ROW][COL], int row, int col)
{
//横
int i = 0;
for (i = 0; i < row; i++)
{
if (arr[i][0] == arr[i][1] && arr[i][1] == arr[i][2] && arr[i][0] != ' ')
{
return arr[i][0];
}
}
//竖
for (i = 0; i < col; i++)
{
if (arr[0][i] == arr[1][i] && arr[1][i] == arr[2][i] && arr[1][i] != ' ')
{
return arr[1][i];
}
}
//斜
if (arr[0][0] == arr[1][1] && arr[1][1] == arr[2][2] && arr[1][1] != ' ')
{
return arr[1][1];
}
if (arr[0][2] == arr[1][1] && arr[1][1] == arr[2][0] && arr[1][1] != ' ')
{
return arr[1][1];
}
//平局
if (IsFull(arr, row, col))
{
return 'Q';
}
return ' ';//游戏继续
}