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#include <iostream>
#include <vector>
using namespace std;
class MyCircularDeque {
private:
vector<int> arr;
int front;
int rear;
int capacity;
public:
/** Initialize your data structure here. Set the size of the deque to be k. */
MyCircularDeque(int k) {
capacity = k + 1;
arr.assign(capacity, 0);
front = 0;
rear = 0;
}
/** Adds an item at the front of Deque. Return true if the operation is successful. */
bool insertFront(int value) {
if (isFull()) {
return false;
}
front = (front - 1 + capacity) % capacity;
arr[front] = value;
return true;
}
/** Adds an item at the rear of Deque. Return true if the operation is successful. */
bool insertLast(int value) {
if (isFull()) {
return false;
}
arr[rear] = value;
rear = (rear + 1) % capacity;
return true;
}
/** Deletes an item from the front of Deque. Return true if the operation is successful. */
bool deleteFront() {
if (isEmpty()) {
return false;
}
// front 被设计在数组的开头,所以是 +1
front = (front + 1) % capacity;
return true;
}
/** Deletes an item from the rear of Deque. Return true if the operation is successful. */
bool deleteLast() {
if (isEmpty()) {
return false;
}
// rear 被设计在数组的末尾,所以是 -1
rear = (rear - 1 + capacity) % capacity;
return true;
}
/** Get the front item from the deque. */
int getFront() {
if (isEmpty()) {
return -1;
}
return arr[front];
}
/** Get the last item from the deque. */
int getRear() {
if (isEmpty()) {
return -1;
}
// 当 rear 为 0 时防止数组越界
return arr[(rear - 1 + capacity) % capacity];
}
/** Checks whether the circular deque is empty or not. */
bool isEmpty() {
return front == rear;
}
/** Checks whether the circular deque is full or not. */
bool isFull() {
// 注意:这个设计是非常经典的做法
return (rear + 1) % capacity == front;
}
};
/**
* Your MyCircularDeque object will be instantiated and called as such:
* MyCircularDeque* obj = new MyCircularDeque(k);
* bool param_1 = obj->insertFront(value);
* bool param_2 = obj->insertLast(value);
* bool param_3 = obj->deleteFront();
* bool param_4 = obj->deleteLast();
* int param_5 = obj->getFront();
* int param_6 = obj->getRear();
* bool param_7 = obj->isEmpty();
* bool param_8 = obj->isFull();
*/
C
typedef struct NODE{
int val;
struct NODE* pre;
struct NODE* next;
} MyNode;
typedef struct {
int size;
int cursize;
MyNode* head;
MyNode* tail;
} MyCircularDeque;
/** Initialize your data structure here. Set the size of the deque to be k. */
MyCircularDeque* myCircularDequeCreate(int k) {
MyCircularDeque* MyDeque = calloc(k, sizeof(MyCircularDeque));
MyDeque->head = NULL;
MyDeque->tail = NULL;
MyDeque->size = k;
MyDeque->cursize = 0;
return MyDeque;
}
/** Adds an item at the front of Deque. Return true if the operation is successful. */
bool myCircularDequeInsertFront(MyCircularDeque* obj, int value) {
if (obj->size == obj->cursize) {
return false;
}
MyNode* node = calloc(1,sizeof(MyNode));
node->val = value;
if (obj->head == NULL) {
obj->head = node;
obj->tail = node;
} else {
obj->head->pre = node;
node->next = obj->head;
node->pre = NULL;
obj->head = node;
}
obj->cursize++;
return true;
}
/** Adds an item at the rear of Deque. Return true if the operation is successful. */
bool myCircularDequeInsertLast(MyCircularDeque* obj, int value) {
if (obj->size == obj->cursize) {
return false;
}
MyNode* node = calloc(1,sizeof(MyNode));
node->val = value;
if (obj->head == NULL) {
obj->head = node;
obj->tail = node;
} else {
node->next = NULL;
obj->tail->next = node;
node->pre = obj->tail;
node->next = NULL;
obj->tail = node;
}
obj->cursize++;
return true;
}
/** Deletes an item from the front of Deque. Return true if the operation is successful. */
bool myCircularDequeDeleteFront(MyCircularDeque* obj) {
if (obj->cursize == 0) {
return false;
}
if (obj->cursize == 1) {
free(obj->head);
obj->head = NULL;
obj->tail = NULL;
} else {
MyNode* temp = obj->head;
obj->head = temp->next;
obj->head->pre = NULL;
free(temp);
}
obj->cursize--;
return true;
}
/** Deletes an item from the rear of Deque. Return true if the operation is successful. */
bool myCircularDequeDeleteLast(MyCircularDeque* obj) {
if (obj->cursize == 0) {
return false;
}
if (obj->cursize == 1) {
free(obj->head);
obj->head = NULL;
obj->tail = NULL;
} else {
MyNode* temp = obj->tail;



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