这篇文章重点讲解广播的发送过程,这个过程要比上节的广播接收者的注册过程内容多得多,但是并不复杂,过程的核心部分还是在ActivityManagerService(下面简称AMS)中,下面我们就一步步来分析广播发送过程。
按照上篇文章的介绍,跟注册广播接收者类似,客户端会调用ContextImpl中的sendBroadcast()方法把广播发送出去。
ContextImpl.java
public void sendBroadcast(Intent intent) {
...
try {
intent.prepareToLeaveProcess();
//通过Binder方式调用到AMS的broadcastIntent()方法
ActivityManagerNative.getDefault().broadcastIntent(
mMainThread.getApplicationThread(), intent, resolvedType, null,
Activity.RESULT_OK, null, null, null, AppOpsManager.OP_NONE, null, false, false,
getUserId());
} catch (RemoteException e) {
throw new RuntimeException("Failure from system", e);
}
}
ActivityManagerService.java
public final int broadcastIntent(IApplicationThread caller,
Intent intent, String resolvedType, IIntentReceiver resultTo,
int resultCode, String resultData, Bundle resultExtras,
String[] requiredPermissions, int appOp, Bundle options,
boolean serialized, boolean sticky, int userId) {
enforceNotIsolatedCaller("broadcastIntent");
synchronized(this) {
...
int res = broadcastIntentLocked(callerApp,
callerApp != null ? callerApp.info.packageName : null,
intent, resolvedType, resultTo, resultCode, resultData, resultExtras,
requiredPermissions, appOp, null, serialized, sticky,
callingPid, callingUid, userId);
...
}
}
下面就重点分析broadcastIntentLocked()方法,同理按照里面的实现,把方法分成四个部分来分析:
- 调用者的检查以及一些特殊广播的预处理
ActivityManagerService.java
//为了避免修改传入的Intent,所以一开始就重新创建了一个同样内容的Intent
intent = new Intent(intent);
// By default broadcasts do not go to stopped apps.
//广播默认不会发送给状态为stop的应用,这里是指安装后从来没有启动过和被用户手动强制停止的应用
intent.addFlags(Intent.FLAG_EXCLUDE_STOPPED_PACKAGES);
...
userId = handleIncomingUser(callingPid, callingUid, userId,
true, ALLOW_NON_FULL, "broadcast", callerPackage);
...
/*
* Prevent non-system code (defined here to be non-persistent
* processes) from sending protected broadcasts.
*/
int callingAppId = UserHandle.getAppId(callingUid);
if (callingAppId == Process.SYSTEM_UID || callingAppId == Process.PHONE_UID
|| callingAppId == Process.SHELL_UID || callingAppId == Process.BLUETOOTH_UID
|| callingAppId == Process.NFC_UID || callingUid == 0) {
// Always okay.
} else if (callerApp == null || !callerApp.persistent) {
try {
if (AppGlobals.getPackageManager().isProtectedBroadcast(
intent.getAction())) {
String msg = "Permission Denial: not allowed to send broadcast "
+ intent.getAction() + " from pid="
+ callingPid + ", uid=" + callingUid;
Slog.w(TAG, msg);
throw new SecurityException(msg);
} else if (AppWidgetManager.ACTION_APPWIDGET_CONFIGURE.equals(intent.getAction())) {
...
}
} catch (RemoteException e) {
Slog.w(TAG, "Remote exception", e);
return ActivityManager.BROADCAST_SUCCESS;
}
}
final String action = intent.getAction();
if (action != null) {
switch (action) {
case Intent.ACTION_UID_REMOVED:
case Intent.ACTION_PACKAGE_REMOVED:
case Intent.ACTION_PACKAGE_CHANGED:
case Intent.ACTION_EXTERNAL_APPLICATIONS_UNAVAILABLE:
case Intent.ACTION_EXTERNAL_APPLICATIONS_AVAILABLE:
...
case Intent.ACTION_PACKAGE_ADDED:
...
case Intent.ACTION_TIMEZONE_CHANGED:
...
case Intent.ACTION_TIME_CHANGED:
...
case Intent.ACTION_CLEAR_DNS_CACHE:
...
case Proxy.PROXY_CHANGE_ACTION:
...
}
}
默认情况下,会给Intent添加FLAG_EXCLUDE_STOPPED_PACKAGES这样一个flag,也就是广播默认不会发送给状态为stop的应用,这里是指安装后从来没有启动过和被用户手动强制停止的应用;与此对应的是FLAG_INCLUDE_STOPPED_PACKAGES 这样一个flag,设置了它就表示可以允许发送给stop状态的应用,如果两个flag都同时被设置了,那最终FLAG_INCLUDE_STOPPED_PACKAGES 这个会生效,原因可以查看Intent的isExcludingStopped()方法,该方法会在后面查找广播接收者的时候调用。
Intent.java
public boolean isExcludingStopped() {
return (mFlags&(FLAG_EXCLUDE_STOPPED_PACKAGES|FLAG_INCLUDE_STOPPED_PACKAGES))==
FLAG_EXCLUDE_STOPPED_PACKAGES;
}
如果发送的是protected 类型的广播,需要检查发送者的合法性,一些常见的protected类型的广播有android.intent.action.SCREEN_ON,android.intent.action.BOOT_COMPLETED等,这些状态类型的广播不是随便哪个应用都可以发送了,所以为此framework层会做一些特殊管控,系统当前所有的protected类型的广播可以到frameworks/base/core/res/AndroidManifest.xml里面查看protected-broadcast开头的标签,这方面更具体的剖析可以查看文章尾部的参考链接。
之后再对一些特殊广播来进行一些预处理,可以看出主要是跟应用的安装,时区时钟等有关系,比如收到了ACTION_PACKAGE_REMOVED广播,也即应用卸载了,那此时就需要通知近期任务清除跟此应用有关的所有的记录,其他的广播在这里就不详细分析了,感兴趣的可以去看源码。
- sticky类型广播的处理
ActivityManagerService.java
if (sticky) {
...
// We use userId directly here, since the "all" target is maintained
// as a separate set of sticky broadcasts.
if (userId != UserHandle.USER_ALL) {
// But first, if this is not a broadcast to all users, then
// make sure it doesn't conflict with an existing broadcast to
// all users.
ArrayMap<String, ArrayList<Intent>> stickies = mStickyBroadcasts.get(
UserHandle.USER_ALL);
if (stickies != null) {
ArrayList<Intent> list = stickies.get(intent.getAction());
if (list != null) {
int N = list.size();
int i;
for (i=0; i<N; i++) {
if (intent.filterEquals(list.get(i))) {
throw new IllegalArgumentException(
"Sticky broadcast " + intent + " for user "
+ userId + " conflicts with existing global broadcast");
}
}
}
}
}
ArrayMap<String, ArrayList<Intent>> stickies = mStickyBroadcasts.get(userId);
if (stickies == null) {
stickies = new ArrayMap<>();
mStickyBroadcasts.put(userId, stickies);
}
ArrayList<Intent> list = stickies.get(intent.getAction());
if (list == null) {
list = new ArrayList<>();
stickies.put(intent.getAction(), list);
}
final int stickiesCount = list.size();
int i;
for (i = 0; i < stickiesCount; i++) {
if (intent.filterEquals(list.get(i))) {
// This sticky already exists, replace it.
list.set(i, new Intent(intent));
break;
}
}
if (i >= stickiesCount) {
list.add(new Intent(intent));
}
}
此部分主要针对sticky类型的广播,目的是更新mStickyBroadcasts,它是一个SparseArray类型的对象,userId作为其key,只要是sticky类型的广播,最终都存放到了mStickyBroadcasts中,所以才能保证下次有对应广播接收者注册的时候,可以将sticky广播发送给它,这也解释了上节分析广播接收者注册时里面mStickyBroadcasts的来源了。
- 搜集广播接收者
ActivityManagerService.java
// Figure out who all will receive this broadcast.
List receivers = null;
List<BroadcastFilter> registeredReceivers = null;
// Need to resolve the intent to interested receivers...
if ((intent.getFlags()&Intent.FLAG_RECEIVER_REGISTERED_ONLY)
== 0) {
//搜集静态注册的广播接收者
receivers = collectReceiverComponents(intent, resolvedType, callingUid, users);
}
if (intent.getComponent() == null) {
//根据不同的userId来搜集动态注册的广播接收者
if (userId == UserHandle.USER_ALL && callingUid == Process.SHELL_UID) {
// Query one target user at a time, excluding shell-restricted users
UserManagerService ums = getUserManagerLocked();
for (int i = 0; i < users.length; i++) {
if (ums.hasUserRestriction(
UserManager.DISALLOW_DEBUGGING_FEATURES, users[i])) {
continue;
}
//根据userId和intent等信息搜集动态注册的广播接收者,mReceiverResolver内容在之前广播
//注册时会更新
List<BroadcastFilter> registeredReceiversForUser =
mReceiverResolver.queryIntent(intent,
resolvedType, false, users[i]);
if (registeredReceivers == null) {
registeredReceivers = registeredReceiversForUser;
} else if (registeredReceiversForUser != null) {
registeredReceivers.addAll(registeredReceiversForUser);
}
}
} else {
//根据userId和intent等信息搜集动态注册的广播接收者
registeredReceivers = mReceiverResolver.queryIntent(intent,
resolvedType, false, userId);
}
}
不管是receivers还是registeredReceivers,里面的结果都是基于Priority从大到小降序排列的,这个Priority来源于IntentFilter,Priority的范围在IntentFilter.SYSTEM_HIGH_PRIORITY和IntentFilter.SYSTEM_LOW_PRIORITY之间,如果不设置,默认为0,当Priority越大,表示越早接收到广播,应用可以通过IntentFilter.setPriority()或者在AndroidManifest.xml中在“intent-filter”标签下 来变更Priority。
- 广播加入队列准备发送
首先要介绍下两个类,第一是BroadcastQueue,广播队列,用来存放即将要发送的广播,然后通过执行消息来最终真正实现广播的发送,内部有两个ArrayList类型的成员mParallelBroadcasts和mOrderedBroadcasts,前者用来存放要发送的无序广播,后者用来存放要发送的有序广播。在framework中,目前存在两个BroadcastQueue,一个foreground,一个background,决定放在哪个队列要看Intent中是否有添加FLAG_RECEIVER_FOREGROUND的flag,默认情况是没有添加的,也就是存放在background队列里。另外要注意两种队列的处理广播超时时间是有区别的,foreground 为10s,background为60s。
ActivityManagerService.java
BroadcastQueue broadcastQueueForIntent(Intent intent) {
final boolean isFg = (intent.getFlags() & Intent.FLAG_RECEIVER_FOREGROUND) != 0;
if (DEBUG_BROADCAST_BACKGROUND) Slog.i(TAG_BROADCAST,
"Broadcast intent " + intent + " on "
+ (isFg ? "foreground" : "background") + " queue");
return (isFg) ? mFgBroadcastQueue : mBgBroadcastQueue;
}
另外一个是BroadcastRecord,查看类的实现可以得知,基本里面都是成员变量,没有什么方法,主要用来记录一次广播的发送,将广播的调用者信息,intent,广播的接收者,以及各阶段广播处理的时间戳等都记录在内,方便后续获取相关信息。
ActivityManagerService.java
...
int NR = registeredReceivers != null ? registeredReceivers.size() : 0;
if (!ordered && NR > 0) {
//当是无序广播并且有对应的动态注册的广播接收者时
// If we are not serializing this broadcast, then send the
// registered receivers separately so they don't wait for the
// components to be launched.
//先确定是foreground的BroadcastQueue还是background的BroadcastQueue
final BroadcastQueue queue = broadcastQueueForIntent(intent);
//将这次广播发送所需要的相关数据都封装到BroadcastRecord中
BroadcastRecord r = new BroadcastRecord(queue, intent, callerApp,
callerPackage, callingPid, callingUid, resolvedType, requiredPermissions,
appOp, brOptions, registeredReceivers, resultTo, resultCode, resultData,
resultExtras, ordered, sticky, false, userId);
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST, "Enqueueing parallel broadcast " + r);
final boolean replaced = replacePending && queue.replaceParallelBroadcastLocked(r);
if (!replaced) {
queue.enqueueParallelBroadcastLocked(r);
queue.scheduleBroadcastsLocked();
}
//BroadcastRecord已经插入到了BroadcastQueue中了,所以需要重置registeredReceivers和NR,避免
//后面又重复添加广播接收者
registeredReceivers = null;
NR = 0;
}
BroadcastQueue.java
public void enqueueParallelBroadcastLocked(BroadcastRecord r) {
mParallelBroadcasts.add(r);
//此处更新enqueueClockTime的值
r.enqueueClockTime = System.currentTimeMillis();
}
public void scheduleBroadcastsLocked() {
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST, "Schedule broadcasts ["
+ mQueueName + "]: current="
+ mBroadcastsScheduled);
//用mBroadcastsScheduled 来控制下面消息的发送,所以如果在消息还没完全执行完前又继续调用此方法,
//是会出现调用失败的情况的
if (mBroadcastsScheduled) {
return;
}
mHandler.sendMessage(mHandler.obtainMessage(BROADCAST_INTENT_MSG, this));
mBroadcastsScheduled = true;
}
处理完动态注册的接收者后,接下来就处理静态注册者。
ActivityManagerService.java
// Merge into one list.
int ir = 0;
if (receivers != null) {
...
int NT = receivers != null ? receivers.size() : 0;
int it = 0;
ResolveInfo curt = null;
BroadcastFilter curr = null;
//如果发送的是有序广播,则需要把动态注册的广播接收者和静态注册的广播接收者按照Priority降序排列,统
//一合入到receivers中
while (it < NT && ir < NR) {
if (curt == null) {
curt = (ResolveInfo)receivers.get(it);
}
if (curr == null) {
curr = registeredReceivers.get(ir);
}
if (curr.getPriority() >= curt.priority) {
// Insert this broadcast record into the final list.
receivers.add(it, curr);
ir++;
curr = null;
it++;
NT++;
} else {
// Skip to the next ResolveInfo in the final list.
it++;
curt = null;
}
}
}
while (ir < NR) {
if (receivers == null) {
receivers = new ArrayList();
}
receivers.add(registeredReceivers.get(ir));
ir++;
}
if ((receivers != null && receivers.size() > 0)
|| resultTo != null) {
//先确定是foreground的BroadcastQueue还是background的BroadcastQueue
BroadcastQueue queue = broadcastQueueForIntent(intent);
//将这次广播发送所需要的相关数据都封装到BroadcastRecord中
BroadcastRecord r = new BroadcastRecord(queue, intent, callerApp,
callerPackage, callingPid, callingUid, resolvedType,
requiredPermissions, appOp, brOptions, receivers, resultTo, resultCode,
resultData, resultExtras, ordered, sticky, false, userId);
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST, "Enqueueing ordered broadcast " + r
+ ": prev had " + queue.mOrderedBroadcasts.size());
if (DEBUG_BROADCAST) Slog.i(TAG_BROADCAST,
"Enqueueing broadcast " + r.intent.getAction());
boolean replaced = replacePending && queue.replaceOrderedBroadcastLocked(r);
if (!replaced) {
添加到mOrderedBroadcasts
queue.enqueueOrderedBroadcastLocked(r);
queue.scheduleBroadcastsLocked();
}
}
return ActivityManager.BROADCAST_SUCCESS;
等到都合并到receivers中后,同样针对此次广播发送,创建BroadcastRecord对象,然后调用BroadcastQueue.enqueueOrderedBroadcastLocked()将其存放到BroadcastQueue的mOrderedBroadcasts里面,之后scheduleBroadcastsLocked()来发送消息去异步处理广播的最终发送。
BroadcastQueue.java
public void enqueueOrderedBroadcastLocked(BroadcastRecord r) {
mOrderedBroadcasts.add(r);
r.enqueueClockTime = System.currentTimeMillis();
}
纵观此过程,可以发现,动态注册的广播接收者会优于静态注册的广播接收者先收到消息,广播的发送是异步过程,并不是调用了broadcastIntentLocked()后广播就立马发送出去,其实都是暂存在了BroadcastQueue里面,最终还需要BroadcastQueue里面执行BROADCAST_INTENT_MSG消息时才开始真正的广播发送,执行BROADCAST_INTENT_MSG消息时,会调用到processNextBroadcast()方法,这也是最终要处理广播发送的函数,所以下面就重点分析processNextBroadcast()函数。
从上面分析可以知道,mParallelBroadcasts里面存储了都是无序广播,并且是动态注册的接收者,mOrderedBroadcasts里面存储的有两类:一类是无序广播,并且是静态注册的接收者;另一类是有序广播,有静态注册的接收者和动态注册的接收者。其实processNextBroadcast()内部也就是分别处理这两种情况,所以将此方法分成两部分来分析:
- 处理mParallelBroadcasts的发送
BroadcastQueue.java
final void processNextBroadcast(boolean fromMsg) {
synchronized(mService) {
...
// First, deliver any non-serialized broadcasts right away.
while (mParallelBroadcasts.size() > 0) {
r = mParallelBroadcasts.remove(0);
r.dispatchTime = SystemClock.uptimeMillis();
r.dispatchClockTime = System.currentTimeMillis();
final int N = r.receivers.size();
if (DEBUG_BROADCAST_LIGHT) Slog.v(TAG_BROADCAST, "Processing parallel broadcast ["
+ mQueueName + "] " + r);
//一个BroadcastRecord对象r,由于每个广播存在多个接收者,所以进一步通过一个for循环从r的
//receivers中拿到一个接收者
for (int i=0; i<N; i++) {
Object target = r.receivers.get(i);
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST,
"Delivering non-ordered on [" + mQueueName + "] to registered "
+ target + ": " + r);
//由于mParallelBroadcasts都是来自于无序广播,所以下面的方法第三个参数直接传入false
deliverToRegisteredReceiverLocked(r, (BroadcastFilter)target, false);
}
addBroadcastToHistoryLocked(r);
if (DEBUG_BROADCAST_LIGHT) Slog.v(TAG_BROADCAST, "Done with parallel broadcast ["
+ mQueueName + "] " + r);
}
deliverToRegisteredReceiverLocked()从函数名也得知,此方法只处理动态注册的广播接收者,但是又会处理有序广播和无序广播,所以在下面讲mOrderedBroadcasts发送时它也会被调用。
BroadcastQueue.java*
private void deliverToRegisteredReceiverLocked(BroadcastRecord r,
BroadcastFilter filter, boolean ordered) {
boolean skip = false;
...//此处都是一些权限检查,忽略不讲
//检查广播注册者所在的线程是否存在或者是否正在crash,如果是这两种情况则skip为true,也就是停止广播的
//发送
if (filter.receiverList.app == null || filter.receiverList.app.crashing) {
Slog.w(TAG, "Skipping deliver [" + mQueueName + "] " + r
+ " to " + filter.receiverList + ": process crashing");
skip = true;
}
if (!skip) {
// If this is not being sent as an ordered broadcast, then we
// don't want to touch the fields that keep track of the current
// state of ordered broadcasts.
//deliverToRegisteredReceiverLocked()方法在发送有序广播的时候也会被调用到,所以里面还是
//要处理有序广播的情况
if (ordered) {
//这里获取的就是广播接收者的binder调用对象
r.receiver = filter.receiverList.receiver.asBinder();
r.curFilter = filter;
filter.receiverList.curBroadcast = r;
r.state = BroadcastRecord.CALL_IN_RECEIVE;
if (filter.receiverList.app != null) {
// Bump hosting application to no longer be in background
// scheduling class. Note that we can't do that if there
// isn't an app... but we can only be in that case for
// things that directly call the IActivityManager API, which
// are already core system stuff so don't matter for this.
r.curApp = filter.receiverList.app;
filter.receiverList.app.curReceiver = r;
mService.updateOomAdjLocked(r.curApp);
}
}
try {
if (DEBUG_BROADCAST_LIGHT) Slog.i(TAG_BROADCAST,
"Delivering to " + filter + " : " + r);
performReceiveLocked(filter.receiverList.app, filter.receiverList.receiver,
new Intent(r.intent), r.resultCode, r.resultData,
r.resultExtras, r.ordered, r.initialSticky, r.userId);
//有序广播的话,会修改其state状态,这个在后面finishReceiverLocked()时会用到
if (ordered) {
r.state = BroadcastRecord.CALL_DONE_RECEIVE;
}
} catch (RemoteException e) {
Slog.w(TAG, "Failure sending broadcast " + r.intent, e);
if (ordered) {
r.receiver = null;
r.curFilter = null;
filter.receiverList.curBroadcast = null;
if (filter.receiverList.app != null) {
filter.receiverList.app.curReceiver = null;
}
}
}
}
}
private static void performReceiveLocked(ProcessRecord app, IIntentReceiver receiver,
Intent intent, int resultCode, String data, Bundle extras,
boolean ordered, boolean sticky, int sendingUser) throws RemoteException {
// Send the intent to the receiver asynchronously using one-way binder calls.
if (app != null) {
if (app.thread != null) {
// If we have an app thread, do the call through that so it is
// correctly ordered with other one-way calls.
//这里通过Binder调用到ActivityThread的scheduleRegisteredReceiver()方法,其实去查
//看这个方法可以得知,它最终也是调用receiver.performReceive()方法,更下面的调用时一样的
app.thread.scheduleRegisteredReceiver(receiver, intent, resultCode,
data, extras, ordered, sticky, sendingUser, app.repProcState);
} else {
// Application has died. Receiver doesn't exist.
throw new RemoteException("app.thread must not be null");
}
} else {
receiver.performReceive(intent, resultCode, data, extras, ordered,
sticky, sendingUser);
}
}
通过上一节广播接收者的注册过程可以得知,receiver其实是广播接收者在AMS的binder对象,其指向LoadedApk.java中的InnerReceiver,所以也就是调用InnerReceiver的performReceive()方法,简单看下就发现其调用了ReceiverDispatcher中的同名方法performReceive(),下面就直接分析此方法:
LoadedApk.java
static final class ReceiverDispatcher {
....//中间省略了ReceiverDispatcher内部其他方法或者成员
public void performReceive(Intent intent, int resultCode, String data,
Bundle extras, boolean ordered, boolean sticky, int sendingUser) {
if (ActivityThread.DEBUG_BROADCAST) {
int seq = intent.getIntExtra("seq", -1);
Slog.i(ActivityThread.TAG, "Enqueueing broadcast " + intent.getAction() + " seq=" + seq
+ " to " + mReceiver);
}
//先把广播相关信息都封装到Args类中,从下面得知它实现了Runnable接口
Args args = new Args(intent, resultCode, data, extras, ordered,
sticky, sendingUser);
//将args post到ActivityThread里面,最终调用其run()方法
if (!mActivityThread.post(args)) {
if (mRegistered && ordered) {
IActivityManager mgr = ActivityManagerNative.getDefault();
if (ActivityThread.DEBUG_BROADCAST) Slog.i(ActivityThread.TAG,
"Finishing sync broadcast to " + mReceiver);
args.sendFinished(mgr);
}
}
final class Args extends BroadcastReceiver.PendingResult implements Runnable {
...
public void run() {
final BroadcastReceiver receiver = mReceiver;
final boolean ordered = mOrdered;
if (ActivityThread.DEBUG_BROADCAST) {
int seq = mCurIntent.getIntExtra("seq", -1);
Slog.i(ActivityThread.TAG, "Dispatching broadcast " + mCurIntent.getAction()
+ " seq=" + seq + " to " + mReceiver);
Slog.i(ActivityThread.TAG, " mRegistered=" + mRegistered
+ " mOrderedHint=" + ordered);
}
final IActivityManager mgr = ActivityManagerNative.getDefault();
final Intent intent = mCurIntent;
mCurIntent = null;
if (receiver == null || mForgotten) {
if (mRegistered && ordered) {
if (ActivityThread.DEBUG_BROADCAST) Slog.i(ActivityThread.TAG,
"Finishing null broadcast to " + mReceiver);
sendFinished(mgr);
}
return;
}
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "broadcastReceiveReg");
try {
ClassLoader cl = mReceiver.getClass().getClassLoader();
intent.setExtrasClassLoader(cl);
setExtrasClassLoader(cl);
//将args设置到receiver中保存,后面执行也要用到,注意Args是继承自BroadcastReceiver.PendingResult
receiver.setPendingResult(this);
//这里就是最终调用onReceive的地方,一般应用都会重写此方法,这样达到了广播发送给
//接收者的目的
receiver.onReceive(mContext, intent);
} catch (Exception e) {
if (mRegistered && ordered) {
if (ActivityThread.DEBUG_BROADCAST) Slog.i(ActivityThread.TAG,
"Finishing failed broadcast to " + mReceiver);
sendFinished(mgr);
}
if (mInstrumentation == null ||
!mInstrumentation.onException(mReceiver, e)) {
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
throw new RuntimeException(
"Error receiving broadcast " + intent
+ " in " + mReceiver, e);
}
}
//由于上面调用了receiver.setPendingResult(this),所以此处条件满足,接着调用
//finish()
if (receiver.getPendingResult() != null) {
//此处调用的是BroadcastReceiver.PendingResult里面的finish()方法,但是由于
//是给动态注册的接收者发送无序广播,所以其实finish里面基本什么都没干,finish()
//函数的分析就留到后面进行。
finish();
}
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
}
}
}
以上就是分析了mParallelBroadcasts里面广播依次发送的流程,整体来看还是比较简单的,AMS端发送广播,最终调用到了BroadcastReceiver的onReceive()方法,完成了整个过程,从中也可以看出对于无序广播来说,如果接收者是动态注册的,AMS只管广播的发送,至于最终有没有送达其实它都不怎么关系的,当然这类广播也是优先发送的,因为下面才开始处理mOrderedBroadcasts里面的广播。
- 处理mOrderedBroadcasts的发送
我们继续回到BroadcastQueue的processNextBroadcast()方法中:
BroadcastQueue.java
do {
if (mOrderedBroadcasts.size() == 0) {
// No more broadcasts pending, so all done!
mService.scheduleAppGcsLocked();
if (looped) {
// If we had finished the last ordered broadcast, then
// make sure all processes have correct oom and sched
// adjustments.
mService.updateOomAdjLocked();
}
return;
}
r = mOrderedBroadcasts.get(0);
boolean forceReceive = false;
// Ensure that even if something goes awry with the timeout
// detection, we catch "hung" broadcasts here, discard them,
// and continue to make progress.
//
// This is only done if the system is ready so that PRE_BOOT_COMPLETED
// receivers don't get executed with timeouts. They're intended for
// one time heavy lifting after system upgrades and can take
// significant amounts of time.
int numReceivers = (r.receivers != null) ? r.receivers.size() : 0;
if (mService.mProcessesReady && r.dispatchTime > 0) {
long now = SystemClock.uptimeMillis();
//判断是否广播超时
if ((numReceivers > 0) &&
(now > r.dispatchTime + (2*mTimeoutPeriod*numReceivers))) {
Slog.w(TAG, "Hung broadcast ["
+ mQueueName + "] discarded after timeout failure:"
+ " now=" + now
+ " dispatchTime=" + r.dispatchTime
+ " startTime=" + r.receiverTime
+ " intent=" + r.intent
+ " numReceivers=" + numReceivers
+ " nextReceiver=" + r.nextReceiver
+ " state=" + r.state);
//直接结束此次广播的方法,并安排广播发送给下一个接收者
broadcastTimeoutLocked(false); // forcibly finish this broadcast
forceReceive = true;
r.state = BroadcastRecord.IDLE;
}
}
//此处的条件判断很关键,对于有序广播来说,只有客户端收到了广播,并调用了AMS的finishReceiver()告
//知此次广播处理完了时,状态才会改成IDLE,也才能继续进行广播给下个注册者的流程。很多时候广播延时接
//收,就是因为前个广播接收者还没有处理完广播,每次执行到此处就直接返回了。
if (r.state != BroadcastRecord.IDLE) {
if (DEBUG_BROADCAST) Slog.d(TAG_BROADCAST,
"processNextBroadcast("
+ mQueueName + ") called when not idle (state="
+ r.state + ")");
return;
}
//此广播已经没有接收者了,或者中途被终止了,超时,或者forceReceive强制被置为true,则最终会将其从
//mOrderedBroadcasts移除,并将r置为null,保证while循环条件满足,并继续下个广播的发送
if (r.receivers == null || r.nextReceiver >= numReceivers
|| r.resultAbort || forceReceive) {
// No more receivers for this broadcast! Send the final
// result if requested...
if (r.resultTo != null) {
try {
if (DEBUG_BROADCAST) Slog.i(TAG_BROADCAST,
"Finishing broadcast [" + mQueueName + "] "
+ r.intent.getAction() + " app=" + r.callerApp);
performReceiveLocked(r.callerApp, r.resultTo,
new Intent(r.intent), r.resultCode,
r.resultData, r.resultExtras, false, false, r.userId);
// Set this to null so that the reference
// (local and remote) isn't kept in the mBroadcastHistory.
r.resultTo = null;
} catch (RemoteException e) {
r.resultTo = null;
Slog.w(TAG, "Failure ["
+ mQueueName + "] sending broadcast result of "
+ r.intent, e);
}
}
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST, "Cancelling BROADCAST_TIMEOUT_MSG");
cancelBroadcastTimeoutLocked();
if (DEBUG_BROADCAST_LIGHT) Slog.v(TAG_BROADCAST,
"Finished with ordered broadcast " + r);
// ... and on to the next...
addBroadcastToHistoryLocked(r);
mOrderedBroadcasts.remove(0);
r = null;
looped = true;
continue;
}
} while (r == null);
这里还是要特意强调下,r.state 只有在置为 BroadcastRecord.IDLE后,才能继续广播的发送,否则就要一直等待前一个广播完成,并调用AMS的finishReceiver()方法,将r.state设置为BroadcastRecord.IDLE后,才能继续下面代码的执行,在平时处理广播相关bug时,经常遇到后面的广播没法及时接收,基本都是执行到此处就return掉了。
上面while循环退出时,表明此时的r不为null,接下来就要开始发送给相关的广播接收者了,前面说过mOrderedBroadcasts里面既有动态注册的广播接收者,也有静态注册的广播接收者,同样,优先处理动态注册的广播接收者。
BroadcastQueue.java
// Get the next receiver...
//nextReceiver用来标记下一个广播接收者
int recIdx = r.nextReceiver++;
// Keep track of when this receiver started, and make sure there
// is a timeout message pending to kill it if need be.
r.receiverTime = SystemClock.uptimeMillis();
if (recIdx == 0) {
r.dispatchTime = r.receiverTime;注意每次一个有序广播发送给第一个接收者时才设置dispatchTime时间
r.dispatchClockTime = System.currentTimeMillis();
if (DEBUG_BROADCAST_LIGHT) Slog.v(TAG_BROADCAST, "Processing ordered broadcast ["
+ mQueueName + "] " + r);
}
if (! mPendingBroadcastTimeoutMessage) {
long timeoutTime = r.receiverTime + mTimeoutPeriod;
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST,
"Submitting BROADCAST_TIMEOUT_MSG ["
+ mQueueName + "] for " + r + " at " + timeoutTime);
setBroadcastTimeoutLocked(timeoutTime);
}
final BroadcastOptions brOptions = r.options;
final Object nextReceiver = r.receivers.get(recIdx);
//先处理动态注册的广播接收者
if (nextReceiver instanceof BroadcastFilter) {
// Simple case: this is a registered receiver who gets
// a direct call.
BroadcastFilter filter = (BroadcastFilter)nextReceiver;
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST,
"Delivering ordered ["
+ mQueueName + "] to registered "
+ filter + ": " + r);
//这个方法上面在处理mParallelBroadcasts时也被调用了,只是此处第三个参数是直接传入r.ordered
deliverToRegisteredReceiverLocked(r, filter, r.ordered);
//如果是无需广播或者接收者为null,则将state置为BroadcastRecord.IDLE,并安排下一次广播的发送
if (r.receiver == null || !r.ordered) {
// The receiver has already finished, so schedule to
// process the next one.
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST, "Quick finishing ["
+ mQueueName + "]: ordered="
+ r.ordered + " receiver=" + r.receiver);
r.state = BroadcastRecord.IDLE;
scheduleBroadcastsLocked();
} else {
if (brOptions != null && brOptions.getTemporaryAppWhitelistDuration() > 0) {
scheduleTempWhitelistLocked(filter.owningUid,
brOptions.getTemporaryAppWhitelistDuration(), r);
}
}
return;
}
上面调用deliverToRegisteredReceiverLocked()时传入的第三个参数是r.ordered,也就是有可能是为true,按照之前的分析,最终会调用到BroadcastReceiver.PendingResult.finish()方法,进而调用其sendFinished() 方法。
BroadcastReceiver.java
public final void finish() {
//mType是在初始化Args时设置的,对于动态注册的广播接收者,mType等于TYPE_REGISTERED,对于静态注
//册的广播接收者,mType等于TYPE_COMPONENT,对于调用sendOrderedBroadcast之类的方法发送有序广
//播时,mType等于TYPE_UNREGISTERED
if (mType == TYPE_COMPONENT) {
final IActivityManager mgr = ActivityManagerNative.getDefault();
if (QueuedWork.hasPendingWork()) {
// If this is a broadcast component, we need to make sure any
// queued work is complete before telling AM we are done, so
// we don't have our process killed before that. We now know
// there is pending work; put another piece of work at the end
// of the list to finish the broadcast, so we don't block this
// thread (which may be the main thread) to have it finished.
//
// Note that we don't need to use QueuedWork.add() with the
// runnable, since we know the AM is waiting for us until the
// executor gets to it.
QueuedWork.singleThreadExecutor().execute( new Runnable() {
@Override public void run() {
if (ActivityThread.DEBUG_BROADCAST) Slog.i(ActivityThread.TAG,
"Finishing broadcast after work to component " + mToken);
sendFinished(mgr);
}
});
} else {
if (ActivityThread.DEBUG_BROADCAST) Slog.i(ActivityThread.TAG,
"Finishing broadcast to component " + mToken);
sendFinished(mgr);
}
} else if (mOrderedHint && mType != TYPE_UNREGISTERED) {//mOrderedHint来自于BroadcastRecord的ordered,所以如果是有序广播,其为true
if (ActivityThread.DEBUG_BROADCAST) Slog.i(ActivityThread.TAG,
"Finishing broadcast to " + mToken);
final IActivityManager mgr = ActivityManagerNative.getDefault();
sendFinished(mgr);
}
}
public void sendFinished(IActivityManager am) {
synchronized (this) {
if (mFinished) {
throw new IllegalStateException("Broadcast already finished");
}
//设置其为true,表示客户端完成了广播的接收工作,同时避免多次被调用
mFinished = true;
try {
if (mResultExtras != null) {
mResultExtras.setAllowFds(false);
}
//如果是有序广播
if (mOrderedHint) {
am.finishReceiver(mToken, mResultCode, mResultData, mResultExtras,
mAbortBroadcast, mFlags);
} else {
// This broadcast was sent to a component; it is not ordered,
// but we still need to tell the activity manager we are done.
am.finishReceiver(mToken, 0, null, null, false, mFlags);
}
} catch (RemoteException ex) {
}
}
}
sendFinished()方法通过Binder调用到AMS的finishReceiver()方法。
ActivityManagerService.java
public void finishReceiver(IBinder who, int resultCode, String resultData,
Bundle resultExtras, boolean resultAbort, int flags) {
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST, "Finish receiver: " + who);
// Refuse possible leaked file descriptors
if (resultExtras != null && resultExtras.hasFileDescriptors()) {
throw new IllegalArgumentException("File descriptors passed in Bundle");
}
final long origId = Binder.clearCallingIdentity();
try {
boolean doNext = false;
BroadcastRecord r;
synchronized(this) {
BroadcastQueue queue = (flags & Intent.FLAG_RECEIVER_FOREGROUND) != 0
? mFgBroadcastQueue : mBgBroadcastQueue;
//确认下是否是刚才进行广播发送时的广播接收者,
r = queue.getMatchingOrderedReceiver(who);
if (r != null) {
doNext = r.queue.finishReceiverLocked(r, resultCode,
resultData, resultExtras, resultAbort, true);
}
}
//如果为true,表示可以继续广播给下一个接收者
if (doNext) {
r.queue.processNextBroadcast(false);
}
trimApplications();
} finally {
Binder.restoreCallingIdentity(origId);
}
}
finishReceiverLocked( )里面进行本次广播的一些收尾工作,其中比较重要的是重置r.state为IDLE,这样才能保证后续广播的正常进行。
BroadcastQueue.java
public boolean finishReceiverLocked(BroadcastRecord r, int resultCode,
String resultData, Bundle resultExtras, boolean resultAbort, boolean waitForServices) {
final int state = r.state;
final ActivityInfo receiver = r.curReceiver;
//此处重新把r.state置为IDLE,从而保证了后面在执行processNextBroadcast()时能正常进行广播
r.state = BroadcastRecord.IDLE;
if (state == BroadcastRecord.IDLE) {
Slog.w(TAG, "finishReceiver [" + mQueueName + "] called but state is IDLE");
}
r.receiver = null;
r.intent.setComponent(null);
if (r.curApp != null && r.curApp.curReceiver == r) {
r.curApp.curReceiver = null;
}
if (r.curFilter != null) {
r.curFilter.receiverList.curBroadcast = null;
}
r.curFilter = null;
r.curReceiver = null;
r.curApp = null;
mPendingBroadcast = null;
r.resultCode = resultCode;
r.resultData = resultData;
r.resultExtras = resultExtras;
if (resultAbort && (r.intent.getFlags()&Intent.FLAG_RECEIVER_NO_ABORT) == 0) {
r.resultAbort = resultAbort;
} else {
r.resultAbort = false;
}
if (waitForServices && r.curComponent != null && r.queue.mDelayBehindServices
&& r.queue.mOrderedBroadcasts.size() > 0
&& r.queue.mOrderedBroadcasts.get(0) == r) {
ActivityInfo nextReceiver;
if (r.nextReceiver < r.receivers.size()) {
Object obj = r.receivers.get(r.nextReceiver);
nextReceiver = (obj instanceof ActivityInfo) ? (ActivityInfo)obj : null;
} else {
nextReceiver = null;
}
// Don't do this if the next receive is in the same process as the current one.
if (receiver == null || nextReceiver == null
|| receiver.applicationInfo.uid != nextReceiver.applicationInfo.uid
|| !receiver.processName.equals(nextReceiver.processName)) {
// In this case, we are ready to process the next receiver for the current broadcast,
// but are on a queue that would like to wait for services to finish before moving
// on. If there are background services currently starting, then we will go into a
// special state where we hold off on continuing this broadcast until they are done.
if (mService.mServices.hasBackgroundServices(r.userId)) {
Slog.i(TAG, "Delay finish: " + r.curComponent.flattenToShortString());
r.state = BroadcastRecord.WAITING_SERVICES;
return false;
}
}
}
r.curComponent = null;
// We will process the next receiver right now if this is finishing
// an app receiver (which is always asynchronous) or after we have
// come back from calling a receiver.
//在文章前面分析deliverToRegisteredReceiverLocked()得知,有序广播情况下state是
//BroadcastRecord.CALL_DONE_RECEIVE,所以函数会返回true
return state == BroadcastRecord.APP_RECEIVE
|| state == BroadcastRecord.CALL_DONE_RECEIVE;
}
以上分析了mOrderedBroadcasts中广播接收者是动态注册的情况,下面分析广播接收者是静态注册的情况,所以继续回到BroadcastQueue的processNextBroadcast()方法中,
BroadcastQueue.java
ResolveInfo info =
(ResolveInfo)nextReceiver;
ComponentName component = new ComponentName(
info.activityInfo.applicationInfo.packageName,
info.activityInfo.name);
boolean skip = false;
...//此处都是一些权限检查以及其他预处理,先忽略
//此时state又重新修改了新的状态
r.state = BroadcastRecord.APP_RECEIVE;
...
// Is this receiver's application already running?
ProcessRecord app = mService.getProcessRecordLocked(targetProcess,
info.activityInfo.applicationInfo.uid, false);
//由于是静态注册者,所以此处要先查看下对应的进程是否存在
if (app != null && app.thread != null) {
try {
app.addPackage(info.activityInfo.packageName,
info.activityInfo.applicationInfo.versionCode, mService.mProcessStats);
processCurBroadcastLocked(r, app);
return;
} catch (RemoteException e) {
Slog.w(TAG, "Exception when sending broadcast to "
+ r.curComponent, e);
} catch (RuntimeException e) {
Slog.wtf(TAG, "Failed sending broadcast to "
+ r.curComponent + " with " + r.intent, e);
// If some unexpected exception happened, just skip
// this broadcast. At this point we are not in the call
// from a client, so throwing an exception out from here
// will crash the entire system instead of just whoever
// sent the broadcast.
logBroadcastReceiverDiscardLocked(r);
finishReceiverLocked(r, r.resultCode, r.resultData,
r.resultExtras, r.resultAbort, false);
scheduleBroadcastsLocked();
// We need to reset the state if we failed to start the receiver.
r.state = BroadcastRecord.IDLE;
return;
}
// If a dead object exception was thrown -- fall through to
// restart the application.
}
// Not running -- get it started, to be executed when the app comes up.
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST,
"Need to start app ["
+ mQueueName + "] " + targetProcess + " for broadcast " + r);
//此处说明其对应进程不存在,所以需要先调用startProcessLocked()将其进程启动起来
if ((r.curApp=mService.startProcessLocked(targetProcess,
info.activityInfo.applicationInfo, true,
r.intent.getFlags() | Intent.FLAG_FROM_BACKGROUND,
"broadcast", r.curComponent,
(r.intent.getFlags()&Intent.FLAG_RECEIVER_BOOT_UPGRADE) != 0, false, false))
== null) {
// Ah, this recipient is unavailable. Finish it if necessary,
// and mark the broadcast record as ready for the next.
Slog.w(TAG, "Unable to launch app "
+ info.activityInfo.applicationInfo.packageName + "/"
+ info.activityInfo.applicationInfo.uid + " for broadcast "
+ r.intent + ": process is bad");
logBroadcastReceiverDiscardLocked(r);
finishReceiverLocked(r, r.resultCode, r.resultData,
r.resultExtras, r.resultAbort, false);
scheduleBroadcastsLocked();
r.state = BroadcastRecord.IDLE;
return;
}
mPendingBroadcast = r;
mPendingBroadcastRecvIndex = recIdx;
}
从上看出,需要先区分应用的进程是否存在,如果存在,就继续调用
processCurBroadcastLocked()。
BroadcastQueue.java
private final void processCurBroadcastLocked(BroadcastRecord r,
ProcessRecord app) throws RemoteException {
...
try {
if (DEBUG_BROADCAST_LIGHT) Slog.v(TAG_BROADCAST,
"Delivering to component " + r.curComponent
+ ": " + r);
mService.ensurePackageDexOpt(r.intent.getComponent().getPackageName());
//binder调用到ActivityThread的scheduleReceiver(),说明下,之前在发送给动态注册者时,是
//binder调用到了ActivityThread的scheduleRegisteredReceiver(),注意区分下这两种情况
app.thread.scheduleReceiver(new Intent(r.intent), r.curReceiver,
mService.compatibilityInfoForPackageLocked(r.curReceiver.applicationInfo),
r.resultCode, r.resultData, r.resultExtras, r.ordered, r.userId,
app.repProcState);
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST,
"Process cur broadcast " + r + " DELIVERED for app " + app);
started = true;
} finally {
if (!started) {
if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST,
"Process cur broadcast " + r + ": NOT STARTED!");
r.receiver = null;
r.curApp = null;
app.curReceiver = null;
}
}
}
调用ActivityThread的scheduleReceiver(),内部调用流程跟上面分析动态注册者差不多,此处就不再分析了,不过最终也是会回调到AMS的finishReceiver()。
如果广播所在的应用进程不存在,则要先调用AMS的startProcessLocked()来启动应用进程,由于并不是马上就完成了整个启动过程,所以在函数执行完后,将当前的BroadcastRecord和对应的索引分别记录到mPendingBroadcast和mPendingBroadcastRecvIndex。看过应用进程启动部分知道,在应用进程启动后,会调用AMS的attachApplicationLocked()。
ActivityManagerService.java
// Check if a next-broadcast receiver is in this process...
if (!badApp && isPendingBroadcastProcessLocked(pid)) {
try {
didSomething |= sendPendingBroadcastsLocked(app);
} catch (Exception e) {
// If the app died trying to launch the receiver we declare it 'bad'
Slog.wtf(TAG, "Exception thrown dispatching broadcasts in " + app, e);
badApp = true;
}
}
BroadcastQueue.java
boolean sendPendingBroadcastsLocked(ProcessRecord app) {
boolean didSomething = false;
for (BroadcastQueue queue : mBroadcastQueues) {
didSomething |= queue.sendPendingBroadcastsLocked(app);
}
return didSomething;
}
最终调用了BroadcastQueue的sendPendingBroadcastsLocked(),里面继续调用processCurBroadcastLocked(),上面已经分析了,这里就不再分析了。
BroadcastQueue.java
public boolean sendPendingBroadcastsLocked(ProcessRecord app) {
boolean didSomething = false;
final BroadcastRecord br = mPendingBroadcast;
if (br != null && br.curApp.pid == app.pid) {
try {
mPendingBroadcast = null;
processCurBroadcastLocked(br, app);
didSomething = true;
} catch (Exception e) {
Slog.w(TAG, "Exception in new application when starting receiver "
+ br.curComponent.flattenToShortString(), e);
logBroadcastReceiverDiscardLocked(br);
finishReceiverLocked(br, br.resultCode, br.resultData,
br.resultExtras, br.resultAbort, false);
scheduleBroadcastsLocked();
// We need to reset the state if we failed to start the receiver.
br.state = BroadcastRecord.IDLE;
throw new RuntimeException(e.getMessage());
}
}
return didSomething;
}
以上全部就都是广播的发送流程分析,文章确实比较长,内容看起来也比较多,但是总结起来可以用下面几点概括:
1. 首先搜集广播对应的广播接收者,有可能是动态注册的,也有可能是静态注册的。
2. 搜集完后,如果是无序广播,优先将其发送给的动态注册的广播接收者。
3. 接着处理有序广播的情况,此时即可能有动态注册的广播接收者,也有静态注册的广播接收者,在广播真正发送的时候,还是优先发送给动态注册的广播接收者。
4. 对于发送给静态注册广播接收者,需要先检查对应的进程是否存在,如果不存在需要先将其进程调用起来,再接着发送广播。
参考资料
http://blog.youkuaiyun.com/thinkinwm/article/details/8713294 Android 4.0新的广播机制FLAG_EXCLUDE_STOPPED_PACKAGES
http://blog.youkuaiyun.com/luoshengyang/article/details/6744448Android应用程序发送广播(sendBroadcast)的过程分析
http://blog.youkuaiyun.com/kakaxi1o1/article/details/44456763 Android受限广播保护机制
http://blog.youkuaiyun.com/guoqifa29/article/details/39049491 Broadcast学习笔记
http://www.jianshu.com/p/59f7437a9c7d 说说Android的广播(4) - 前台广播为什么比后台广播快?