BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));
//将从客户端接收到的数据在发送回客户端
PrintWriter pw = new PrintWriter(s.getOutputStream(), true);
pw.println(br.readLine());
//关闭相应的资源
br.close();
pw.close();
s.close();
System.err.println(br.readLine());
}
} catch (IOException e) {
}
}
publicstaticvoid main(String[] args) {
new Server().startServer();
}
}
public class Server {
public static final int SERVER_PORT = 8888;
public void startServer() {
try {
ServerSocket ss = new ServerSocket(SERVER_PORT);
//时刻监听客户端的连接
while(true) {
//接手客户端的连接
Socket s = ss.accept();
//得到接收的这个Socket的输入流,并封装成一个BufferedReader()
BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));
//将从客户端接收到的数据在发送回客户端
PrintWriter pw = new PrintWriter(s.getOutputStream(), true);
pw.println(br.readLine());
//关闭相应的资源
br.close();
pw.close();
s.close();
System.err.println(br.readLine());
}
} catch (IOException e) {
}
}
public static void main(String[] args) {
new Server().startServer();
}
}
Java代码
publicclass Client {
publicvoid connServer() {
try {
//建立与服务器端的链接
Socket s = new Socket("localhost",Server.SERVER_PORT);
//监听键盘事件,等待用户输入字符串
Scanner sc = new Scanner(System.in);
//得到Socket的输入流封装成一个PrintWriter
PrintWriter pw = new PrintWriter(s.getOutputStream(), true);
//把用户输入的字符写出去
pw.println(sc.nextLine());
//得到服务器端的输入流并封装成BufferedReader对象
BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));