JavaScript实现猜数字游戏
主要思想:设置一个随机数,然后从输入框获取用户输入的数字,然后进行比较,如果获取的数字猜低了给个提示,获取的数字高了,给一个提示,猜对了给一个提示,最后再一个猜题次数,必须小于等于10,否则游戏结束。
<!DOCTYPE html>
<html lang="zh">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>猜数字游戏</title>
</head>
<body>
<label for="guessNum">请猜一个数字:</label>
<input type="text" id="guessNum" class="guessNum" />
<input type="submit" name="" id="" value="确定" class="guessSubmit"/>
<p class="guesses"></p>
<p class="lastResult"></p>
<p class="lowOrHi"></p>
</body>
<script type="text/javascript">
//开始编写 JavaScript 代码
let randomNumber = Math.floor(Math.random()* 100) + 1;
const guesses = document.querySelector('.guesses');
const lastResult = document.querySelector('.lastResult')
const lowOrHi = document.querySelector('.lowOrHi')
const guessSubmit = document.querySelector('.guessSubmit')
const guessNum = document.querySelector('.guessNum')
let guessCount = 1;
let resetButton;
function checkGuess(){
let userGuess = Number(guessNum.value);
if(guessCount === 1){
guesses.textContent = '上次猜的数字:';
}
guesses.textContent += userGuess + ' '
if(userGuess === randomNumber){
lastResult.textContent = '恭喜你!猜对了';
lastResult.style.backgroundColor = 'green';
lowOrHi.textContent = '';
setGameOver();
}else if(guessCount === 10){
lastResult.textContent = '答题次数过多,游戏结束!'
setGameOver();
}else{
lastResult.textContent = '回答错误!';
lastResult.style.backgroundColor = 'red';
if(userGuess < randomNumber){
lowOrHi.textContent = '猜低了!'
}else if(userGuess > randomNumber){
lowOrHi.textContent = '猜高了!'
}
}
guessCount ++;
guessNum.value = '';
//获取较焦点
guessNum.focus();
}
guessSubmit.addEventListener('click',checkGuess);
function setGameOver(){
guessNum.disabled = true;
guessSubmit.disabled = true;
resetButton = document.createElement('button');
resetButton.textContent = '开始新游戏!';
document.body.appendChild(resetButton);
resetButton.addEventListener('click',resetGame);
}
function resetGame(){
guessCount = 1;
const resetParas = document.querySelectorAll('.resultParas p');
for(let i = 0; i < resetParas.length;i ++){
resetParas[i].textContent = '';
}
resetButton.parentNode.removeChild(resetButton);
guessNum.disabled = false;
guessSubmit.disabled = false;
guessNum.value = '';
guessNum.focus();
lastResult.style.backgroundColor = 'burlywood';
randomNumber = Math.floor(Math.random() * 100) + 1;
}
</script>
</html>