服务器:#server.py
#!/usr/bin/env python
#-*-coding:utf-8-*-
import sys
import struct#将字符串打包为二进制流进行网络传输
import select#
import signal#用于捕获中断信号
import cPickle#将python对象进行序列化:dumps将python对象序列化保存为字符串,loads与之相反
from socket import *
HOST = ''
def send(channel,*args):#发送数据
buffer = cPickle.dumps(args)
value = htonl(len(buffer))
size = struct.pack("L",value)
channel.send(size)
channel.send(buffer)
def receive(channel):#接收数据
size = struct.calcsize("L")
size = channel.recv(size)
try:
size = ntohl(struct.unpack("L",size)[0])#socket.ntohl(参考:http://blog.youkuaiyun.com/tatun/article/details/7194973)
except struct.error,e:
return ''
buf = ''
while len(buf) < size:
buf += channel.recv(size-len(buf))
return cPickle.loads(buf)[0]#恢复python对象
class ChatServer(object):
def __init__(self,PORT,backlog = 5):
self.clients = 0
self.clientmap = {}
self.outputs = [] #Client会话列表