线程池的基本思想还是一种对象池的思想,开辟一块内存空间,里面存放了众多(未死亡)的线程,池中线程执行调度由池管理器来处理。当有线程任务时,从池中取一个,执行完成后线程对象归池,这样可以避免反复创建线程对象所带来的性能开销,节省了系统的资源。java.util.concurrent.Executors类的API,这个类提供大量创建连接池的静态方法。
一、实现Runnable接口的类
package threadpool;
import java.util.Date;
public class WorkThread implements Runnable {
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+" Start Time = "+new Date());
doProcess();
System.out.println(Thread.currentThread().getName()+" End Time = "+new Date());
}
private void doProcess(){
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
二、固定大小的线程池
public class FixedThreadPool {
public void doTest() {
// 创建一个可重用固定线程数的线程池
ExecutorService pool = Executors.newFixedThreadPool(2);
// 创建实现了Runnable接口对象
WorkThread t1 = new WorkThread();
WorkThread t2 = new WorkThread();
WorkThread t3 = new WorkThread();
WorkThread t4 = new WorkThread();
WorkThread t5 = new WorkThread();
// 将线程放入池中进行执行,submit同样可执行相同的操作,它返回ScheduledFuture<V>对象,可获得线程运行的相应信息
pool.execute(t1);
pool.execute(t2);
pool.execute(t3);
pool.execute(t4);
pool.execute(t5);
// 关闭线程池
pool.shutdown();
}
}
三、单任务线程池
public class SingleThreadPool {
public void doTest() {
// 创建一个可重用固定线程数的线程池
ExecutorService pool = Executors.newSingleThreadExecutor(); 这里是与固定大小线程池的区别
// 创建实现了Runnable接口对象
WorkThread t1 = new WorkThread();
WorkThread t2 = new WorkThread();
WorkThread t3 = new WorkThread();
WorkThread t4 = new WorkThread();
WorkThread t5 = new WorkThread();
// 将线程放入池中进行执行
pool.execute(t1);
pool.execute(t2);
pool.execute(t3);
pool.execute(t4);
pool.execute(t5);
// 关闭线程池
pool.shutdown();
}
}
四、可变大小线程池
<pre name="code" class="java">public class SingleThreadPool {
public void doTest() {
// 创建一个可重用固定线程数的线程池
ExecutorService pool = Executors.newCachedThreadPool(); 这里是与固定大小线程池的区别
// 创建实现了Runnable接口对象
....
// 将线程放入池中进行执行
<pre name="code" class="java"><pre name="code" class="java"> ....
// 关闭线程池 <pre name="code" class="java"><pre name="code" class="java"> ....
}
}
五、延迟线程池
public class ScheduledThreadPool {
public void doTest() {
// 创建一个线程池,它可安排在给定延迟后运行命令或者定期地执行。
ScheduledExecutorService pool = Executors.newScheduledThreadPool(2);
// 创建实现了Runnable接口对象
WorkThread t1 = new WorkThread();
WorkThread t2 = new WorkThread();
WorkThread t3 = new WorkThread();
WorkThread t4 = new WorkThread();
WorkThread t5 = new WorkThread();
// 将线程放入池中进行执行
pool.execute(t1);
pool.execute(t2);
pool.execute(t3);
// 使用延迟执行风格的方法
pool.schedule(t4, 10, TimeUnit.SECONDS);
pool.schedule(t5, 10, TimeUnit.SECONDS);
// 关闭线程池
pool.shutdown();
}
}
六、单任务延迟线程池
public class SingleScheduledThreadPool {
public void doTest() {
// 创建一个线程池,它可安排在给定延迟后运行命令或者定期地执行。
ScheduledExecutorService pool = Executors.newSingleThreadScheduledExecutor();
// 创建实现了Runnable接口对象
....
// 将线程放入池中进行执行
....
// 使用延迟执行风格的方法
....
// 关闭线程池
....
}
}
七、周期线程池
public class ScheduledThreadPool4FixedRate {
public void doTest() {
ScheduledExecutorService scheduledThreadPool = Executors.newScheduledThreadPool(5);
// 添加三个任务,周期执行
System.out.println("Current Time = " + new Date());
for (int i = 0; i < 3; i++) {
WorkThread worker = new WorkThread();
scheduledThreadPool.scheduleAtFixedRate(worker, 0, 10, TimeUnit.SECONDS);// 另外一个方法scheduleAtFixedRate
}
// 关闭线程池
// scheduledThreadPool.shutdown();
// while (!scheduledThreadPool.isTerminated()) {
// // wait for all tasks to finish
// }
System.out.println("Finished all threads");
}
}
线程延迟0s执行,周期为10s。如何停止指定线程目前还在学习中。
八、自定义线程池
public class MyselfThreadPool {
public void doTest() {
// 创建等待队列
BlockingQueue<Runnable> bqueue = new ArrayBlockingQueue<Runnable>(20);
// 创建一个单线程执行程序,它可安排在给定延迟后运行命令或者定期地执行。
ThreadPoolExecutor pool = new ThreadPoolExecutor(2, 3, 2, TimeUnit.MILLISECONDS, bqueue);
// 创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口
WorkThread t1 = new WorkThread();
WorkThread t2 = new WorkThread();
WorkThread t3 = new WorkThread();
WorkThread t4 = new WorkThread();
WorkThread t5 = new WorkThread();
WorkThread t6 = new WorkThread();
WorkThread t7 = new WorkThread();
// 将线程放入池中进行执行
pool.execute(t1);
pool.execute(t2);
pool.execute(t3);
pool.execute(t4);
pool.execute(t5);
pool.execute(t6);
pool.execute(t7);
// 关闭线程池
pool.shutdown();
}
}
ThreadPoolExecutor
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue)
用给定的初始参数和默认的线程工厂及处理程序创建新的 ThreadPoolExecutor。使用 Executors 工厂方法之一比使用此通用构造方法方便得多。
参数:
corePoolSize - 池中所保存的线程数,包括空闲线程。
maximumPoolSize - 池中允许的最大线程数。
keepAliveTime - 当线程数大于核心时,此为终止前多余的空闲线程等待新任务的最长时间。
unit - keepAliveTime 参数的时间单位。
workQueue - 执行前用于保持任务的队列。此队列仅保持由 execute 方法提交的 Runnable 任务。
抛出:
IllegalArgumentException - 如果 corePoolSize 或 keepAliveTime 小于零,或者 maximumPoolSize 小于或等于零,或者 corePoolSize 大于 maximumPoolSize。
NullPointerException - 如果 workQueue 为 null
测试
public static void main(String[] args) {
// 测试固定线程池
FixedThreadPool fixedThreadPool = new FixedThreadPool();
fixedThreadPool.doTest();
// 测试单线程池
SingleThreadPool singleThreadPool = new SingleThreadPool();
singleThreadPool.doTest();
// 测试延迟线程池
ScheduledThreadPool scheduledThreadPool = new ScheduledThreadPool();
scheduledThreadPool.doTest();
// 测试单延迟线程池
SingleScheduledThreadPool singleScheduledThreadPool = new SingleScheduledThreadPool();
singleScheduledThreadPool.doTest();
// 测试周期线程池
ScheduledThreadPool4FixedRate scheduledThreadPool4FixedRate = new ScheduledThreadPool4FixedRate();
scheduledThreadPool4FixedRate.doTest();
// 测试自定义线程池
MyselfThreadPool myselfThreadPool = new MyselfThreadPool();
myselfThreadPool.doTest();
}