<pre code_snippet_id="569358" snippet_file_name="blog_20150417_1_1404918" name="code" class="java">CountDownLatch是一个同步工具类,它允许一个或多个线程一直等待,直到其他线程的操作执行完后再执行
</pre><pre code_snippet_id="569358" snippet_file_name="blog_20150417_3_2248647" name="code" class="java">
package com.sgcc.uds.search.mq;
import java.util.concurrent.CountDownLatch;
/**
* CountDownlatch,是一种Sychronizer,它可以延迟线程的进度直到线程的进度到线程到达终止状态。
它本身而言是Java并发包中非常有用的一个类,它可以让某些任务完成以后再继续运行下面的内容,
每个任务本身执行完毕后让计数器减一,直到计数器清零后,以下的内容才可以继续运行,否则将阻塞等待。
想了一下,这个场景非常适合用于项目中这样的场景: 我们有个项目,它需要三个第三方的API,
并把结果拿到,在一个线程中顺序去拿结果没有问题,但是这里这三个任务是非常耗时的操作,
如果顺序获取性能非常差,因此可以考虑用三个线程,当三个线程拿到结果后才继续主线程的工作,
等三个线程运行结束后,由主线程去取子线程运行的结果。 这里有个很重要的前提:我们的系统运行在4个cpu的server上,
这样多线程才能体现性能,JVM会分配这些线程尽量运行在不同的cpu上。
* @author Administrator
*
*/
public class CountDownLatchSample {
public static void main(String[] args) {
String[] strs = getResult();
for (int i = 0; i < strs.length; i++) {
System.out.println(strs[i]);
}
}
public static String[] getResult(){
String[] strs = new String[3];
CountDownLatch countDownLatch = new CountDownLatch(3);
Work1 work1 = new Work1(countDownLatch,strs[0]);
Work2 work2 = new Work2(countDownLatch,strs[1]);
Work3 work3 = new Work3(countDownLatch,strs[2]);
work1.start();
work2.start();
work3.start();
try {
countDownLatch.await();
} catch (InterruptedException e) {
e.printStackTrace();
}
strs[0] = work1.str1;
strs[1] = work2.str2;
strs[2] = work3.str3;
return strs;
}
}
class Work1 extends Thread{
public String str1;
public CountDownLatch latch1;
public Work1(CountDownLatch latch1,String str1){
this.latch1 = latch1;
this.str1 = str1;
}
public void run(){
str1="work1";
latch1.countDown();
}
}
class Work2 extends Thread{
public String str2;
public CountDownLatch latch2;
public Work2(CountDownLatch latch2,String str2){
this.latch2 = latch2;
this.str2 = str2;
}
public void run(){
try {
Thread.sleep(3000);
} catch (InterruptedException e) {
e.printStackTrace();
}
str2="work2";
latch2.countDown();
}
}
class Work3 extends Thread{
public String str3;
public CountDownLatch latch3;
public Work3(CountDownLatch latch3,String str3){
this.latch3 = latch3;
this.str3 = str3;
}
public void run(){
try {
Thread.sleep(3000);
} catch (InterruptedException e) {
e.printStackTrace();
}
str3="work3";
latch3.countDown();
}
}
package com.sgcc.uds.search.mq;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.concurrent.CountDownLatch;
public class CountDownLatchWorkerDemo {
final static SimpleDateFormat sdf = new SimpleDateFormat(
"yyyy-MM-dd HH:mm:ss");
public static void main(String[] args) throws InterruptedException {
CountDownLatch latch = new CountDownLatch(2);// 两个工人的协作
Worker worker1 = new Worker("zhang san", 5000, latch);
Worker worker2 = new Worker("li si", 5000, latch);
worker1.start();//
worker2.start();//
latch.await();// 等待所有工人完成工作
System.out.println("all work done at " + sdf.format(new Date()));
}
static class Worker extends Thread {
String workerName;
int workTime;
CountDownLatch latch;
public Worker(String workerName, int workTime, CountDownLatch latch) {
this.workerName = workerName;
this.workTime = workTime;
this.latch = latch;
}
public void run() {
System.out.println("Worker " + workerName + " do work begin at "
+ sdf.format(new Date()));
doWork();// 工作了
System.out.println("Worker " + workerName + " do work complete at "
+ sdf.format(new Date()));
latch.countDown();// 工人完成工作,计数器减一
}
private void doWork() {
try {
Thread.sleep(workTime);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
package com.sgcc.uds.search.mq;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/**
*
* @author Administrator
*该程序用来模拟发送命令与执行命令,主线程代表指挥官,新建3个线程代表战士,战士一直等待着指挥官下达命令,
*若指挥官没有下达命令,则战士们都必须等待。一旦命令下达,战士们都去执行自己的任务,指挥官处于等待状态,
*战士们任务执行完毕则报告给指挥官,指挥官则结束等待。
*/
public class CountdownLatchOrderTest {
public static void main(String[] args) {
ExecutorService service = Executors.newCachedThreadPool(); //创建一个线程池
final CountDownLatch cdOrder = new CountDownLatch(1);//指挥官的命令,设置为1,指挥官一下达命令,则cutDown,变为0,战士们执行任务
final CountDownLatch cdAnswer = new CountDownLatch(3);//因为有三个战士,所以初始值为3,每一个战士执行任务完毕则cutDown一次,当三个都执行完毕,变为0,则指挥官停止等待。
for(int i=0;i<3;i++){
Runnable runnable = new Runnable(){
public void run(){
try {
System.out.println("线程" + Thread.currentThread().getName() +
"正准备接受命令");
cdOrder.await(); //战士们都处于等待命令状态
System.out.println("线程" + Thread.currentThread().getName() +
"已接受命令");
Thread.sleep((long)(Math.random()*10000));
System.out.println("线程" + Thread.currentThread().getName() +
"回应命令处理结果");
cdAnswer.countDown(); //任务执行完毕,返回给指挥官,cdAnswer减1。
} catch (Exception e) {
e.printStackTrace();
}
}
};
service.execute(runnable);//为线程池添加任务
}
try {
Thread.sleep((long)(Math.random()*10000));
System.out.println("线程" + Thread.currentThread().getName() +
"即将发布命令");
cdOrder.countDown(); //发送命令,cdOrder减1,处于等待的战士们停止等待转去执行任务。
System.out.println("线程" + Thread.currentThread().getName() +
"已发送命令,正在等待结果");
cdAnswer.await(); //命令发送后指挥官处于等待状态,一旦cdAnswer为0时停止等待继续往下执行
System.out.println("线程" + Thread.currentThread().getName() +
"已收到所有响应结果");
} catch (Exception e) {
e.printStackTrace();
}
service.shutdown(); //任务结束,停止线程池的所有线程
}
}
package com.sgcc.uds.search.mq;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
// 一个CountDouwnLatch实例是不能重复使用的,也就是说它是一次性的,
//锁一经被打开就不能再关闭使用了,如果想重复使用,请考虑使用CyclicBarrier。
public class CountDownLatch100Test {
// 模拟了100米赛跑,10名选手已经准备就绪,只等裁判一声令下。当所有人都到达终点时,比赛结束。
public static void main(String[] args) throws InterruptedException {
// 开始的倒数锁
final CountDownLatch begin = new CountDownLatch(1);
// 结束的倒数锁
final CountDownLatch end = new CountDownLatch(10);
// 十名选手
final ExecutorService exec = Executors.newFixedThreadPool(10);
for (int index = 0; index < 10; index++) {
final int NO = index + 1;
Runnable run = new Runnable() {
public void run() {
try {
// 如果当前计数为零,则此方法立即返回。
// 等待
begin.await();
Thread.sleep((long) (Math.random() * 10000));
System.out.println("No." + NO + " arrived");
} catch (InterruptedException e) {
} finally {
// 每个选手到达终点时,end就减一
end.countDown();
}
}
};
exec.submit(run);
}
System.out.println("Game Start");
// begin减一,开始游戏
begin.countDown();
// 等待end变为0,即所有选手到达终点
end.await();
System.out.println("Game Over");
exec.shutdown();
}
}