说明:实现简单的TCP网络连接,服务器与客户端回声。
—————————————-服务器—————————————-
文件名称:Server.c
运行方式:命令行
#include <stdio.h>
#include <stdlib.h>
#include <winsock2.h>
#include <string.h>
#define BUF_SIZE 1024
int main(int argc,char *argv[])
{
WSADATA wsaData;
SOCKET hServerSock,hClntSock;
char message[BUF_SIZE];
int strlenth,i;
SOCKADDR_IN servAddr,clntAddr;
int clntAddrSize;
if(argc!=2)
{
printf("please input <port> :%s\n",argv[0]);
exit(0);
}
if(WSAStartup(MAKEWORD(2,2),&wsaData)!=0)
printf("WSAStartup() error");
hServerSock=socket(AF_INET,SOCK_STREAM,0);
if(hServerSock==INVALID_SOCKET)
printf("socket() error");
memset(&servAddr,0,sizeof(servAddr));
servAddr.sin_family=AF_INET;
servAddr.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
servAddr.sin_port=htons(atoi(argv[1]));
if(bind(hServerSock,(SOCKADDR *)&servAddr,sizeof(servAddr))==SOCKET_ERROR)
printf("bind() error");
if(listen(hServerSock,5)==SOCKET_ERROR)
printf("listen() error!");
clntAddrSize=sizeof(clntAddr);
for(i=0;i<5;++i)
{
hClntSock=accept(hServerSock,(SOCKADDR*)&clntAddr,&clntAddrSize);
if(hClntSock==-1)
printf("accept() error");
else
printf("connected.....%d\n",i+1);
while((strlenth=recv(hClntSock,message,BUF_SIZE,0))!=0)
send(hClntSock,message,strlenth,0);
closesocket(hClntSock);
}
closesocket(hServerSock);
WSACleanup();
return 0;
}
—————————————-客户端—————————————-
文件名称:Client.c
运行方式:命令行
#include <stdio.h>
#include <stdlib.h>
#include <winsock2.h>
#include <string.h>
#define BUF_SIZE 1024
int main(int argc,int *argv[])
{
WSADATA wsaData;
SOCKET clntSock;
char message[BUF_SIZE];
int strlenth;
SOCKADDR_IN servAddr;
if(argc!=3)
{
printf("please input <IP> <Port> %s\n",argv[0]);
exit(1);
}
if(WSAStartup(MAKEWORD(2,2),&wsaData)!=0)
printf("WSAStartup() error!");
clntSock=socket(AF_INET,SOCK_STREAM,0);
if(clntSock==INVALID_SOCKET)
printf("socket() error!");
memset(&servAddr,0,sizeof(servAddr));
servAddr.sin_family=AF_INET;
servAddr.sin_addr.S_un.S_addr=inet_addr(argv[1]);
servAddr.sin_port=htons(atoi(argv[2]));
if(connect(clntSock,(SOCKADDR *)&servAddr,sizeof(servAddr))==SOCKET_ERROR)
printf("connect error!");
else
printf("connected ....\n");
while(1)
{
printf("input message(Q to quit):\n");
gets(message);
if(!strcmp(message,"q")||!strcmp(message,"Q")||!strcmp(message,"\0"))
break;
send(clntSock,message,strlen(message),0);
strlenth=recv(clntSock,message,BUF_SIZE-1,0);
message[strlenth]=0;
printf("Message from server:%s\n",message);
}
closesocket(clntSock);
WSACleanup();
return 0;
}