ntdll.dll! 在 7c921230() 报异常

在MFC对话框程序中,关闭主窗口时出现一系列ntdll.dll错误。问题表现为析构某些对象时发生的诡异中断,且缺少相关错误信息。寻求解决方法及调试技巧。

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这是我找到的与我类似情况的问题:

 

在我的MFC对话框程序中,关闭主窗体时,在运行完OnClose之后,会出现一堆的错误:  
    ntdll.dll!7c921230()    
    ntdll.dll!7c98c943()    
    ntdll.dll!7c97db9c()    
    ntdll.dll!7c98cd11()    
    ntdll.dll!7c98df66()    
    ntdll.dll!7c98e0d4()    
    ntdll.dll!7c96a5d0()    
    ntdll.dll!7c946abe()    
    ntdll.dll!7c96a5d0()    
    ntdll.dll!7c946abe()    
    ntdll.dll!7c9468ad()    
    ntdll.dll!7c93056d()    
    ntdll.dll!7c935b4f()    
    ntdll.dll!7c946abe()    
    ntdll.dll!7c93056d()    
    ntdll.dll!7c97db5c()    
    ntdll.dll!7c98cd11()    
    ntdll.dll!7c980af8()    
    ntdll.dll!7c980bf0()    
    ntdll.dll!7c980bcc()    
    kernel32.dll!7c809f12()    
    kernel32.dll!7c809f12()    
    ntdll.dll!7c935b4f()    
    ntdll.dll!7c9468ad()    
    ntdll.dll!7c935b4f()    
  > ABC.exe!_CrtIsValidHeapPointer(const   void   *   pUserData=0x00d29184)     行1807 C  
    ABC.exe!_free_dbg_lk(void   *   pUserData=0x00000004,   int   nBlockUse=13695616)     行1207   +   0x9 C  
    ABC.exe!_free_dbg(void   *   pUserData=0x01f6c790,   int   nBlockUse=12582916)     行1075   +   0x7 C   

某对象被析构。。。。。。。。。。。
    
    
  这些中断很诡异,有时还不会出现在同一个对象的析构的时候,看不到一些相关的有用的信息。  

    有可能大家也碰到过类似的问题! 


  知不知道这种情况一般是什么原因造成的?或者用什么方式能看到这些信息?例如说如何追踪到是哪些东西delete出错了?  
   
  我用的环境是VS2003。   
   

LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: begin: stack for UAT LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: === Handled ensure: === LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: Ensure condition failed: oldValue == newValue [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\ThreadingBase.cpp] [Line: 311] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: oldValue(1) newValue(0) If this check fails make sure that there is a FTaskTagScope(ETaskTag::EParallelRenderingThread) as deep as possible on the current callstack, you can see the current value in ActiveNamedThreads(102), GRenderingThread(82306dc0), GIsRenderingThreadSuspended(0) LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: Stack: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf6e371e BP_1.exe!IsInParallelRenderingThread() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3abc671 BP_1.exe!`FComputeShaderUtils::AddPass<FRDGScatterCopyCS>&#39;::`2&#39;::<lambda_1>::operator()() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3ac3301 BP_1.exe!FShaderMapResource_InlineCode::CreateRHIShaderOrCrash() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3ac33ac BP_1.exe!FShaderMapResource::CreateShaderOrCrash() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c232e932 BP_1.exe!FMinimalBoundShaderStateInput::AsBoundShaderState() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c232ea58 BP_1.exe!FGraphicsMinimalPipelineStateInitializer::AsGraphicsPipelineStateInitializer() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c22e850e BP_1.exe!FMeshPassProcessor::AddGraphicsPipelineStateInitializer<TMeshProcessorShaders<TDepthOnlyVS<0>,FDepthOnlyPS,FMeshMaterialShader,FMeshMaterialShader,FMeshMaterialShader> >() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c23c9e44 BP_1.exe!FDepthPassMeshProcessor::CollectPSOInitializersInternal<0>() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c23e4e0e BP_1.exe!FDepthPassMeshProcessor::CollectDefaultMaterialPSOInitializers() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c56c8563 BP_1.exe!FMaterialShaderMap::CollectPSOs() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c5be3dfd BP_1.exe!FMaterialPSOPrecacheCollectionTask::DoTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c5bef166 BP_1.exe!TGraphTask<FMaterialPSOPrecacheCollectionTask>::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf51a548 BP_1.exe!`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask&#39;::`5&#39;::<lambda_1> >&#39;::`11&#39;::<lambda_1>::operator()() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf521b93 BP_1.exe!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __ptr64 __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask&#39;::`5&#39;::<lambda_1> >&#39;::`11&#39;::<lambda_1>,0>::CallAndMove() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf52ff6e BP_1.exe!LowLevelTasks::FTask::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf52fe19 BP_1.exe!LowLevelTasks::FScheduler::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf512ed2 BP_1.exe!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf5551a2 BP_1.exe!LowLevelTasks::FScheduler::WorkerMain() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf51f870 BP_1.exe!UE::CompressedBuffer::Private::FHeader::CalculateCrc32() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf6f80c3 BP_1.exe!FThreadImpl::Run() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bfaf9b82 BP_1.exe!FRunnableThreadWin::Run() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bfaed5d7 BP_1.exe!FRunnableThreadWin::GuardedRun() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffd7c38e8d7 KERNEL32.DLL!UnknownFunction [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffd7ddbc5dc ntdll.dll!UnknownFunction [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: LogPlayLevel: Error: ULogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: begin: stack for UAT LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: === Handled ensure: === LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: Ensure condition failed: oldValue == newValue [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\ThreadingBase.cpp] [Line: 311] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: oldValue(1) newValue(0) If this check fails make sure that there is a FTaskTagScope(ETaskTag::EParallelRenderingThread) as deep as possible on the current callstack, you can see the current value in ActiveNamedThreads(102), GRenderingThread(82306dc0), GIsRenderingThreadSuspended(0) LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: Stack: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf6e371e BP_1.exe!IsInParallelRenderingThread() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3abc671 BP_1.exe!`FComputeShaderUtils::AddPass<FRDGScatterCopyCS>&#39;::`2&#39;::<lambda_1>::operator()() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3ac3301 BP_1.exe!FShaderMapResource_InlineCode::CreateRHIShaderOrCrash() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3ac33ac BP_1.exe!FShaderMapResource::CreateShaderOrCrash() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c232e932 BP_1.exe!FMinimalBoundShaderStateInput::AsBoundShaderState() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c232ea58 BP_1.exe!FGraphicsMinimalPipelineStateInitializer::AsGraphicsPipelineStateInitializer() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c22e850e BP_1.exe!FMeshPassProcessor::AddGraphicsPipelineStateInitializer<TMeshProcessorShaders<TDepthOnlyVS<0>,FDepthOnlyPS,FMeshMaterialShader,FMeshMaterialShader,FMeshMaterialShader> >() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c23c9e44 BP_1.exe!FDepthPassMeshProcessor::CollectPSOInitializersInternal<0>() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c23e4e0e BP_1.exe!FDepthPassMeshProcessor::CollectDefaultMaterialPSOInitializers() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c56c8563 BP_1.exe!FMaterialShaderMap::CollectPSOs() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c5be3dfd BP_1.exe!FMaterialPSOPrecacheCollectionTask::DoTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c5bef166 BP_1.exe!TGraphTask<FMaterialPSOPrecacheCollectionTask>::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf51a548 BP_1.exe!`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask&#39;::`5&#39;::<lambda_1> >&#39;::`11&#39;::<lambda_1>::operator()() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf521b93 BP_1.exe!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __ptr64 __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask&#39;::`5&#39;::<lambda_1> >&#39;::`11&#39;::<lambda_1>,0>::CallAndMove() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf52ff6e BP_1.exe!LowLevelTasks::FTask::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf52fe19 BP_1.exe!LowLevelTasks::FScheduler::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf512ed2 BP_1.exe!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf5551a2 BP_1.exe!LowLevelTasks::FScheduler::WorkerMain() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf51f870 BP_1.exe!UE::CompressedBuffer::Private::FHeader::CalculateCrc32() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf6f80c3 BP_1.exe!FThreadImpl::Run() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bfaf9b82 BP_1.exe!FRunnableThreadWin::Run() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bfaed5d7 BP_1.exe!FRunnableThreadWin::GuardedRun() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffd7c38e8d7 KERNEL32.DLL!UnknownFunction [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffd7ddbc5dc ntdll.dll!UnknownFunction [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: end: stack for UATLogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: begin: stack for UAT LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: === Handled ensure: === LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: Ensure condition failed: oldValue == newValue [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\ThreadingBase.cpp] [Line: 311] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: oldValue(1) newValue(0) If this check fails make sure that there is a FTaskTagScope(ETaskTag::EParallelRenderingThread) as deep as possible on the current callstack, you can see the current value in ActiveNamedThreads(102), GRenderingThread(82306dc0), GIsRenderingThreadSuspended(0) LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: Stack: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf6e371e BP_1.exe!IsInParallelRenderingThread() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3abc671 BP_1.exe!`FComputeShaderUtils::AddPass<FRDGScatterCopyCS>&#39;::`2&#39;::<lambda_1>::operator()() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3ac3301 BP_1.exe!FShaderMapResource_InlineCode::CreateRHIShaderOrCrash() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3ac33ac BP_1.exe!FShaderMapResource::CreateShaderOrCrash() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c232e932 BP_1.exe!FMinimalBoundShaderStateInput::AsBoundShaderState() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c232ea58 BP_1.exe!FGraphicsMinimalPipelineStateInitializer::AsGraphicsPipelineStateInitializer() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c22e850e BP_1.exe!FMeshPassProcessor::AddGraphicsPipelineStateInitializer<TMeshProcessorShaders<TDepthOnlyVS<0>,FDepthOnlyPS,FMeshMaterialShader,FMeshMaterialShader,FMeshMaterialShader> >() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c23c9e44 BP_1.exe!FDepthPassMeshProcessor::CollectPSOInitializersInternal<0>() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c23e4e0e BP_1.exe!FDepthPassMeshProcessor::CollectDefaultMaterialPSOInitializers() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c56c8563 BP_1.exe!FMaterialShaderMap::CollectPSOs() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c5be3dfd BP_1.exe!FMaterialPSOPrecacheCollectionTask::DoTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c5bef166 BP_1.exe!TGraphTask<FMaterialPSOPrecacheCollectionTask>::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf51a548 BP_1.exe!`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask&#39;::`5&#39;::<lambda_1> >&#39;::`11&#39;::<lambda_1>::operator()() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf521b93 BP_1.exe!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __ptr64 __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask&#39;::`5&#39;::<lambda_1> >&#39;::`11&#39;::<lambda_1>,0>::CallAndMove() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf52ff6e BP_1.exe!LowLevelTasks::FTask::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf52fe19 BP_1.exe!LowLevelTasks::FScheduler::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf512ed2 BP_1.exe!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf5551a2 BP_1.exe!LowLevelTasks::FScheduler::WorkerMain() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf51f870 BP_1.exe!UE::CompressedBuffer::Private::FHeader::CalculateCrc32() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf6f80c3 BP_1.exe!FThreadImpl::Run() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bfaf9b82 BP_1.exe!FRunnableThreadWin::Run() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bfaed5d7 BP_1.exe!FRunnableThreadWin::GuardedRun() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffd7c38e8d7 KERNEL32.DLL!UnknownFunction [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffd7ddbc5dc ntdll.dll!UnknownFunction [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: end: stack for UATLogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: begin: stack for UAT LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: === Handled ensure: === LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: Ensure condition failed: oldValue == newValue [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\ThreadingBase.cpp] [Line: 311] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: oldValue(1) newValue(0) If this check fails make sure that there is a FTaskTagScope(ETaskTag::EParallelRenderingThread) as deep as possible on the current callstack, you can see the current value in ActiveNamedThreads(102), GRenderingThread(82306dc0), GIsRenderingThreadSuspended(0) LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: Stack: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf6e371e BP_1.exe!IsInParallelRenderingThread() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3abc671 BP_1.exe!`FComputeShaderUtils::AddPass<FRDGScatterCopyCS>&#39;::`2&#39;::<lambda_1>::operator()() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3ac3301 BP_1.exe!FShaderMapResource_InlineCode::CreateRHIShaderOrCrash() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c3ac33ac BP_1.exe!FShaderMapResource::CreateShaderOrCrash() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c232e932 BP_1.exe!FMinimalBoundShaderStateInput::AsBoundShaderState() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c232ea58 BP_1.exe!FGraphicsMinimalPipelineStateInitializer::AsGraphicsPipelineStateInitializer() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c22e850e BP_1.exe!FMeshPassProcessor::AddGraphicsPipelineStateInitializer<TMeshProcessorShaders<TDepthOnlyVS<0>,FDepthOnlyPS,FMeshMaterialShader,FMeshMaterialShader,FMeshMaterialShader> >() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c23c9e44 BP_1.exe!FDepthPassMeshProcessor::CollectPSOInitializersInternal<0>() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c23e4e0e BP_1.exe!FDepthPassMeshProcessor::CollectDefaultMaterialPSOInitializers() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c56c8563 BP_1.exe!FMaterialShaderMap::CollectPSOs() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c5be3dfd BP_1.exe!FMaterialPSOPrecacheCollectionTask::DoTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6c5bef166 BP_1.exe!TGraphTask<FMaterialPSOPrecacheCollectionTask>::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf51a548 BP_1.exe!`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask&#39;::`5&#39;::<lambda_1> >&#39;::`11&#39;::<lambda_1>::operator()() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf521b93 BP_1.exe!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __ptr64 __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask&#39;::`5&#39;::<lambda_1> >&#39;::`11&#39;::<lambda_1>,0>::CallAndMove() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf52ff6e BP_1.exe!LowLevelTasks::FTask::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf52fe19 BP_1.exe!LowLevelTasks::FScheduler::ExecuteTask() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf512ed2 BP_1.exe!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf5551a2 BP_1.exe!LowLevelTasks::FScheduler::WorkerMain() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:799][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf51f870 BP_1.exe!UE::CompressedBuffer::Private::FHeader::CalculateCrc32() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bf6f80c3 BP_1.exe!FThreadImpl::Run() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bfaf9b82 BP_1.exe!FRunnableThreadWin::Run() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff6bfaed5d7 BP_1.exe!FRunnableThreadWin::GuardedRun() [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffd7c38e8d7 KERNEL32.DLL!UnknownFunction [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffd7ddbc5dc ntdll.dll!UnknownFunction [] LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: LogPlayLevel: Error: UAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: end: stack for UATAT: [2025.06.01-10.03.46:800][ 0]LogOutputDevice: Error: end: stack for UAT
最新发布
06-02
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