【Unity 实用工具篇】✨| I2 Localization 实现本地化及多种语言切换,快速上手

本文介绍了Unity插件I2 Localization的使用,它提供了一个完善的本地化系统,支持多种游戏资源的多语言切换。通过创建Languages、添加Term资源和绑定文本,可以快速实现游戏的本地化功能。同时,文章提供了动态切换语言的示例,帮助开发者理解并上手多语言本地化解决方案。

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前言

  • Unity的多语言本地化是一个很实用的功能,它可以帮助游戏支持多种语言,让不同语言的玩家都能够更好地体验游戏。
  • 而实现本地化的方案也有很多种,各个方案之间也各有优劣,后面也会对多个方案进行介绍学习。
  • 本文就来介绍一个专门作用于多语言本地化的插件:I2 Localization
  • 这个插件方便进行游戏的多语言本地化,让游戏支持多种语言,下面就来看看该插件的使用方法吧!

【Unity 实用工具篇】| I2 Localization 实现本地化及多种语言切换,快速上手

一、多语言本地化插件 I2 Localization

This is currently the most complete localization system available for Unity. Supports Unity UI, Unity 2D, TextMesh Pro, NGUI, 2D ToolKit, SVG Importer, Standard Components Localizes Image, Text, Sounds, Fonts, Sprites, Atlases, Prefabs, TextMeshes, Dropdowns and more. Auto Translation Built-in support for Google Translator to automatically localize all your labels into any language. Google Spreadsheets and CSV files Link external Spreadsheets and any change will be automatically downloaded, even after the game is released. Detect and Fix Errors Parse scenes to find missing or unused translations as well as duplicated or similar terms. Sub-Object Translations Set Secondary terms to change not just text and images, but also which Fonts and Atlases are used per language. Callbacks and Parameters Translations can be modified to insert Scores, Names and Game Variables using the languages grammar. Plurals Built-in rules for each language covering those that just need singular/plural forms up to those that use 6 variants. Right to Left Languages Correct rendering of RTL languages with support for line wrapping and alignment. Save Memory Create Fonts with only the characters you are using. Link your AssetBundles to add more localized content. Easy and Efficient Edit and Preview all your translations in one location, then, at runtime only the current language is loaded. Using fast lookups to access it. Reuse Translations Set texts to be automatically shown as UPPER CASE, lower case, Upper first, Title Case, etc. In Game Dynamic Translations Easy API to translate chat messages and other dynamic texts at runtime App Name and Store Localization Translate the name of your game to all languages and show in the Android/IOS store which languages your game support Simple yet Powerful Editors Intuitive inspectors allow you Preview, Edit, Categorize, Create, Parse and Filter even large sources. Compile Time Checking Bake translations into script constants to avoid Typo
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