@implementation NSString (Glyphs)
-(UIBezierPath*)bezierPathWithFont:(UIFont*)font {
CTFontRef ctFont = CTFontCreateWithName((__bridge CFStringRef)font.fontName, font.pointSize, NULL);
//
NSAttributedString attributed = [[NSAttributedString alloc] initWithString:self attributes:[NSDictionary dictionaryWithObject:(__bridge id)ctFont forKey:(__bridge NSString)kCTFontAttributeName]];
CFRelease(ctFont);
CGMutablePathRef letters = CGPathCreateMutable();
CTLineRef line = CTLineCreateWithAttributedString((__bridge CFAttributedStringRef)attributed);
CFArrayRef runArray = CTLineGetGlyphRuns(line);
for (CFIndex runIndex = 0; runIndex < CFArrayGetCount(runArray); runIndex++)
{
CTRunRef run = (CTRunRef)CFArrayGetValueAtIndex(runArray, runIndex);
CTFontRef runFont = CFDictionaryGetValue(CTRunGetAttributes(run), kCTFontAttributeName);
for (CFIndex runGlyphIndex = 0; runGlyphIndex < CTRunGetGlyphCount(run); runGlyphIndex++)
{
CFRange thisGlyphRange = CFRangeMake(runGlyphIndex, 1);
CGGlyph glyph;
CGPoint position;
CTRunGetGlyphs(run, thisGlyphRange, &glyph);
CTRunGetPositions(run, thisGlyphRange, &position);
CGPathRef letter = CTFontCreatePathForGlyph(runFont, glyph, NULL);
CGAffineTransform t = CGAffineTransformMakeTranslation(position.x, position.y);
CGPathAddPath(letters, &t, letter);
CGPathRelease(letter);
}
}
UIBezierPath *path = [UIBezierPath bezierPathWithCGPath:letters];
CGRect boundingBox = CGPathGetBoundingBox(letters);
CGPathRelease(letters);
CFRelease(line);
// The path is upside down (CG coordinate system)
[path applyTransform:CGAffineTransformMakeScale(1.0, -1.0)];
[path applyTransform:CGAffineTransformMakeTranslation(0.0, boundingBox.size.height)];
return path;
}
@end