
D3D
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DirectX 9 get the Adapter info
1. In DirectX 9, the adpater means One Display Card & One Moniter, the concept is difference with DirectX 10 's DXGI code: #include LPDIRECT3D9 g_pD3D =原创 2012-08-20 15:28:42 · 720 阅读 · 0 评论 -
Direct3D Study
1. Direct3D 原理和helloworld http://blog.youkuaiyun.com/tinya0913/article/details/6068859 ---50.18.125.73 -- pem 2. Direct3D 画张图 http://www.cppblog.com/CK985/archive/2011/06/04/92747.html 3.原创 2012-08-14 13:09:40 · 796 阅读 · 0 评论 -
图像处理
图像灰度值的计算 http://blog.youkuaiyun.com/godenlove007/article/details/7604164 图像的灰度化原理和实现 http://blog.youkuaiyun.com/chenamo9651/article/details/88669 VC++ 灰度位图处理 http://www.cxy.me/doc/3167.htm原创 2012-10-11 16:57:00 · 488 阅读 · 0 评论 -
D3D Vetex Buffer 多流 渲染
D3D中多流的用法 http://dev.gameres.com/Program/Visual/3D/multistream.htm SetStreamSource函数与数据流的使用 http://www.zxbc.cn/html/20071116/29530_2.html D3DVERTEXELEMENT9的详细解释 http://blog.youkuaiyun.com/gam原创 2012-09-24 16:12:51 · 913 阅读 · 0 评论