1、new Thread的弊端 执行一个异步任务你还只是如下new Thread吗? new Thread(new Runnable() { @Override public void run() { // TODO Auto-generated method stub } }).start(); 那你就out太多了,new Thread的弊端如下: |
2、Java 线程池 ExecutorService cachedThreadPool = Executors.newCachedThreadPool(); for (int i = 0; i < 10; i++) { final int index = i; try { Thread.sleep(index * 1000); } catch (InterruptedException e) { e.printStackTrace(); } cachedThreadPool.execute(new Runnable() { @Override public void run() { System.out.println(index); } }); } 线程池为无限大,当执行第二个任务时第一个任务已经完成,会复用执行第一个任务的线程,而不用每次新建线程。 ExecutorService fixedThreadPool = Executors.newFixedThreadPool(3); for (int i = 0; i < 10; i++) { final int index = i; fixedThreadPool.execute(new Runnable() { @Override public void run() { try { System.out.println(index); Thread.sleep(2000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); } 因为线程池大小为3,每个任务输出index后sleep 2秒,所以每两秒打印3个数字。 ScheduledExecutorService scheduledThreadPool = Executors.newScheduledThreadPool(5); scheduledThreadPool.schedule(new Runnable() { @Override public void run() { System.out.println("delay 3 seconds"); } }, 3, TimeUnit.SECONDS); 表示延迟3秒执行。 scheduledThreadPool.scheduleAtFixedRate(new Runnable() { @Override 表示延迟1秒后每3秒执行一次。 ExecutorService singleThreadExecutor = Executors.newSingleThreadExecutor(); for (int i = 0; i < 10; i++) { final int index = i; singleThreadExecutor.execute(new Runnable() { @Override public void run() { try { System.out.println(index); Thread.sleep(2000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); } 结果依次输出,相当于顺序执行各个任务。 |