几个有用的数学公式 for ActionScript 3
<br />1.Distance Between Two Points 两点间的距离dx = x2 – x1;
dy = y2 – y1;
dist = Math.sqrt(dx*dx + dy*dy);<br />2. Inching Formulas 缓动公式sprite.x+= (targetX - sprite.x)* easing;//easing: inching coefficient
sprite.y+= (targetY - sprite.y)* easing;<br />3. El
转载
2011-02-10 00:36:00 ·
568 阅读 ·
0 评论