ffmpeg源码学习笔记四

本文深入解析FFmpeg的音视频编解码过程,重点介绍了read_thread、avformat_find_stream_info、avcodec_open2等核心函数的功能及其实现细节,包括AVCodecContext、AVCodec、AVPacket等关键结构体的使用。

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11. 回到read_thread

static int read_thread(void *arg)
{
    ...
    //前面分析完这个函数
    err = avformat_open_input(&ic, is->filename, is->iformat, &format_opts);
    if (err < 0) {
        print_error(is->filename, err);
        ret = -1;
        goto fail;
    }
   
    is->ic = ic;

    
    //找到codec opt,一般情况,codec_opts为NULL
    opts = setup_find_stream_info_opts(ic, codec_opts);
    orig_nb_streams = ic->nb_streams;
    //重要函数
    err = avformat_find_stream_info(ic, opts);
    
    ...    
}

12.avformat_find_stream_info

int avformat_find_stream_info(AVFormatContext *ic, AVDictionary **options)
{
   
    //这个API主要是给AVSteam 结构体填写内容

    for (i = 0; i < ic->nb_streams; i++) {
         
        ...
        //初始化parser,在av_register_all中有注册各种Parser
        if (!st->parser && !(ic->flags & AVFMT_FLAG_NOPARSE) && st->request_probe <= 0) {
            /*
            av_parser_init 先根据codec_id找到相应的parser,
            如果找到了,分配AVCodecParserContext memory,调用parser的init
            以hevc为例
            AVCodecParser ff_hevc_parser = {
            .codec_ids      = { AV_CODEC_ID_HEVC },
            .priv_data_size = sizeof(HEVCParseContext),
            .parser_init    = hevc_init,
            .parser_parse   = hevc_parse,
            .parser_close   = hevc_close,
            .split          = hevc_split,
            };
            */
            st->parser = av_parser_init(st->codec->codec_id);
            if (st->parser) {
                if (st->need_parsing == AVSTREAM_PARSE_HEADERS) {
                    st->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
                } else if (st->need_parsing == AVSTREAM_PARSE_FULL_RAW) {
                    st->parser->flags |= PARSER_FLAG_USE_CODEC_TS;
                }
            } else if (st->need_parsing) {
                av_log(ic, AV_LOG_VERBOSE, "parser not found for codec "
                       "%s, packets or times may be invalid.\n",
                       avcodec_get_name(st->codec->codec_id));
            }
        }

        //通过codec_id,找到match的codec
        codec = find_decoder(ic, st, st->codec->codec_id);

        
      

        // Try to just open decoders, in case this is enough to get parameters.
        //avcodec_open2 重要函数
        if (!has_codec_parameters(st, NULL) && st->request_probe <= 0) {
            if (codec && !st->codec->codec)
                if (avcodec_open2(st->codec, codec, options ? &options[i] : &thread_opt) < 0)
                    av_log(ic, AV_LOG_WARNING,
                           "Failed to open codec in av_find_stream_info\n");
        }
        if (!options)
            av_dict_free(&thread_opt);
    }
    
    for (i = 0; i < ic->nb_streams; i++) {
#if FF_API_R_FRAME_RATE
        ic->streams[i]->info->last_dts = AV_NOPTS_VALUE;
#endif
        ic->streams[i]->info->fps_first_dts = AV_NOPTS_VALUE;
        ic->streams[i]->info->fps_last_dts  = AV_NOPTS_VALUE;
    }

    count     = 0;
    read_size = 0;

     for (;;) {
        ...

        
        analyzed_all_streams = 0;
        if (i == ic->nb_streams) {
            analyzed_all_streams = 1;
            /* NOTE: If the format has no header, then we need to read some
             * packets to get most of the streams, so we cannot stop here. */
            if (!(ic->ctx_flags & AVFMTCTX_NOHEADER)) {
                /* If we found the info for all the codecs, we can stop. */
                //如果找到所有的codec 信息,跳出 for(;;)
                ret = count;
                av_log(ic, AV_LOG_DEBUG, "All info found\n");
                flush_codecs = 0;
                break;
            }
        }
        /* We did not get all the codec info, but we read too much data. */
        //parse的size 大于probesize,跳出循环
        if (read_size >= probesize) {
            ret = count;
            av_log(ic, AV_LOG_DEBUG,
                   "Probe buffer size limit of %"PRId64" bytes reached\n", probesize);
            for (i = 0; i < ic->nb_streams; i++)
                if (!ic->streams[i]->r_frame_rate.num &&
                    ic->streams[i]->info->duration_count <= 1 &&
                    ic->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO &&
                    strcmp(ic->iformat->name, "image2"))
                    av_log(ic, AV_LOG_WARNING,
                           "Stream #%d: not enough frames to estimate rate; "
                           "consider increasing probesize\n", i);
            break;
        }

        /* NOTE: A new stream can be added there if no header in file
         * (AVFMTCTX_NOHEADER). */
        //重要函数1,后面分析
        ret = read_frame_internal(ic, &pkt1);
        if (ret == AVERROR(EAGAIN))
            continue;

        if (ret < 0) {
            /* EOF or error*/
            break;
        }
        
        if (ic->flags & AVFMT_FLAG_NOBUFFER)
            free_packet_buffer(&ic->packet_buffer, &ic->packet_buffer_end);
        {
            //将pkt保存起来,注意,这个块不是if语句块
            pkt = add_to_pktbuf(&ic->packet_buffer, &pkt1,
                                &ic->packet_buffer_end);
            if (!pkt) {
                ret = AVERROR(ENOMEM);
                goto find_stream_info_err;
            }
            if ((ret = av_dup_packet(pkt)) < 0)
                goto find_stream_info_err;
        }
        
        ...

        

        /* If still no information, we try to open the codec and to
         * decompress the frame. We try to avoid that in most cases as
         * it takes longer and uses more memory. For MPEG-4, we need to
         * decompress for QuickTime.
         *
         * If CODEC_CAP_CHANNEL_CONF is set this will force decoding of at
         * least one frame of codec data, this makes sure the codec initializes
         * the channel configuration and does not only trust the values from
         * the container. */
        //重要函数2, 后面再分析
        try_decode_frame(ic, st, pkt,
                         (options && i < orig_nb_streams) ? &options[i] : NULL);

        if (ic->flags & AVFMT_FLAG_NOBUFFER)
            av_packet_unref(pkt);

        st->codec_info_nb_frames++;
        count++;
    }
    
}

13. avcodec_open2

int attribute_align_arg avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options)
{
   ...

    //如果已经Open,return
    if (avcodec_is_open(avctx))
        return 0;

    ...

    //各种结构体malloc
    avctx->internal = av_mallocz(sizeof(AVCodecInternal));
    if (!avctx->internal) {
        ret = AVERROR(ENOMEM);
        goto end;
    }

    avctx->internal->pool = av_mallocz(sizeof(*avctx->internal->pool));
    if (!avctx->internal->pool) {
        ret = AVERROR(ENOMEM);
        goto free_and_end;
    }

    avctx->internal->to_free = av_frame_alloc();
    if (!avctx->internal->to_free) {
        ret = AVERROR(ENOMEM);
        goto free_and_end;
    }

    //和之前操作类似,跳过
    if (codec->priv_data_size > 0) {
        if (!avctx->priv_data) {
            avctx->priv_data = av_mallocz(codec->priv_data_size);
            if (!avctx->priv_data) {
                ret = AVERROR(ENOMEM);
                goto end;
            }
            if (codec->priv_class) {
                *(const AVClass **)avctx->priv_data = codec->priv_class;
                av_opt_set_defaults(avctx->priv_data);
            }
        }
        if (codec->priv_class && (ret = av_opt_set_dict(avctx->priv_data, &tmp)) < 0)
            goto free_and_end;
    } else {
        avctx->priv_data = NULL;
    }

    

    ...

    
    //把codec部分属性保存在avctx中
    avctx->codec = codec;
    if ((avctx->codec_type == AVMEDIA_TYPE_UNKNOWN || avctx->codec_type == codec->type) &&
        avctx->codec_id == AV_CODEC_ID_NONE) {
        avctx->codec_type = codec->type;
        avctx->codec_id   = codec->id;
    }
    if (avctx->codec_id != codec->id || (avctx->codec_type != codec->type
                                         && avctx->codec_type != AVMEDIA_TYPE_ATTACHMENT)) {
        av_log(avctx, AV_LOG_ERROR, "Codec type or id mismatches\n");
        ret = AVERROR(EINVAL);
        goto free_and_end;
    }
    avctx->frame_number = 0;
    avctx->codec_descriptor = avcodec_descriptor_get(avctx->codec_id);

    //如果还在试验阶段
    if (avctx->codec->capabilities & CODEC_CAP_EXPERIMENTAL &&
        avctx->strict_std_compliance > FF_COMPLIANCE_EXPERIMENTAL) {
        const char *codec_string = av_codec_is_encoder(codec) ? "encoder" : "decoder";
        AVCodec *codec2;
        av_log(avctx, AV_LOG_ERROR,
               "The %s '%s' is experimental but experimental codecs are not enabled, "
               "add '-strict %d' if you want to use it.\n",
               codec_string, codec->name, FF_COMPLIANCE_EXPERIMENTAL);
        codec2 = av_codec_is_encoder(codec) ? avcodec_find_encoder(codec->id) : avcodec_find_decoder(codec->id);
        if (!(codec2->capabilities & CODEC_CAP_EXPERIMENTAL))
            av_log(avctx, AV_LOG_ERROR, "Alternatively use the non experimental %s '%s'.\n",
                codec_string, codec2->name);
        ret = AVERROR_EXPERIMENTAL;
        goto free_and_end;
    }

     ...

    if (HAVE_THREADS
        && !(avctx->internal->frame_thread_encoder && (avctx->active_thread_type&FF_THREAD_FRAME))) {
        //正式解码之前,avctx->thread_count = 1,走不进去,当 avctx->thread_count > 1之后,
        //会创建avctx->thread_count 个thread
        
        /*
        validate_thread_parameters会检查一些参数,如果不满足FF_THREAD_SLICE 和  
        FF_THREAD_FRAME,直接return. 如果满足条件,会创建codec work thread. 
        根据cpu 个数,创建多少个thread
        
         int ff_thread_init(AVCodecContext *avctx)
		{
			validate_thread_parameters(avctx);
		
			if (avctx->active_thread_type&FF_THREAD_SLICE)
				return ff_slice_thread_init(avctx);
			else if (avctx->active_thread_type&FF_THREAD_FRAME)
				return ff_frame_thread_init(avctx);
		
			return 0;
		}
        */
        ret = ff_thread_init(avctx);
        if (ret < 0) {
            goto free_and_end;
        }
    }
    if (!HAVE_THREADS && !(codec->capabilities & CODEC_CAP_AUTO_THREADS))
        avctx->thread_count = 1;

    ...
    
    //各种检查
    ...

    /*
    调用codec的init,以hevc为例

        AVCodec ff_hevc_decoder = {
			
			.init                  = hevc_decode_init,
		};

    这个函数主要就是alloc 一些结构体memory
    */

    if (   avctx->codec->init && (!(avctx->active_thread_type&FF_THREAD_FRAME)
        || avctx->internal->frame_thread_encoder)) {
        ret = avctx->codec->init(avctx);
        if (ret < 0) {
            goto free_and_end;
        }
    }

    ret=0;
    ...

    
}

 

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