//带花纹爱心#include <math.h>
#include <stdio.h>
int main()
{
float y, x, z,f;
for (y = 1.5f;y > -1.5f;y -= 0.1f)
{
for (x = -1.5f;x < 1.5f;x += 0.05f)
{
z = x*x + y*y - 1;
f = z*z*z - x*x*y*y*y;
putchar(f <= 0.0f ? ".:-=+*#%@"[(int)(f*-8.0f)] : ' ');
}
putchar('\n');
}
getchar();
return 0;
}
//静态爱心
#include <math.h>
#include <stdio.h>
#include<windows.h>
int main()
{
float y, x, a;
for (y = 1.5f;y > -1.5f;y -= 0.1f)
{
for (x = -1.5f;x < 1.5f;x += 0.05f)
{
a = x*x + y*y - 1;
putchar(a*a*a - x*x*y*y*y <= 0.0f ? '*' : ' ');
}
putchar('\n');
}
return 0;
}
//动态爱心#include <math.h>
#include <stdio.h>
#include<windows.h>
int main()
{
float y, x, a;
for (y = 1.5f;y > -1.5f;y -= 0.1f)
{
for (x = -1.5f;x < 1.5f;x += 0.05f)
{
a = x*x + y*y - 1;
putchar(a*a*a - x*x*y*y*y <= 0.0f ? '*' : ' ');
}
putchar('\n');
}
return 0;
}
#include <stdio.h>
#include <math.h>
#include <windows.h>
#include <tchar.h>
float f(float x, float y, float z) {
float a = x * x + 9.0f / 4.0f * y * y + z * z - 1;
return a * a * a - x * x * z * z * z - 9.0f / 80.0f * y * y * z * z * z;
}
float h(float x, float z) {
for (float y = 1.0f; y >= 0.0f; y -= 0.001f)
if (f(x, y, z) <= 0.0f)
return y;
return 0.0f;
}
int main() {
HANDLE o = GetStdHandle(STD_OUTPUT_HANDLE);
_TCHAR buffer[25][80] = { _T(' ') };
_TCHAR ramp[] = _T(".:-=+*#%@");
for (float t = 0.0f;; t += 0.1f) {
int sy = 0;
float s = sinf(t);
float a = s * s * s * s * 0.2f;
for (float z = 1.3f; z > -1.2f; z -= 0.1f) {
_TCHAR* p = &buffer[sy++][0];
float tz = z * (1.2f - a);
for (float x = -1.5f; x < 1.5f; x += 0.05f) {
float tx = x * (1.2f + a);
float v = f(tx, 0.0f, tz);
if (v <= 0.0f) {
float y0 = h(tx, tz);
float ny = 0.01f;
float nx = h(tx + ny, tz) - y0;
float nz = h(tx, tz + ny) - y0;
float nd = 1.0f / sqrtf(nx * nx + ny * ny + nz * nz);
float d = (nx + ny - nz) * nd * 0.5f + 0.5f;
*p++ = ramp[(int)(d * 5.0f)];
}
else
*p++ = ' ';
}
}
for (sy = 0; sy < 25; sy++) {
COORD coord = { 0, sy };
SetConsoleCursorPosition(o, coord);
WriteConsole(o, buffer[sy], 79, NULL, 0);
}
Sleep(33);
}
}
#include
<math.h>
#include
<stdio.h>
#include<windows.h>
int main()
{
float
y, x, a;
for
(y
=
1.5f;y
>
-1.5f;y
-=
0.1f)
{
for
(x
=
-1.5f;x
<
1.5f;x
+=
0.05f)
{
a
= x*x
+ y*y
-
1;
putchar(a*a*a
- x*x*y*y*y
<=
0.0f
?
'*'
:
' ');
}
putchar('\n');
}
return
0;
}
#include
<stdio.h>
#include
<math.h>
#include
<windows.h>
#include
<tchar.h>
float f(float
x,
float y,
float z)
{
float
a = x
* x
+
9.0f
/
4.0f
* y
* y
+ z
* z
-
1;
return
a * a
* a
- x
* x
* z
* z
* z
-
9.0f
/
80.0f
* y
* y
* z
* z
* z;
}
float h(float
x,
float z)
{
for
(float y
=
1.0f; y
>=
0.0f; y
-=
0.001f)
if
(f(x,
y, z)
<=
0.0f)
return
y;
return
0.0f;
}
int main()
{
HANDLE o
=
GetStdHandle(STD_OUTPUT_HANDLE);
_TCHAR buffer[25][80]
=
{ _T(' ')
};
_TCHAR ramp[]
= _T(".:-=+*#%@");
for
(float t
=
0.0f;; t
+=
0.1f)
{
int
sy =
0;
float
s = sinf(t);
float
a = s
* s
* s
* s
*
0.2f;
for
(float z
=
1.3f; z
>
-1.2f; z
-=
0.1f)
{
_TCHAR*
p =
&buffer[sy++][0];
float
tz = z
*
(1.2f
- a);
for
(float x
=
-1.5f; x
<
1.5f; x
+=
0.05f)
{
float
tx = x
*
(1.2f
+ a);
float
v = f(tx,
0.0f, tz);
if
(v
<=
0.0f)
{
float
y0 = h(tx,
tz);
float
ny =
0.01f;
float
nx = h(tx
+ ny, tz)
- y0;
float
nz = h(tx,
tz + ny)
- y0;
float
nd =
1.0f
/ sqrtf(nx
* nx
+ ny
* ny
+ nz
* nz);
float
d =
(nx
+ ny
- nz)
* nd
*
0.5f
+
0.5f;
*p++
= ramp[(int)(d
*
5.0f)];
}
else
*p++
=
' ';
}
}
for
(sy
=
0; sy
<
25; sy++)
{
COORD coord
=
{
0, sy
};
SetConsoleCursorPosition(o,
coord);
WriteConsole(o,
buffer[sy],
79, NULL,
0);
}
Sleep(33);
}
}