CountDownLatch之初步认识

学习主要的三个函数

一共用到两个源码文件,下面的代码跟踪全在这两个文件中进行:

  • CountDownLatch.java
  • AbstractQueuedSynchronized.java
===========================================================================

初始化

直接上源码

  • CountDownLatch.java 中
    public CountDownLatch(int count) {
        if (count < 0) throw new IllegalArgumentException("count < 0");
        this.sync = new Sync(count);
    }
    Sync(int count) {
        setState(count);       //count表示线程个数,需要count个countdown后,调用await()的线程才可以继续执行
    }
===========================================================================

await()

阻塞线程,直到满足条件才可唤醒

  • CountDownLatch.java
    public void await() throws InterruptedException {
        sync.acquireSharedInterruptibly(1);
    }
  • AbstractQueuedSynchronized.java
    public final void acquireSharedInterruptibly(int arg) throws InterruptedException {
        // 首先判断线程是否被中断。若被中断,则抛出异常
        if (Thread.interrupted())
            throw new InterruptedException();
        // 其次判断持有锁的线程的个数,若满足条件(即还有线程持有锁),则该线程应被挂起直到state=0  
        if (tryAcquireShared(arg) < 0)
            doAcquireSharedInterruptibly(arg);
    }
  • CountDownLatch.java
    protected int tryAcquireShared(int acquires) {
    	//当还有线程持有锁,则返回-1;若无线程持有锁,则返回1
        return (getState() == 0) ? 1 : -1;
    }
  • AbstractQueuedSynchronized.java
    private void doAcquireSharedInterruptibly(int arg) throws InterruptedException {
    	//将当前线程包装成一个Node,加入等待队列中
        final Node node = addWaiter(Node.SHARED);
        boolean failed = true;
        try {
            for (;;) {
            	//获取当前节点的前置节点
                final Node p = node.predecessor();
                if (p == head) {
                    int r = tryAcquireShared(arg);
                    if (r >= 0) {
                    	//若当前节点的前置节点为头节点(head),且无其他线程持有锁,表明可以唤醒该线程及后续线程节点
                        setHeadAndPropagate(node, r);
                        p.next = null; // help GC
                        failed = false;
                        return;
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) && parkAndCheckInterrupt())
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }
    private Node addWaiter(Node mode) {
    	// 将当前线程包装为一个Node
        Node node = new Node(Thread.currentThread(), mode);
        // Try the fast path of enq; backup to full enq on failure
        Node pred = tail;
        // 若尾节点不为空则尝试将当前节点至于尾节点后
        if (pred != null) {
            node.prev = pred;
            // 注意,只尝试一次操作【将当前节点设置为尾节点】
            if (compareAndSetTail(pred, node)) {
                pred.next = node;
                return node;
            }
        }
        // 若等待队列为空或设置尾节点失败(有多个线程同时进行尾节点的设置),进入enq()函数
        enq(node);
        return node;
    }
    private Node enq(final Node node) {
    	// 在死循环中
        for (;;) {
            Node t = tail;
            // 若尾节点为空(对应上段代码的“等待队列为空”),则新建**头节点**并设置tail=head
            if (t == null) { // Must initialize
                if (compareAndSetHead(new Node()))
                    tail = head;
            } else {
            	// 若尾节点不为空(对应上段代码的“多个线程同时设置尾节点”),则不断尝试设置尾节点
                node.prev = t;
                if (compareAndSetTail(t, node)) {
                    t.next = node;
                    return t;
                }
            }
        }
    }

回到函数*doAcquireSharedInterruptibly()*接着看,后续需要关注的函数还有三个:

  1. setHeadAndPropagate(node, r) //条件满足,唤醒头节点并向后传播
  2. shouldParkAfterFailedAcquire(p, node)
  3. parkAndCheckInterrupt(
    private void setHeadAndPropagate(Node node, int propagate) {
        Node h = head; // Record old head for check below
        setHead(node);
        if (propagate > 0 || h == null || h.waitStatus < 0 || (h = head) == null || h.waitStatus < 0) {
            Node s = node.next;
            if (s == null || s.isShared())
            	// 条件满足,是唤醒锁的重要函数,稍后介绍该函数
                doReleaseShared();
        }
    }
    private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
        int ws = pred.waitStatus;
        if (ws == Node.SIGNAL)
            return true;
        if (ws > 0) {
            do {
                node.prev = pred = pred.prev;
            } while (pred.waitStatus > 0);
            pred.next = node;
        } else {
            compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
        }
        return false;
    }

简单来说,函数shouldParkAfterFailedAcquire()就是根据节点的waitStatus值进行操作。
1)若为SINGAL,表明向后传播,返回true
2)若ws>0,表明此时节点状态为CANCELLED,向前找节点直到某节点的状态值不为CANCELLED,返回false
3)否则将该节点值设置为SIGNAL,返回false

    private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this);
        return Thread.interrupted();
    }

该函数主要实现阻塞线程,等待满足条件

===========================================================================

countdown()

  • CountDownLatch.java
    public void countDown() {
        sync.releaseShared(1);
    }
  • AbstractQueuedSynchronized.java
    public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {
            doReleaseShared();
            return true;
        }
        return false;
    }
  • CountDownLatch.java
	// 若CAS交换成功,则返回nextc是否为0。
    protected boolean tryReleaseShared(int releases) {
        // Decrement count; signal when transition to zero
        for (;;) {
            int c = getState();
            if (c == 0)
                return false;
            int nextc = c-1;
            if (compareAndSetState(c, nextc))
                return nextc == 0;
        }
    }

若满足条件,进入释放锁阶段

    private void doReleaseShared() {
        for (;;) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;
                if (ws == Node.SIGNAL) {
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                        continue;            // loop to recheck cases
                    // 释放锁
                    unparkSuccessor(h);
                }
                else if (ws == 0 && !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue;                // loop on failed CAS
            }
            if (h == head)                   // loop if head changed
                break;
        }
    }
    private void unparkSuccessor(Node node) {
        int ws = node.waitStatus;
        if (ws < 0)
            compareAndSetWaitStatus(node, ws, 0);
        Node s = node.next;
        if (s == null || s.waitStatus > 0) {
            s = null;
            for (Node t = tail; t != null && t != node; t = t.prev)
                if (t.waitStatus <= 0)
                    s = t;
        }
        if (s != null)
            LockSupport.unpark(s.thread);
    }

当最后一个获取锁的线程进行countdown()后,进行锁的释放(unparkSuccessor()中的LockSupport.unpark())并唤醒等锁队列中的头节点。
调用await()的线程在doAcquireSharedInterruptibly()函数中满足r>=0,进入setHeadAndPropagate()函数进行该线程的unpark(),注意到该线程作为等待队列的头节点在该函数中会触发判断,后break出for的死循环,并唤醒队列中的下一个节点线程进行unpark()等后续操作。

    if (h == head)      
        break;

至此,CountDownLatch的主要源码,基本流程就算过一遍了。

第一次尝试写源码分析,肯定有许多不足之处,待有空继续完善内容。

**不对之处恳请指正。**
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