依赖倒转原则(Dependence Inversion Principle)是指:
- 高层模块不应该依赖低层模块,二者都应该依赖其抽象
- 抽象不应该依赖细节,细节应该依赖抽象
- 依赖倒转(倒置)的中心思想是面向接口编程
- 依赖倒转原则是基于这样的设计理念:相对于细节的多变性,抽象的东西要稳定的多。以抽象为基础搭建的架构比以细节为基础的架构要稳定的多。在 java 中,抽象指的是接口或抽象类,细节就是具体的实现类
- 使用接口或抽象类的目的是制定好规范,而不涉及任何具体的操作,把展现细节的任务交给他们的实现类去完成
完成一个Person接收消息的功能。
public class Email {
public String getInfo(){
return ("电子邮件Hello Word!");
}
}
/**
* 如果我们获取的对象不只有Email邮件,还有微信,QQ等,我们就要在增加一个类,Person在增加一个方法。
* 解决思路:引入一个接口IRecever,表示接收者,Person与接口IReciver产生依赖,WinXin,Email,QQ实现IRecever.
*/
public class Person {
public void reciver(Email email){
System.out.println(email.getInfo());
}
}
public class DepDependen {
public static void main(String[] args) {
Person p = new Person();
p.reciver(new Email());
}
}
实现方案(依赖倒转)
public interface IReceiver {
String getInfo();
}
public class Person {
public void reciver(IReceiver iReceiver){
System.out.println(iReceiver.getInfo());
}
}
public class Email implements IReceiver{
public String getInfo(){
return ("电子邮件Hello Word!");
}
}
public class WinXin implements IReceiver {
@Override
public String getInfo() {
return "微信信息Hello Word!";
}
}
public class DepDependen {
public static void main(String[] args) {
Person p = new Person();
p.reciver(new Email());
p.reciver(new WinXin());
}
}
依赖关系传递的三种方式和应用案例
接口传递
应用案例代码
public interface ITV {
void play();
}
class ChangHong implements ITV{
public void play(){
System.out.println("长虹电视机,打开");
}
}
public interface IOpenAndClose {
void open(ITV iTv);
}
class OpenAndClose implements IOpenAndClose{
public void open(ITV iTv){
iTv.play();
}
}
public class Test {
public static void main(String[] args) {
ITV changHong = new ChangHong();
IOpenAndClose openAndClose = new OpenAndClose();
openAndClose.open(changHong);
}
}
构造方法传递
应用案例代码
public interface IOpenAndClose {
void open();
}
class OpenAndClose implements IOpenAndClose {
public ITV iTv;
public OpenAndClose(ITV iTv){
this.iTv = iTv;
}
public void open(){
iTv.play();
}
}
public interface ITV {
void play();
}
class ChangHong implements ITV {
public void play(){
System.out.println("长虹电视机,打开");
}
}
public class Test {
public static void main(String[] args) {
ChangHong changHong = new ChangHong();
OpenAndClose openAndClose = new OpenAndClose(changHong);
openAndClose.open();
}
}
setter 方式传递
public interface IOpenAndClose {
void open();
}
class OpenAndClose implements IOpenAndClose {
public ITV iTv;
public void setiTv(ITV iTv) {
this.iTv = iTv;
}
public void open(){
iTv.play();
}
}
public interface ITV {
void play();
}
class ChangHong implements ITV {
public void play(){
System.out.println("长虹电视机,打开");
}
}
public class Test {
public static void main(String[] args) {
ChangHong changHong = new ChangHong();
OpenAndClose openAndClose = new OpenAndClose();
openAndClose.setiTv(changHong);
openAndClose.open();
}
}
依赖倒转原则的注意事项和细节
- 低层模块尽量都要有抽象类或接口,或者两者都有,程序稳定性更好.
- 变量的声明类型尽量是抽象类或接口, 这样我们的变量引用和实际对象间,就存在一个缓冲层,利于程序扩展和优化
- 继承时遵循里氏替换原则