import tkinter as tk
import sys
import random
import re
number = random.randint(0,1024)
running = True
num = 0
nmaxn = 1024
nminn = 0
def eBtnClose(event):
root.destroy()
def eBtnGuess(event):
global nmaxn
global nminn
global num
global running
if running:
val_a = int(entry_a.get())
if val_a == number:
labelqval("恭喜你答对了!")
num+=1
running = False
numGuess()
elif val_a
if val_a > nminn:
nminn = val_a
num +=1
label_tip_min.config(label_tip_min,text=nminn)
labelqval("猜小了")
else:
if val_a
nmaxn = val_a
num+=1
label_tip_max.config(label_tip_max,text=nmaxn)
labelqval("猜大了")
else:
labelqval('你答对了')
def numGuess():
if num == 1:
labelqval('真厉害,一次就猜对了')
elif num<10:
labelqval('10次以内就猜对了厉害。。。。猜了:' +str(num))
elif num<50:
labelqval('还可以哦猜了:'+str(num))
else:
labelqval('你猜的次数:'+str(num))
def labelqval(vText):
label_val_q.config(label_val_q,text=vText)
root = tk.Tk(className="猜数字")
root.geometry("400x200+200+200")
line_a_tip = tk.Frame(root)
label_tip_max = tk.Label(line_a_tip,text=nmaxn)
label_tip_min = tk.Label(line_a_tip,text=nminn)
label_tip_max.pack(side = "top",fill ="x")
label_tip_min.pack(side = "bottom",fill = "x")
line_a_tip.pack(side = "left",fill = "y")
line_question = tk.Frame(root)
label_val_q = tk.Label(line_question,width="80")
label_val_q.pack(side = "left")
line_question.pack(side = "top",fill = "x")
line_input = tk.Frame(root)
entry_a = tk.Entry(line_input,width="40")
btnGuess = tk.Button(line_input,text="猜")
entry_a.pack(side = "left")
entry_a.bind('',eBtnGuess)
btnGuess.bind('',eBtnGuess)
btnGuess.pack(side = "left")
line_input.pack(side = "top",fill = "x")
line_btn = tk.Frame(root)
btnClose = tk.Button(line_btn,text="关闭")
btnClose.bind('',eBtnClose)
btnClose.pack(side="left")
line_btn.pack(side = "top")
labelqval("请输入0-1024中的任意数字:")
entry_a.focus_set()
print(number)
root.mainloop()