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Ubuntu安装过程之磁盘分区.pdf

Ubuntu安装过程之磁盘分区.pdf Ubuntu安装过程之磁盘分区.pdf

2010-01-03

大道至简——软件工程实践者的思想(完美pdf版)

目录 1. 编程的精义 1. 编程的精义·······················································11 2. 会或者不会写程序·············································13 3. 程序 = 算法 + 结构········································14 4. 语言··································································16 5. 在没有工程的时代·············································16 2. 是懒人造就了方法 1. 是懒人造就了方法·············································18 2. 一百万行代码是可以写在一个文件里的············20 3. 你桌上的书是乱的吗·········································23 4. 我的第一次思考:程序=算法+结构+方法··········25 3. 团队缺乏的不只是管理 1. 三个人的团队····················································29 2. 做项目 = 死亡游戏 ?·······································31 3. 做ISO质量体系的教训·····································33 4. 谁动摇了你的制度?·········································36 5. “那我们就开始开发吧”··································38 6. 组织的学问:角色·············································39 7. 跟随蚂蚁。但不要栽进蚂蚁洞里。···················42 8. “什么是增值税发票?”··································44 4. 流于形式的沟通 1. 客户不会用C,难道就会用UML吗?··············48 2. 项目文档真的可以用甲骨文来写·······················50 3. 最简沟通···························································53 4. 为不存在的角色留下沟通的渠道·······················57 5. 流于形式的沟通················································60 5. 失败的过程也是过程 1. 做过程不是做工程·············································63 2. 做过场·······························································65 3. 实现,才是目的················································65 4. 过程不是死模型················································66 5. “刻鹄类鹜”与“画虎类狗”··························69 6. 工程不是做的,是组织的··································71 6. 从编程到工程 1. 语言只是工具····················································73 2. 程序··································································75 3. 方法··································································75 4. 过程··································································76 5. 工程··································································78 6. 组织··································································80 7. BOSS·································································82 8. 上帝之手···························································84 7. 现实中的软件工程 1. 大公司手中的算盘·············································87 2. 回到工程的关键点·············································92 3. 思考项目成本的经理·········································94 4. 审视AOP··························································97 5. 审视MDA························································100 8. 是思考还是思想 1. 软件工程三个要素的价值·································103 2. 其实RUP是一个杂物箱···································104 3. UML与甲骨文之间的异同·······························105 4. 经营者离开发者很远,反之亦然······················106 5. 矛盾:实现目标与保障质量·····························107 6. 枝节与细节······················································108 7. 灵活的软件工程···············································110

2009-10-09

走出软件作坊:三五个人十来条枪 如何成为开发正规军.CHM

走出软件作坊:三五个人十来条枪 如何成为开发正规军.CHM

2010-01-03

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