<?xml version='1.0' encoding='utf-8' standalone='yes' ?>
<map>
<int name="fireLevel2" value="1" />
<int name="singleRetry" value="4" />
<int name="magicStone" value="18" />
<int name="fireLevel1" value="6" />
<int name="equipMagic1" value="1" />
<int name="agilityLevel" value="13" />
<int name="equipBow" value="2" />
<string name="magicStonecheckValue">b4f5cf223811fe712261b31a11ad7e65</string>
<int name="bowLock4" value="1" />
<int name="stage" value="60" />
<int name="bowLock2" value="1" />
<int name="powerShotLevel" value="5" />
<int name="bowLock1" value="1" />
<int name="wallLevel" value="5" />
<int name="bowLock5" value="1" />
<int name="strengthLevel" value="11" />
<string name="goldcheckValue">265a5c8a39c4a697913e7aed8055d58c</string>
<int name="guardLevel" value="3" />
<int name="fatalBlowLevel" value="3" />
<int name="totalRetry" value="87" />
<int name="gold" value="1500" />
<int name="hardMode" value="0" />
</map>
<map>
<int name="fireLevel2" value="1" />
<int name="singleRetry" value="4" />
<int name="magicStone" value="18" />
<int name="fireLevel1" value="6" />
<int name="equipMagic1" value="1" />
<int name="agilityLevel" value="13" />
<int name="equipBow" value="2" />
<string name="magicStonecheckValue">b4f5cf223811fe712261b31a11ad7e65</string>
<int name="bowLock4" value="1" />
<int name="stage" value="60" />
<int name="bowLock2" value="1" />
<int name="powerShotLevel" value="5" />
<int name="bowLock1" value="1" />
<int name="wallLevel" value="5" />
<int name="bowLock5" value="1" />
<int name="strengthLevel" value="11" />
<string name="goldcheckValue">265a5c8a39c4a697913e7aed8055d58c</string>
<int name="guardLevel" value="3" />
<int name="fatalBlowLevel" value="3" />
<int name="totalRetry" value="87" />
<int name="gold" value="1500" />
<int name="hardMode" value="0" />
</map>