猜拳游戏
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>猜拳游戏</title>
<style type="text/css">
.pic{
float: left;
}
</style>
</head>
<body>
<div class="pic" style="width: 180px;height: 180px;border: solid 1px black;">用户<br/><img src="img/石头.PNG" id="user"></div>
<div class="pic" style="width: 180px;height: 180px;border: solid 1px black;">电脑<br/><img src="img/石头.PNG" id="comp"></div>
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
<div>
请选择你的手势:
<select id="choose" οnchange="useronchange()">
<option>石头</option>
<option>剪刀</option>
<option>布</option>
</select>
<input type="button" value="确认选择" οnclick="compareBoth(u)" />
</div>
<hr />
结果:<span id="p"></span>
<br/>
<hr/>
<input type="button" value="显示所有结果" οnclick="allmatch()"/>
<input type="button" value="重置结果计数板" οnclick="nothing()"/>
</body>
<script type="text/javascript">
//用户选择
function userChoose(){
var hand = document.getElementById("choose").value;
var num = daiti(hand);
return num;
}
//数字代替手势
function daiti(hand){
if(hand=="石头"){
return 1;
}
if(hand=="剪刀"){
return 2;
}
if(hand=="布"){
return 3;
}
}
//手势代替数字
function daiti2(num){
if(num==1){
return "石头";
}
if(num==2){
return "剪刀";
}
if(num==3){
return "布 ";
}
}
//电脑选择
function computerChoose(){
var hand = Math.random()*100;
hand = Math.ceil(hand);
hand = hand%3+1;
return hand;
}
//修改图片
function change(id,num){
var obj = document.getElementById(id);
switch(num){
case 1:
obj.src = "./img/石头.PNG";
break;
case 2:
obj.src = "./img/剪刀.PNG";
break;
case 3:
obj.src = "./img/布.PNG";
}
}
var str ="用户VS电脑----结果\n";
var u = userChoose();
function useronchange(){
//用户选择
u = userChoose();
change("user",u);
}
function compareBoth(u){
console.log(u);
//电脑随机产生
var c = computerChoose();
//用户选择
var ustr = daiti2(u);
var cstr = daiti2(c);
var pid = document.getElementById("p");
var win ;
if(u==1&&c==2){
pid.innerText = "你赢了";
win = "赢";
}
if(u==2&&c==3){
pid.innerText = "你赢了";
win = "赢";
}
if(u==3&&c==1){
pid.innerText = "你赢了";
win = "赢";
}
if(u==c){
pid.innerText = "平局";
win = "平";
}
if(c==1&&u==2){
pid.innerText = "你输了";
win = "输";
}
if(c==2&&u==3){
pid.innerText = "你输了";
win = "输";
}
if(c==3&&u==1){
pid.innerText = "你输了";
win = "输";
}
str = str+(ustr+"---"+cstr+"-----"+win+"\n");
console.log(str);
change("comp",c);
}
//输出所有游戏结果
function allmatch(){
alert(str);
}
//清空游戏计数板
function nothing(){
str ="用户VS电脑----结果\n";
alert("已将所有游戏结果清空");
}
</script>
</html>
水浒好汉
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE-edge">
<meta name="viewport" content="width=device-width,initial-scale=1">
<title>table操作</title>
</head>
<body>
<table border="1" cellpadding="0" cellspacing="0" width="300px" id="t">
<tbody><tr>
<td>序号</td>
<td>姓名</td>
<td>操作1</td>
<td>操作2</td>
</tr>
<tr>
<td>1</td>
<td>宋江</td>
<td><span οnclick="delrow(this)">删除</span></td>
<td><span οnclick="xiugai(this)">修改</span></td>
</tr>
<tr>
<td>2</td>
<td>卢俊义</td>
<td><span οnclick="delrow(this)">删除</span></td>
<td><span οnclick="xiugai(this)">修改</span></td>
</tr>
</tbody></table>
<form>
<p>序号:<input type="text" id="xuhao"></p>
<p>姓名:<input type="xingming" id="xingming"></p>
<p><button type="button" id="add" οnclick="a()">添加</button></p>
</form>
</body>
<script type="text/javascript">
//添加函数
function a(){
//获取输入的数据
var tbl=document.getElementById('t');
//获取id对应标签中需要添加的值
var x=document.getElementById("xuhao").value;
var m=document.getElementById("xingming").value;
//检查不要重复插入
if(tbl.innerText.indexOf(m)>=0){
alert("您输入的姓名或序号已经存在,请不要重复添加");
return false;
}
//插入一行
var atr=tbl.insertRow();
var td1=atr.insertCell();
var td2=atr.insertCell();
var td3=atr.insertCell();
var td4=atr.insertCell();
td1.innerText=x;
td2.innerText=m;
//方式一:
//创建span标签
var s=document.createElement("span");
//添加text属性
s.innerText="删除";
//将span添加到td3中
td3.appendChild(s);
//给新的span标签绑定事件
s.addEventListener('click',function(){
delrow(s);
});
//方式二:
//在双引号中的双引号需要改为单引号
td4.innerHTML = "<span οnclick='xiugai(this)'>修改</span>";
}
function delrow(elm){
elm.parentElement.parentElement.remove();
}
function obj(elm){
return elm.parentElement.parentElement;
}
//需要传入一个形式参数,用来获取本标签的属性值
function xiugai(elm){
//获取table标签对象
var tab = document.getElementById("t");
//获取tr标签对象
var trid = elm.parentElement.parentElement;
//获取tr下的td标签对象数组
var tdid = trid.children;
//用来接收修改后的数值
var flag1;
var flag2;
flag1 = window.prompt("重新输入序号");
if(tab.innerText.indexOf(flag1)>=0){
alert("您输入的姓名或序号已经存在,请不要重复添加");
return false;
}
if(flag1){
flag2 = window.prompt("重新输入姓名");
if(tab.innerText.indexOf(flag2)>=0){
alert("您输入的姓名或序号已经存在,请不要重复添加");
return false;
}
if(flag2){
tdid[0].innerText = flag1;
tdid[1].innerText = flag2;
}
}
}
</script>
</html>