Javascript – How Prototypal Inheritance really works

转自:http://blog.vjeux.com/2011/javascript/how-prototypal-inheritance-really-works.html


Everywhere on the web we read that Javascript has prototypal inheritance. However Javascript only provides by default a specific case of prototypal inheritance with the new operator. Therefore, most of the explanations are really confusing to read. This article aims to clarify what is prototypal inheritance and how to really use it on Javascript.

Prototypal Inheritance Definition

When you read about Javascript prototypal inheritance, you often see a definition like this:

When accessing the properties of an object, JavaScript will traverse the prototype chain upwards until it finds a property with the requested name. Javascript Garden

Most Javascript implementations use __proto__ property to represent the next object in the prototype chain. We will see along this article what is the difference between __proto__ andprototype.

Note__proto__ is non-standard and should not be used in your code. It is used in the article to explain how Javascript inheritance works.

The following code shows how the Javascript engine retrieves a property (for reading).

function getProperty(obj, prop) {
  if (obj.hasOwnProperty(prop))
    return obj[prop]
 
  else if (obj.__proto__ !== null)
    return getProperty(obj.__proto__, prop)
 
  else
    return undefined
}

Let's take the usual class example: a 2D Point. A Point has two coordinates xy and a method print.

Using the definition of the prototypal inheritance written before, we will make an object Point with three properties: xy and print. In order to create a new point, we just make a new object with__proto__ set to Point.

var Point = {
  x: 0,
  y: 0,
  print: function () { console.log(this.x, this.y); }
};
 
var p = {x: 10, y: 20, __proto__: Point};
p.print(); // 10 20

Javascript Weird Prototypal Inheritance

What is confusing is that everyone teaches Javascript prototypal inheritance with this definition but does not give this code. Instead they give something like this:

function Point(x, y) {
  this.x = x;
  this.y = y;
}
Point.prototype = {
  print: function () { console.log(this.x, this.y); }
};
 
var p = new Point(10, 20);
p.print(); // 10 20

This is completely different from the code given above. Point is now a function, we use a prototypeproperty, the new operator. What the hell!?

How new works

Brendan Eich wanted Javascript to look like traditional Object Oriented programming languages such as Java and C++. In those, we use the new operator to make a new instance of a class. So he wrote anew operator for Javascript.

  • C++ has the notion of constructor, that initializes the instance attributes. Therefore, thenew operator must target a function.
  • We need to put the methods of the object somewhere. Since we are working on a prototypal language, let's put it in the prototype property of the function.

The new operator takes a function F and arguments: new F(arguments...). It does three easy steps:

  1. Create the instance of the class. It is an empty object with its __proto__ property set toF.prototype.
  2. Initialize the instance. The function F is called with the arguments passed and this set to be the instance.
  3. Return the instance

Now that we understand what the new operator does, we can implement it in Javascript.

     function New (f) {
/*1*/  var n = { '__proto__': f.prototype };
       return function () {
/*2*/    f.apply(n, arguments);
/*3*/    return n;
       };
     }

And just a small test to see that it works.

function Point(x, y) {
  this.x = x;
  this.y = y;
}
Point.prototype = {
  print: function () { console.log(this.x, this.y); }
};
 
var p1 = new Point(10, 20);
p1.print(); // 10 20
console.log(p1 instanceof Point); // true
 
var p2 = New (Point)(10, 20);
p2.print(); // 10 20
console.log(p2 instanceof Point); // true

Real Prototypal Inheritance in Javascript

The Javascript specifications only gives us the new operator to work with. However, Douglas Crockford found a way to exploit the new operator to do real Prototypal Inheritance! He wrote theObject.create function.

Object.create = function (parent) {
  function F() {}
  F.prototype = parent;
  return new F();
};

This looks really strange but what it does is really simple. It just creates a new object with its prototype set to whatever you want. It could be written as this if we allow the use of __proto__:

Object.create = function (parent) {
  return { '__proto__': parent };
};

The following code is our Point example with the use of real prototypal inheritance.

var Point = {
  x: 0,
  y: 0,
  print: function () { console.log(this.x, this.y); }
};
 
var p = Object.create(Point);
p.x = 10;
p.y = 20;
p.print(); // 10 20

Conclusion

We have seen what prototypal inheritance is and how Javascript implements only a specific way to do it.

However, the use of real prototypal inheritance (Object.create and __proto__) has some downsides:

  • Not standard__proto__ is non-standard and even deprecated. Also native Object.create and Douglas Crockford implementation are not exactly equivalent.
  • Not optimized: Object.create (native or custom) has not yet been as heavily optimized as the new construction. It can be up to 10 times slower.

Some further reading:

Bonus

If you can understand with this picture (from the ECMAScript standard) how Prototypal Inheritance works, you get a free cookie!


资源下载链接为: https://pan.quark.cn/s/22ca96b7bd39 在当今的软件开发领域,自动化构建与发布是提升开发效率和项目质量的关键环节。Jenkins Pipeline作为一种强大的自动化工具,能够有效助力Java项目的快速构建、测试及部署。本文将详细介绍如何利用Jenkins Pipeline实现Java项目的自动化构建与发布。 Jenkins Pipeline简介 Jenkins Pipeline是运行在Jenkins上的一套工作流框架,它将原本分散在单个或多个节点上独立运行的任务串联起来,实现复杂流程的编排与可视化。它是Jenkins 2.X的核心特性之一,推动了Jenkins从持续集成(CI)向持续交付(CD)及DevOps的转变。 创建Pipeline项目 要使用Jenkins Pipeline自动化构建发布Java项目,首先需要创建Pipeline项目。具体步骤如下: 登录Jenkins,点击“新建项”,选择“Pipeline”。 输入项目名称和描述,点击“确定”。 在Pipeline脚本中定义项目字典、发版脚本和预发布脚本。 编写Pipeline脚本 Pipeline脚本是Jenkins Pipeline的核心,用于定义自动化构建和发布的流程。以下是一个简单的Pipeline脚本示例: 在上述脚本中,定义了四个阶段:Checkout、Build、Push package和Deploy/Rollback。每个阶段都可以根据实际需求进行配置和调整。 通过Jenkins Pipeline自动化构建发布Java项目,可以显著提升开发效率和项目质量。借助Pipeline,我们能够轻松实现自动化构建、测试和部署,从而提高项目的整体质量和可靠性。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值