五子棋java

package shuzu;

import java.util.Scanner;

public class main {
    public static void main(String[] args) {
        wuziqi.start();


    }
}

主代码

package shuzu;

import java.util.Scanner;

/*
  1.
    初始化棋盘 抽取到一个方法中
    打印棋盘 抽取到一个方法中
  2.
   黑白双方交替下棋
   打印棋盘
  3.
    判断是否越界
    判断是否重复
    判断输赢
*/
public class wuziqi {

    static String white = "☆";
    static String black = "★";
    static String[][] qp = new String[15][15];//棋盘
    static String[] num = {"⒈", "⒉", "⒊", "⒋", "⒌", "⒍", "⒎", "⒏", "⒐", "⒑", "⒒", "⒓", "⒔", "⒕", "⒖"};
    static String line = "十";

    //启动五子棋游戏
    public static void start() {
        init();
        print();
        startGame();

    }

    public static void init() {
        int i, j;
        for (i = 0; i < qp.length; i++) {
            for (j = 0; j < qp.length; j++) {
                qp[i][j] = line;
            }
        }
    }

    public static void print() {
        int i, j;
        for (i = 0; i < qp.length; i++) {
            for (j = 0; j < qp.length; j++) {
                System.out.print(qp[i][j]);
            }
            System.out.println();
        }
    }

    public static void startGame() {
        Scanner sca = new Scanner(System.in);

        while (true) {
            System.out.print("请选择你的棋子:");
            String qizi = sca.next();
            String[] qi = {"黑棋", "白棋"};
            if (qizi.equals(qi[0])) {//黑棋先下

                Scanner scan = new Scanner(System.in);
                System.out.print("行数:");
                int x = scan.nextInt();
                System.out.print("列数:");
                int y = scan.nextInt();
                boolean X=check(x,y);
                if(X){
                    qp[x-1][y-1] = black;
                    print();
                   boolean A=shuying();
                   if(A){
                       System.out.println("黑棋胜利");
                       break;
                   }
                }else{
                    System.out.println("请重新输入,有重复或越界的坐标");
                    break;
                }
            } else {//白棋先下

                Scanner scan = new Scanner(System.in);
                System.out.print("行数:");
                int x = scan.nextInt();
                System.out.print("列数:");
                int y = scan.nextInt();
                boolean X=check(x,y);
                if(X){
                    qp[x-1][y-1] = white;
                    print();
                    boolean A=shuying();
                    if(A){
                        System.out.println("黑棋胜利");
                        break;
                    }else{
                        break;
                    }
                }else{
                    System.out.println("请重新输入,有重复或越界的坐标");
                    break;
                }
            }
        }
    }
    public static boolean check(int x,int y) {//判断重复,越界
        if (qp[x][y].equals(black) && qp[x][y].equals(white)) {//判断是否重复
            return false;
        }
        if (x > 15 && x < 0 && y > 15 && y < 0) {//判断是否越界
            return false;
        }
        return true;
    }
    public static boolean shuying() {//判断输赢
        int count = 0;
        // Check horizontally
        for (int i = 0; i < qp.length; i++) {
            for (int j = 0; j < qp.length - 4; j++) {
                if (qp[i][j].equals(black) && qp[i][j + 1].equals(black) && qp[i][j + 2].equals(black) && qp[i][j + 3].equals(black) && qp[i][j + 4].equals(black)) {
                    return true;
                } else if (qp[i][j].equals(white) && qp[i][j + 1].equals(white) && qp[i][j + 2].equals(white) && qp[i][j + 3].equals(white) && qp[i][j + 4].equals(white)) {
                    return true;
                }
            }
        }

        // Check vertically
        for (int i = 0; i < qp.length - 4; i++) {
            for (int j = 0; j < qp.length; j++) {
                if (qp[i][j].equals(black) && qp[i + 1][j].equals(black) && qp[i + 2][j].equals(black) && qp[i + 3][j].equals(black) && qp[i + 4][j].equals(black)) {
                    return true;
                } else if (qp[i][j].equals(white) && qp[i + 1][j].equals(white) && qp[i + 2][j].equals(white) && qp[i + 3][j].equals(white) && qp[i + 4][j].equals(white)) {
                    return true;
                }
            }
        }

        // Check diagonally (top-left to bottom-right)
        for (int i = 0; i < qp.length - 4; i++) {
            for (int j = 0; j < qp.length - 4; j++) {
                if (qp[i][j].equals(black) && qp[i + 1][j + 1].equals(black) && qp[i + 2][j + 2].equals(black) && qp[i + 3][j + 3].equals(black) && qp[i + 4][j + 4].equals(black)) {
                    return true;
                } else if (qp[i][j].equals(white) && qp[i + 1][j + 1].equals(white) && qp[i + 2][j + 2].equals(white) && qp[i + 3][j + 3].equals(white) && qp[i + 4][j + 4].equals(white)) {
                    return true;
                }
            }
        }

        // Check diagonally (bottom-left to top-right)
        for (int i = qp.length - 1; i >= 4; i--) {
            for (int j = 0; j < qp.length - 4; j++) {
                if (qp[i][j].equals(black) && qp[i - 1][j + 1].equals(black) && qp[i - 2][j + 2].equals(black) && qp[i - 3][j + 3].equals(black) && qp[i - 4][j + 4].equals(black)) {
                    return true;
                } else if (qp[i][j].equals(white) && qp[i - 1][j + 1].equals(white) && qp[i - 2][j + 2].equals(white) && qp[i - 3][j + 3].equals(white) && qp[i - 4][j + 4].equals(white)) {
                    return true;
                }
            }
        }

        return false;
    }

}

副功能代码

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