/*
// Definition for a Node.
class Node {
public int val;
public Node left;
public Node right;
public Node next;
public Node() {}
public Node(int _val) {
val = _val;
}
public Node(int _val, Node _left, Node _right, Node _next) {
val = _val;
left = _left;
right = _right;
next = _next;
}
};
*/
class Solution {
public Node connect(Node root) {
if (root == null) {
return null;
}
if (root.left != null) {
root.left.next = root.right;
if (root.next != null) {
root.right.next = root.next.left;
}
}
connect(root.left);
connect(root.right);
return root;
}
}